Player Matchup

Janus
Janus
AgentPounder
Janus
Level 69
God Stats
8W - 11L
1,471 SR
Queue Stats
159W - 172L
1,435 Elo+
Solo
Thor
Thor
IsraelRamosBR
Thor
Level 25
God Stats
24W - 29L
1,459 SR
Queue Stats
31W - 39L
1,380 Elo+
Party 1
Awilix
Awilix
NotegustaR6
Awilix
Level 96
God Stats
1W - 3L
1,501 SR
Queue Stats
127W - 141L
1,373 Elo+
Party 1
Maui
Maui
OgSkyBubble
Maui
Level 66
God Stats
9W - 6L
1,875 SR
Queue Stats
333W - 329L
1,449 Elo+
Solo
Ix Chel
Ix Chel
guiguicord
Ix Chel
Level 63
God Stats
2W - 3L
1,791 SR
Queue Stats
61W - 65L
1,435 Elo+
Party 1
Team Averages
Level 64
1,619 SR
1,414 Elo+

VS

Team Averages
Level 90
1,466 SR
1,432 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlorgusTheStrong
Bellona
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2
Vulcan
Vulcan
BurgerMan69
Vulcan
Level 78
God Stats
3W - 3L
1,265 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 2
Nemesis
Nemesis
HTownBraxton
Nemesis
Level 22
God Stats
3W - 2L
1,515 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 125
God Stats
609W - 604L
1,552 SR
Queue Stats
1,051W - 1,039L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,940
594
5,518
5,292
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,408
441
1,583
8,129
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
9
1 / 2 / 1
5,235
524
4,068
7,445
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,042
504
2,155
4,936
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
guiguicord
Ix Chel
7
0 / 6 / 0
4,673
467
5,379
6,526
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 0
6,121
612
2,739
4,400
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 0 / 5
6,575
658
5,741
9,653
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
10
2 / 0 / 1
5,329
533
3,646
4,069
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
HTownBraxton
Nemesis
10
5 / 2 / 2
6,022
602
3,723
7,396
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
boombhole
Sylvanus
8
0 / 3 / 4
5,273
527
1,509
11,664
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
0
3
L
2
2
0
1
W
6
0
5
8.5
W
Vulcan
2
0
1
2.5
W
Nemesis
HTownBraxton
Nemesis
5
2
2
3
L
0
5
0
0
L
Awilix
1
2
1
0.75
L
1
1
1
1.5
W
Sylvanus
boombhole
Sylvanus
0
3
4
0.67
L
Ix Chel
guiguicord
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
17,358
32,328
Taken
37,182
12,587
Mitigated
21,484
2,598
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,739
1,556
0
578
4,400
1,765
509
899
3,501
0
38,349
L
5,518
239
0
621
5,292
1,755
56
3,358
1,934
41,484
0
W
5,741
1,882
0
3,750
9,653
8,581
322
3,915
5,397
0
32,716
W
Vulcan
3,646
1,404
0
1,316
4,069
1,398
140
2,356
1,489
33,062
0
W
Nemesis
HTownBraxton
Nemesis
3,723
1,333
0
753
7,396
2,441
0
902
6,424
0
36,320
L
1,583
497
0
0
8,129
2,521
0
0
8,129
0
19,516
L
Awilix
4,068
1,885
0
1,000
7,445
3,167
0
852
6,593
0
34,945
L
2,155
533
0
227
4,936
3,313
0
599
4,337
17,331
0
W
Sylvanus
boombhole
Sylvanus
1,509
695
2,056
3,821
11,664
7,299
689
4,155
7,319
17,188
0
L
Ix Chel
guiguicord
Ix Chel
5,379
1,030
130
620
6,526
1,831
80
346
6,180
25,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
29,320
255
Minions Killed
235
0
Camps Cleared
0
940,535
Distance Traveled
984,464
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,121
612
71
7
0
156,368
0
L
Janus
5,940
594
79
8
0
188,786
3
W
Bellona
6,575
658
41
4
0
208,524
0
W
Vulcan
5,329
533
49
5
0
221,596
0
W
Nemesis
6,022
602
50
5
0
236,147
0
L
Thor
4,408
441
40
4
0
201,541
0
L
Awilix
5,235
524
66
7
0
221,737
0
L
Maui
5,042
504
29
3
0
172,681
0
W
Sylvanus
5,273
527
24
2
0
161,829
1
L
Ix Chel
4,673
467
41
4
0
155,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role