Player Matchup

Pele
Pele
CHEVRE bouzin
Pele
Level 68
God Stats
9W - 6L
1,559 SR
Queue Stats
14W - 10L
1,464 Elo+
Solo
Horus
Horus
ICE_BLANCO124
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 144L
1,392 Elo+
Party 2
Ra
Ra
MasterTango803
Ra
Level 148
God Stats
3W - 4L
1,374 SR
Queue Stats
94W - 102L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
draxx420
Danzaburou
Level 127
God Stats
4W - 1L
1,478 SR
Queue Stats
54W - 52L
1,442 Elo+
Party 1
Osiris
Osiris
samu042
Osiris
Level 108
God Stats
3W - 3L
1,595 SR
Queue Stats
232W - 219L
1,427 Elo+
Party 2
Team Averages
Level 108
1,501 SR
1,436 Elo+

VS

Team Averages
Level 151
1,542 SR
1,454 Elo+
Hou Yi
Hou Yi
God_Knight94
Hou Yi
Level 146
God Stats
18W - 24L
1,450 SR
Queue Stats
607W - 597L
1,441 Elo+
Solo
Merlin
Merlin
Hail_Abaddon_
Merlin
Level 168
God Stats
2W - 1L
1,829 SR
Queue Stats
304W - 296L
1,437 Elo+
Solo
Susano
Susano
Unsure4life
Susano
Level 159
God Stats
17W - 23L
1,570 SR
Queue Stats
1,046W - 1,058L
1,504 Elo+
Solo
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 155
God Stats
213W - 210L
1,500 SR
Queue Stats
310W - 332L
1,442 Elo+
Solo
Camazotz
Camazotz
nchstk
Camazotz
Level 128
God Stats
15W - 23L
1,362 SR
Queue Stats
1,035W - 1,040L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,833
569
2,854
6,561
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
6,463
539
2,575
9,880
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 0
8,202
684
6,074
7,185
3,007
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
draxx420
Danzaburou
10
0 / 3 / 0
6,111
509
4,262
8,267
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
samu042
Osiris
13
1 / 0 / 1
7,930
661
6,104
7,982
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 0 / 2
6,070
506
8,789
8,010
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 0
6,987
582
3,394
5,533
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
0 / 2 / 0
6,671
556
3,962
10,344
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
ces_br_falco
Aphrodite
10
2 / 1 / 1
6,585
549
5,519
7,363
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
nchstk
Camazotz
9
0 / 0 / 0
5,546
462
617
9,283
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hou Yi
1
0
2
2
L
0
2
0
0
W
0
1
1
0.5
W
3
0
0
3
L
Susano
0
2
0
0
L
Aphrodite
ces_br_falco
Aphrodite
2
1
1
2.5
W
Danzaburou
draxx420
Danzaburou
0
3
0
0
L
Camazotz
nchstk
Camazotz
0
0
0
0
W
Osiris
samu042
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
22,281
39,875
Taken
40,533
25,014
Mitigated
18,441
16,062
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,854
619
0
1,538
6,561
2,550
574
1,503
5,058
0
50,941
L
Hou Yi
8,789
5,153
0
1,977
8,010
3,436
636
710
7,230
0
39,450
L
3,394
0
0
875
5,533
1,904
0
3,069
2,464
56,938
0
W
2,575
1,168
470
4,297
9,880
7,881
0
2,261
7,619
0
17,679
W
6,074
760
144
3,459
7,185
3,007
867
2,497
4,688
71,231
0
L
Susano
3,962
790
0
1,465
10,344
4,232
0
0
10,344
0
48,404
L
Aphrodite
ces_br_falco
Aphrodite
5,519
228
3,855
4,871
7,363
5,792
270
1,031
6,332
32,533
0
W
Danzaburou
draxx420
Danzaburou
4,262
1,153
0
1,573
8,267
3,412
0
2,652
5,615
0
44,063
L
Camazotz
nchstk
Camazotz
617
36
0
4,692
9,283
3,077
0
1,194
8,089
0
33,588
W
Osiris
samu042
Osiris
6,104
1,396
0
4,581
7,982
8,164
245
0
7,982
0
58,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
31,859
409
Minions Killed
364
0
Camps Cleared
0
1,235,938
Distance Traveled
1,144,480
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,833
569
85
7
0
298,142
0
L
Hou Yi
6,070
506
65
5
0
201,872
2
L
Merlin
6,987
582
121
10
0
211,064
4
W
Horus
6,463
539
17
1
0
256,984
0
W
Ra
8,202
684
121
10
0
253,371
0
L
Susano
6,671
556
81
7
0
249,971
0
L
Aphrodite
6,585
549
43
4
0
203,817
0
W
Danzaburou
6,111
509
84
7
0
214,210
0
L
Camazotz
5,546
462
54
5
0
277,756
3
W
Osiris
7,930
661
102
9
0
213,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role