Player Matchup

Xbalanque
Xbalanque
Deerination
Xbalanque
Level 71
God Stats
1W - 1L
1,753 SR
Queue Stats
36W - 36L
1,494 Elo+
Party 1
Bakasura
Bakasura
Krime Dog
Bakasura
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
128W - 117L
1,509 Elo+
Party 1
Anubis
Anubis
SauceJohnson820
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
XIIIth Guardian
Gilgamesh
Level 101
God Stats
5W - 4L
1,633 SR
Queue Stats
126W - 115L
1,500 Elo+
Party 1
Hercules
Hercules
out2blaze1
Hercules
Level 142
God Stats
4W - 3L
1,520 SR
Queue Stats
126W - 136L
1,446 Elo+
Solo
Team Averages
Level 81
1,534 SR
1,488 Elo+

VS

Team Averages
Level 68
1,612 SR
1,456 Elo+
Shiva
Shiva
BatNight_
Shiva
Level 138
God Stats
5W - 2L
1,667 SR
Queue Stats
322W - 326L
1,443 Elo+
Solo
Khepri
Khepri
Dillybilly420
Khepri
Level 37
God Stats
3W - 0L
1,714 SR
Queue Stats
57W - 59L
1,501 Elo+
Party 2
Bacchus
Bacchus
RewindLolz
Bacchus
Level 29
God Stats
2W - 0L
1,679 SR
Queue Stats
61W - 79L
1,415 Elo+
Solo
Scylla
Scylla
Yellow Storm54
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,417 Elo+
Party 2
Sol
Sol
xG3ATXxRU5Hx
Sol
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deerination
Xbalanque
16
3 / 9 / 4
10,158
677
13,349
16,277
6,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Krime Dog
Bakasura
16
1 / 8 / 6
9,265
618
4,321
17,579
16,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
3 / 8 / 5
11,044
736
20,819
16,463
10,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
XIIIth Guardian
Gilgamesh
18
2 / 6 / 7
10,914
728
18,907
26,281
23,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
out2blaze1
Hercules
17
5 / 5 / 1
10,392
693
12,596
23,388
28,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BatNight_
Shiva
19
8 / 5 / 19
12,002
800
24,367
23,174
31,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
1 / 2 / 18
10,275
685
5,962
18,446
21,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
RewindLolz
Bacchus
20
7 / 2 / 24
13,063
871
13,130
32,338
42,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 1 / 19
13,916
928
25,867
10,270
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 4 / 18
11,790
786
21,353
14,686
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
14
Kills
36
36
Deaths
14
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Shiva
BatNight_
Shiva
8
5
19
3.5
L
Xbalanque
Deerination
Xbalanque
3
9
4
0.56
W
1
2
18
5
L
Bakasura
Krime Dog
Bakasura
1
8
6
0.5
W
Bacchus
RewindLolz
Bacchus
7
2
24
9.5
L
3
8
5
0.69
L
Gilgamesh
XIIIth Guardian
Gilgamesh
2
6
7
0.92
W
13
1
19
22.5
L
Hercules
out2blaze1
Hercules
5
5
1
1.1
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,992
Damage
90,679
99,988
Taken
98,914
85,078
Mitigated
110,314
27,343
Healing
37,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BatNight_
Shiva
24,367
2,902
3,630
4,513
23,174
31,659
455
5,096
17,076
3,720
32,819
L
Xbalanque
Deerination
Xbalanque
13,349
8,563
288
673
16,277
6,704
1,360
12,778
3,290
0
20,382
W
5,962
819
226
1,434
18,446
21,398
865
5,038
13,004
13,337
0
L
Bakasura
Krime Dog
Bakasura
4,321
1,961
615
1,557
17,579
16,183
0
12,815
4,661
0
3,973
W
Bacchus
RewindLolz
Bacchus
13,130
1,345
3,343
14,960
32,338
42,515
509
5,517
25,421
21,232
0
L
20,819
422
606
3,407
16,463
10,046
0
9,329
6,926
44,638
0
L
Gilgamesh
XIIIth Guardian
Gilgamesh
18,907
3,033
1,016
7,178
26,281
23,826
186
16,685
8,963
0
28,963
W
25,867
5,292
1,784
661
10,270
6,863
2,795
2,192
7,941
62,111
0
L
Hercules
out2blaze1
Hercules
12,596
1,948
1,074
10,929
23,388
28,319
0
16,777
5,893
125
28,709
W
21,353
6,389
3,377
3,412
14,686
7,879
1,590
3,030
11,370
39,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
61,046
139
Minions Killed
174
0
Camps Cleared
0
1,271,505
Distance Traveled
1,356,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,002
800
15
1
0
254,703
0
L
Xbalanque
10,158
677
22
1
0
222,816
0
W
Khepri
10,275
685
17
1
0
306,247
0
L
Bakasura
9,265
618
8
1
0
266,032
0
W
Bacchus
13,063
871
22
1
0
298,661
0
L
Anubis
11,044
736
57
4
0
223,386
0
L
Gilgamesh
10,914
728
20
1
0
279,948
0
W
Scylla
13,916
928
84
6
0
244,120
0
L
Hercules
10,392
693
32
2
0
279,323
0
W
Sol
11,790
786
36
2
0
252,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role