Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Frijole04
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,408 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jasoonic
Morgan Le Fay
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,406 Elo+
Party 3
Hel
Hel
SkyShock44
Hel
Level 87
God Stats
5W - 1L
1,691 SR
Queue Stats
117W - 119L
1,426 Elo+
Party 2
Arachne
Arachne
TheFatherDrPeso
Arachne
Level 116
God Stats
10W - 5L
1,762 SR
Queue Stats
146W - 125L
1,502 Elo+
Party 2
Team Averages
Level 94
1,591 SR
1,448 Elo+

VS

Team Averages
Level 105
1,592 SR
1,433 Elo+
Ratatoskr
Ratatoskr
Darklihte
Ratatoskr
Level 68
God Stats
6W - 5L
1,503 SR
Queue Stats
33W - 37L
1,446 Elo+
Party 1
Atlas
Atlas
Foolishnessss
Atlas
Level 145
God Stats
8W - 5L
1,677 SR
Queue Stats
323W - 339L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
fucenater
Sun Wukong
Level 105
God Stats
7W - 4L
1,798 SR
Queue Stats
79W - 63L
1,542 Elo+
Party 1
Freya
Freya
kalifa7039
Freya
Level 107
God Stats
12W - 12L
1,538 SR
Queue Stats
60W - 84L
1,357 Elo+
Solo
Neith
Neith
taco81319
Neith
Level 101
God Stats
48W - 43L
1,443 SR
Queue Stats
67W - 69L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 1 / 2
8,129
581
6,348
10,120
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Frijole04
Amaterasu
14
0 / 2 / 1
7,730
552
5,715
12,663
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Jasoonic
Morgan Le Fay
13
4 / 1 / 5
8,204
586
7,678
7,729
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 7
7,386
528
2,423
5,508
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 0 / 2
8,815
630
11,287
11,752
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darklihte
Ratatoskr
13
2 / 5 / 0
7,271
519
7,120
16,415
6,796
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
6,331
452
2,297
10,643
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fucenater
Sun Wukong
14
2 / 1 / 0
8,914
637
7,788
11,814
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
4
0 / 2 / 0
4,914
351
549
2,442
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
taco81319
Neith
11
0 / 5 / 0
7,038
503
7,801
10,143
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
2
4
L
Ratatoskr
Darklihte
Ratatoskr
2
5
0
0.4
L
0
2
1
0.25
W
Amaterasu
Frijole04
Amaterasu
0
2
1
0.25
W
Morgan Le Fay
Jasoonic
Morgan Le Fay
4
1
5
6.5
W
0
0
7
3.5
W
8
0
2
9
L
Sun Wukong
fucenater
Sun Wukong
2
1
0
2
L
Freya
0
2
0
0
L
Neith
taco81319
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
25,555
47,772
Taken
51,457
29,066
Mitigated
28,119
19,113
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,348
4,088
0
3,909
10,120
4,649
0
366
9,754
0
68,739
L
Ratatoskr
Darklihte
Ratatoskr
7,120
2,514
0
5,876
16,415
6,796
0
3,316
13,099
0
60,248
L
2,297
941
0
2,139
10,643
7,942
0
3,783
6,860
26,641
0
W
Amaterasu
Frijole04
Amaterasu
5,715
1,702
0
2,339
12,663
12,461
0
0
12,663
0
57,581
W
Morgan Le Fay
Jasoonic
Morgan Le Fay
7,678
217
0
1,037
7,729
2,931
534
934
6,795
49,561
0
W
2,423
76
2,083
4,047
5,508
2,771
172
966
4,542
32,651
0
W
11,287
7,540
0
5,698
11,752
6,254
0
580
11,172
0
75,395
L
Sun Wukong
fucenater
Sun Wukong
7,788
1,790
0
4,483
11,814
9,028
0
0
10,837
0
69,173
L
Freya
549
270
0
448
2,442
746
0
1,296
1,146
5,469
0
L
Neith
taco81319
Neith
7,801
3,128
106
1,800
10,143
3,607
220
1,706
8,437
0
60,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
34,468
445
Minions Killed
386
0
Camps Cleared
0
1,460,042
Distance Traveled
1,115,480
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,129
581
117
8
0
246,442
0
L
Ratatoskr
7,271
519
104
7
0
322,631
0
L
Atlas
6,331
452
35
3
0
277,213
2
W
Amaterasu
7,730
552
99
7
0
306,063
2
W
Morgan Le Fay
8,204
586
90
6
0
289,389
0
W
Hel
7,386
528
46
3
0
273,715
0
W
Arachne
8,815
630
93
7
0
344,433
0
L
Sun Wukong
8,914
637
136
10
0
235,024
0
L
Freya
4,914
351
12
1
0
49,757
0
L
Neith
7,038
503
99
7
0
230,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role