Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Newtnewty
Atlas
Level 30
God Stats
13W - 16L
1,539 SR
Queue Stats
18W - 22L
1,422 Elo+
Party 1
Poseidon
Poseidon
PapaPerc30
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 3
Martichoras
Martichoras
TheHighTroll
Martichoras
Level 120
God Stats
7W - 6L
1,434 SR
Queue Stats
14W - 14L
1,479 Elo+
Party 3
Team Averages
Level 70
1,495 SR
1,477 Elo+

VS

Team Averages
Level 46
1,593 SR
1,386 Elo+
Jormungandr
Jormungandr
DrSky3017
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,177 Elo+
Solo
Lancelot
Lancelot
Ionis45
Lancelot
Level 26
God Stats
16W - 17L
1,675 SR
Queue Stats
50W - 47L
1,440 Elo+
Party 2
Mulan
Mulan
THIRDEYE21
Mulan
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 44L
1,358 Elo+
Solo
Janus
Janus
Ywaine
Janus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,436 Elo+
Party 2
Charybdis
Charybdis
vxmpcxlt
Charybdis
Level 49
God Stats
1W - 1L
1,787 SR
Queue Stats
93W - 110L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 1 / 4
10,385
649
8,240
12,918
17,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
 
Lancelot
15
5 / 3 / 4
9,244
578
7,354
15,912
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
Newtnewty
Atlas
12
4 / 3 / 5
8,600
538
4,942
15,194
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
PapaPerc30
Poseidon
13
1 / 6 / 3
7,947
497
6,723
11,959
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
TheHighTroll
Martichoras
15
3 / 2 / 6
8,967
560
8,919
10,484
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrSky3017
Jormungandr
3
0 / 0 / 0
4,993
312
312
2,361
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Ionis45
Lancelot
13
4 / 4 / 3
7,905
494
8,893
14,032
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
10
1 / 6 / 1
6,882
430
7,804
13,889
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Ywaine
Janus
14
4 / 3 / 6
8,380
524
12,515
8,654
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
vxmpcxlt
Charybdis
14
5 / 5 / 3
8,868
554
8,485
12,152
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
14
15
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
4
6
W
Lancelot
 
Lancelot
5
3
4
2.33
L
Jormungandr
DrSky3017
Jormungandr
0
0
0
0
L
Lancelot
Ionis45
Lancelot
4
4
3
1.38
W
Atlas
Newtnewty
Atlas
4
3
5
2.17
W
Poseidon
PapaPerc30
Poseidon
1
6
3
0.42
L
Mulan
1
6
1
0.25
W
Martichoras
TheHighTroll
Martichoras
3
2
6
3
L
Janus
Ywaine
Janus
4
3
6
2.33
L
Charybdis
vxmpcxlt
Charybdis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
38,009
66,467
Taken
51,088
46,442
Mitigated
23,668
16,714
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,240
1,160
0
5,698
12,918
17,109
306
1,175
11,699
0
71,434
W
Lancelot
 
Lancelot
7,354
1,781
0
4,509
15,912
6,689
23
2,787
12,960
0
77,619
L
Jormungandr
DrSky3017
Jormungandr
312
90
37
1,051
2,361
1,313
0
218
2,143
3,960
0
L
Lancelot
Ionis45
Lancelot
8,893
1,690
0
2,728
14,032
5,840
0
2,360
11,672
0
46,960
W
Atlas
Newtnewty
Atlas
4,942
1,331
0
3,282
15,194
14,194
652
4,014
10,988
19,312
0
W
Poseidon
PapaPerc30
Poseidon
6,723
1,552
0
320
11,959
3,902
26
3,226
8,579
58,253
0
L
Mulan
7,804
1,658
0
1,846
13,889
8,056
0
4,568
9,321
0
38,095
W
Martichoras
TheHighTroll
Martichoras
8,919
3,270
0
2,905
10,484
4,548
381
1,930
8,476
0
68,060
L
Janus
Ywaine
Janus
12,515
497
0
549
8,654
3,343
0
3,705
4,949
50,575
0
L
Charybdis
vxmpcxlt
Charybdis
8,485
3,701
0
1,400
12,152
5,116
766
814
11,338
0
62,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
37,028
424
Minions Killed
314
0
Camps Cleared
0
1,551,582
Distance Traveled
1,260,703
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,385
649
106
7
0
303,576
0
W
Lancelot
9,244
578
106
7
0
350,359
7
L
Jormungandr
4,993
312
7
0
0
63,726
0
L
Lancelot
7,905
494
62
4
0
368,468
0
W
Atlas
8,600
538
28
2
0
330,210
3
W
Poseidon
7,947
497
96
6
0
279,132
0
L
Mulan
6,882
430
57
4
0
211,095
0
W
Martichoras
8,967
560
88
6
0
288,305
0
L
Janus
8,380
524
95
6
0
327,232
1
L
Charybdis
8,868
554
93
6
0
290,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role