Player Matchup

Sol
Sol
BOOTYMENACE__YT
Sol
Level 63
God Stats
26W - 28L
1,541 SR
Queue Stats
178W - 172L
1,491 Elo+
Solo
Loki
Loki
BigPerk7
Loki
Level 117
God Stats
9W - 10L
1,380 SR
Queue Stats
219W - 206L
1,527 Elo+
Solo
Sylvanus
Sylvanus
NoskillHerc
Sylvanus
Level 108
God Stats
4W - 1L
1,617 SR
Queue Stats
54W - 45L
1,505 Elo+
Party 2
Anubis
Anubis
Stratsfoe
Anubis
Level 109
God Stats
14W - 4L
1,820 SR
Queue Stats
55W - 46L
1,505 Elo+
Party 2
Ishtar
Ishtar
VinciVilla
Ishtar
Level 69
God Stats
208W - 193L
1,480 SR
Queue Stats
317W - 310L
1,415 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,489 Elo+

VS

Team Averages
Level 144
1,534 SR
1,573 Elo+
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GoonieTheGhostC6
Anubis
Level 159
God Stats
2W - 4L
1,513 SR
Queue Stats
66W - 62L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
Reaper07007
Kukulkan
Level 111
God Stats
7W - 6L
1,600 SR
Queue Stats
13W - 8L
1,827 Elo+
Party 1
Jormungandr
Jormungandr
riseup2013
Jormungandr
Level 128
God Stats
3W - 5L
1,558 SR
Queue Stats
193W - 184L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,075
560
11,801
17,410
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
4 / 1 / 6
9,517
529
11,635
14,148
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NoskillHerc
Sylvanus
13
1 / 3 / 5
8,701
483
4,412
13,647
11,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Stratsfoe
Anubis
17
11 / 2 / 0
10,857
603
13,718
12,913
6,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
VinciVilla
Ishtar
14
1 / 2 / 6
9,001
500
7,677
7,988
3,127
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
1 / 3 / 1
8,222
457
5,581
11,462
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
12
2 / 2 / 2
8,213
456
6,670
15,139
13,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 4 / 3
8,735
485
7,414
12,680
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Reaper07007
Kukulkan
14
2 / 6 / 2
8,431
468
7,774
12,262
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
riseup2013
Jormungandr
16
4 / 3 / 1
9,904
550
15,043
19,731
20,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
11
12
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
3
1
0.5
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
W
1
4
3
0.63
W
Loki
4
1
6
7
L
2
4
3
0.88
W
Sylvanus
NoskillHerc
Sylvanus
1
3
5
1.17
L
Kukulkan
Reaper07007
Kukulkan
2
6
2
0.5
W
Anubis
Stratsfoe
Anubis
11
2
0
5.5
W
Ishtar
VinciVilla
Ishtar
1
2
6
2
L
Jormungandr
riseup2013
Jormungandr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,243
Damage
42,482
66,106
Taken
71,274
34,311
Mitigated
48,489
28,462
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,581
1,533
162
1,714
11,462
4,989
122
1,674
9,788
0
62,562
L
Gilgamesh
 
Gilgamesh
6,670
1,305
0
1,393
15,139
13,256
0
4,675
10,464
0
30,702
W
11,801
5,026
0
10,113
17,410
7,148
449
12,291
5,119
83,887
0
W
Loki
11,635
2,851
0
4,800
14,148
5,586
270
4,191
9,957
0
69,302
L
7,414
356
0
5,536
12,680
5,694
0
3,798
8,882
70,477
568
W
Sylvanus
NoskillHerc
Sylvanus
4,412
817
2,304
3,915
13,647
11,474
366
4,182
9,465
23,941
0
L
Kukulkan
Reaper07007
Kukulkan
7,774
676
0
2,923
12,262
3,794
0
8,687
3,575
62,778
0
W
Anubis
Stratsfoe
Anubis
13,718
500
95
5,939
12,913
6,976
315
5,986
6,927
85,980
0
W
Ishtar
VinciVilla
Ishtar
7,677
5,305
0
1,296
7,988
3,127
1,107
2,639
5,349
0
56,356
L
Jormungandr
riseup2013
Jormungandr
15,043
2,696
0
3,534
19,731
20,756
0
11,097
8,634
83,600
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
43,505
470
Minions Killed
456
0
Camps Cleared
0
1,670,583
Distance Traveled
1,623,870
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,222
457
105
6
0
323,179
8
L
Gilgamesh
8,213
456
44
2
0
326,991
3
W
Sol
10,075
560
138
8
0
305,121
7
W
Loki
9,517
529
83
5
0
424,732
0
L
Anubis
8,735
485
101
6
0
339,283
0
W
Sylvanus
8,701
483
33
2
0
317,187
4
L
Kukulkan
8,431
468
96
5
0
325,162
0
W
Anubis
10,857
603
138
8
0
308,034
3
W
Ishtar
9,001
500
78
4
0
315,509
0
L
Jormungandr
9,904
550
110
6
0
309,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role