Player Matchup

Bakasura
Bakasura
Artymyzer
Bakasura
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 40L
1,345 Elo+
Party 1
Hades
Hades
Kiromyzer
Hades
Level 65
God Stats
5W - 3L
1,468 SR
Queue Stats
70W - 59L
1,511 Elo+
Party 1
Tyr
Tyr
Xygomyzer
Tyr
Level 95
God Stats
13W - 14L
1,259 SR
Queue Stats
65W - 51L
1,456 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,438 Elo+

VS

Team Averages
Level 66
1,561 SR
1,418 Elo+
Discordia
Discordia
NlNJAMADE
Discordia
Level 79
God Stats
2W - 2L
1,801 SR
Queue Stats
38W - 35L
1,460 Elo+
Solo
Hercules
Hercules
TheBigBadWhitey
Hercules
Level 65
God Stats
37W - 46L
1,389 SR
Queue Stats
267W - 287L
1,413 Elo+
Solo
Izanami
Izanami
stevan29d654
Izanami
Level 55
God Stats
1W - 3L
1,492 SR
Queue Stats
183W - 172L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Artymyzer
Bakasura
14
5 / 3 / 4
11,695
780
5,427
11,339
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Kiromyzer
Hades
13
3 / 4 / 8
10,944
730
14,101
16,304
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 0 / 7
11,447
763
9,009
11,586
12,448
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NlNJAMADE
Discordia
14
5 / 3 / 2
11,196
746
19,607
7,833
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
13
2 / 3 / 5
10,429
695
7,404
12,113
10,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
stevan29d654
Izanami
11
0 / 6 / 5
9,476
632
3,247
13,932
5,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Artymyzer
Bakasura
5
3
4
2.33
W
Hades
Kiromyzer
Hades
3
4
8
1.75
L
Discordia
NlNJAMADE
Discordia
5
3
2
2
L
Hercules
2
3
5
1.5
W
4
0
7
7.5
L
Izanami
stevan29d654
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
30,258
39,229
Taken
33,878
26,044
Mitigated
19,117
11,171
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Artymyzer
Bakasura
5,427
3,923
0
1,225
11,339
5,581
790
4,959
6,380
0
28,179
W
Hades
Kiromyzer
Hades
14,101
538
1,132
6,915
16,304
8,015
792
9,068
7,236
46,218
0
L
Discordia
NlNJAMADE
Discordia
19,607
654
0
0
7,833
3,015
0
3,617
4,216
57,497
0
L
Hercules
7,404
893
0
3,272
12,113
10,984
0
5,896
6,072
0
27,267
W
9,009
389
0
1,899
11,586
12,448
98
6,371
5,215
5,030
24,622
L
Izanami
stevan29d654
Izanami
3,247
1,455
0
2,210
13,932
5,118
990
5,263
8,619
0
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
31,101
144
Minions Killed
143
0
Camps Cleared
0
856,126
Distance Traveled
745,881
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,695
780
65
4
0
295,729
0
W
Hades
10,944
730
50
3
0
241,966
3
L
Discordia
11,196
746
70
5
0
270,034
0
L
Hercules
10,429
695
35
2
0
265,345
5
W
Tyr
11,447
763
29
2
0
318,431
2
L
Izanami
9,476
632
38
3
0
210,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role