Player Matchup

Artemis
Artemis
ITZ Kayle
Artemis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,457 Elo+
Party 4
Chaac
Chaac
Thizzera
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 4
Arachne
Arachne
felipealberto11
Arachne
Level 61
God Stats
2W - 2L
1,798 SR
Queue Stats
125W - 122L
1,465 Elo+
Party 4
Baron Samedi
Baron Samedi
iDragorniak
Baron Samedi
Level 293
God Stats
7W - 6L
1,508 SR
Queue Stats
959W - 853L
1,439 Elo+
Party 2
Ymir
Ymir
Ästigmatismö
Ymir
Level 191
God Stats
2W - 1L
1,331 SR
Queue Stats
272W - 265L
1,479 Elo+
Party 2
Team Averages
Level 139
1,527 SR
1,397 Elo+

VS

Team Averages
Level 105
1,550 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
AndyBlack1
Hera
Level 156
God Stats
6W - 2L
1,649 SR
Queue Stats
456W - 414L
1,466 Elo+
Party 3
Medusa
Medusa
Fennlin
Medusa
Level 128
God Stats
3W - 0L
1,804 SR
Queue Stats
72W - 67L
1,458 Elo+
Party 1
Thanatos
Thanatos
Lolito_Uruguayo6
Thanatos
Level 69
God Stats
5W - 2L
1,553 SR
Queue Stats
75W - 70L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Tyron137
Cthulhu
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
25W - 28L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ITZ Kayle
Artemis
12
0 / 4 / 0
6,950
463
3,668
8,120
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Thizzera
Chaac
11
0 / 4 / 0
6,291
419
2,447
10,278
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 2
6,821
455
1,622
13,658
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
iDragorniak
Baron Samedi
12
1 / 4 / 3
6,997
466
10,516
10,266
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 1
7,690
513
5,908
13,046
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 0 / 6
10,228
682
7,567
9,637
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
2 / 4 / 7
8,641
576
10,364
8,995
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Fennlin
Medusa
15
4 / 0 / 4
9,280
619
5,556
4,747
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 4
8,979
599
7,291
12,546
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Tyron137
Cthulhu
13
2 / 0 / 7
8,444
563
8,406
11,971
9,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
6
6
W
2
4
7
1.38
W
Medusa
Fennlin
Medusa
4
0
4
6
L
Artemis
ITZ Kayle
Artemis
0
4
0
0
W
7
1
4
9
L
Chaac
Thizzera
Chaac
0
4
0
0
W
Cthulhu
Tyron137
Cthulhu
2
0
7
5.5
L
0
3
2
0.33
L
Baron Samedi
iDragorniak
Baron Samedi
1
4
3
0.63
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
39,184
55,368
Taken
47,896
25,149
Mitigated
31,254
11,812
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,567
774
0
5,544
9,637
9,466
422
1,727
7,910
0
86,237
W
10,364
2,586
0
865
8,995
4,284
729
5,687
3,308
67,126
0
W
Medusa
Fennlin
Medusa
5,556
2,628
0
2,134
4,747
2,016
3,005
321
4,426
0
77,285
L
Artemis
ITZ Kayle
Artemis
3,668
1,108
0
1,473
8,120
3,294
0
1,827
6,293
0
57,175
W
7,291
1,931
0
10,465
12,546
5,739
0
3,279
9,267
0
64,719
L
Chaac
Thizzera
Chaac
2,447
1,020
0
1,182
10,278
6,344
0
1,571
8,707
0
32,406
W
Cthulhu
Tyron137
Cthulhu
8,406
696
1,766
2,881
11,971
9,749
176
5,777
6,194
29,134
0
L
1,622
1,030
0
2,823
13,658
4,880
0
3,769
9,889
0
56,760
L
Baron Samedi
iDragorniak
Baron Samedi
10,516
658
1,134
1,852
10,266
4,501
0
6,958
3,308
53,132
0
L
5,908
1,172
1,499
1,849
13,046
6,130
0
4,645
8,401
23,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
45,572
332
Minions Killed
522
0
Camps Cleared
0
1,372,093
Distance Traveled
1,515,917
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,228
682
138
9
0
307,269
4
W
Hera
8,641
576
117
8
0
268,519
0
W
Medusa
9,280
619
134
9
0
286,448
0
L
Artemis
6,950
463
92
6
0
249,038
0
W
Thanatos
8,979
599
101
7
0
334,493
0
L
Chaac
6,291
419
54
4
0
256,502
0
W
Cthulhu
8,444
563
32
2
0
319,188
1
L
Arachne
6,821
455
85
6
0
336,567
0
L
Baron Samedi
6,997
466
77
5
0
260,953
4
L
Ymir
7,690
513
24
2
0
269,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role