Player Matchup

Bacchus
Bacchus
AguacateMaduro
Bacchus
Level 127
God Stats
8W - 2L
2,044 SR
Queue Stats
42W - 35L
1,562 Elo+
Party 2
Mercury
Mercury
Baene
Mercury
Level 169
God Stats
5W - 8L
1,500 SR
Queue Stats
295W - 288L
1,505 Elo+
Solo
Vamana
Vamana
FotownReaper
Vamana
Level 159
God Stats
32W - 38L
1,379 SR
Queue Stats
262W - 262L
1,481 Elo+
Party 3
Charybdis
Charybdis
skaiszx
Charybdis
Level 212
God Stats
25W - 16L
1,643 SR
Queue Stats
805W - 717L
1,522 Elo+
Party 2
Janus
Janus
stemlid
Janus
Level 179
God Stats
18W - 19L
1,502 SR
Queue Stats
280W - 270L
1,514 Elo+
Party 3
Team Averages
Level 169
1,614 SR
1,517 Elo+

VS

Team Averages
Level 125
1,521 SR
1,464 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GTxVoyage
Thoth
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,434 Elo+
Party 1
Tyr
Tyr
K1ngKhy
Tyr
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
Vxdty
The Morrigan
Level 126
God Stats
2W - 3L
1,488 SR
Queue Stats
53W - 45L
1,527 Elo+
Party 1
Medusa
Medusa
coltywushu
Medusa
Level 130
God Stats
2W - 2L
1,618 SR
Queue Stats
90W - 100L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 11
7,311
562
3,742
8,890
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Baene
Mercury
13
0 / 1 / 3
7,533
579
1,315
10,904
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
13
0 / 0 / 2
7,849
604
3,208
5,879
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
skaiszx
Charybdis
13
10 / 0 / 3
9,000
692
13,252
8,798
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
stemlid
Janus
13
6 / 0 / 3
7,771
598
6,814
6,713
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 1
6,003
462
5,397
10,227
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
GTxVoyage
Thoth
10
0 / 2 / 0
6,146
473
2,616
5,665
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
0 / 1 / 0
7,303
562
2,460
7,339
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Vxdty
The Morrigan
9
1 / 4 / 0
6,059
466
4,698
10,094
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
coltywushu
Medusa
8
0 / 6 / 0
5,655
435
2,727
8,387
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
0
0
11
5.5
W
Mercury
Baene
Mercury
0
1
3
1.5
W
Vamana
0
0
2
1
L
Thoth
GTxVoyage
Thoth
0
2
0
0
L
Tyr
0
1
0
0
L
The Morrigan
Vxdty
The Morrigan
1
4
0
0.25
L
Medusa
coltywushu
Medusa
0
6
0
0
W
Charybdis
skaiszx
Charybdis
10
0
3
11.5
W
Janus
stemlid
Janus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
17,898
41,184
Taken
41,712
22,833
Mitigated
18,717
12,829
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,397
1,242
0
921
10,227
3,352
0
2,587
7,530
0
42,970
W
3,742
528
0
2,685
8,890
8,901
0
2,867
6,023
13,930
0
W
Mercury
Baene
Mercury
1,315
643
0
1,873
10,904
4,147
0
1,190
9,714
0
68,897
W
Vamana
3,208
770
0
1,052
5,879
3,525
737
530
5,349
0
53,796
L
Thoth
GTxVoyage
Thoth
2,616
76
72
1,067
5,665
1,686
276
1,849
3,708
39,285
0
L
Tyr
2,460
380
0
2,755
7,339
6,369
0
935
6,348
0
56,952
L
The Morrigan
Vxdty
The Morrigan
4,698
1,205
119
2,923
10,094
4,817
0
3,303
6,641
25,928
0
L
Medusa
coltywushu
Medusa
2,727
1,170
46
1,042
8,387
2,493
474
1,430
6,929
0
31,330
W
Charybdis
skaiszx
Charybdis
13,252
7,383
0
5,612
8,798
3,522
1,785
1,375
7,423
0
77,471
W
Janus
stemlid
Janus
6,814
523
0
1,607
6,713
2,738
204
2,012
4,701
56,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
31,166
418
Minions Killed
333
0
Camps Cleared
0
1,363,407
Distance Traveled
1,241,050
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,003
462
59
5
0
266,892
1
W
Bacchus
7,311
562
18
1
0
276,945
1
W
Mercury
7,533
579
95
7
0
306,476
0
W
Vamana
7,849
604
100
8
0
254,779
2
L
Thoth
6,146
473
72
6
0
233,881
0
L
Tyr
7,303
562
104
8
0
237,372
0
L
The Morrigan
6,059
466
34
3
0
256,429
1
L
Medusa
5,655
435
64
5
0
246,476
2
W
Charybdis
9,000
692
102
8
0
242,448
2
W
Janus
7,771
598
103
8
0
282,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role