Player Matchup

Baron Samedi
Baron Samedi
DMANGELDX
Baron Samedi
Level 85
God Stats
14W - 14L
1,510 SR
Queue Stats
290W - 274L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
Val-R-01
Ne Zha
Level 129
God Stats
24W - 27L
1,420 SR
Queue Stats
507W - 495L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
bigPapa90
Ao Kuang
Level 109
God Stats
14W - 7L
1,660 SR
Queue Stats
100W - 123L
1,408 Elo+
Solo
Izanami
Izanami
kriim21
Izanami
Level 28
God Stats
33W - 26L
1,638 SR
Queue Stats
89W - 85L
1,449 Elo+
Party 2
Yu Huang
Yu Huang
vAvoidd
Yu Huang
Level 60
God Stats
11W - 9L
1,456 SR
Queue Stats
132W - 136L
1,427 Elo+
Solo
Team Averages
Level 82
1,537 SR
1,429 Elo+

VS

Team Averages
Level 96
1,424 SR
1,436 Elo+
Persephone
Persephone
Ayy3_pi3rr3
Persephone
Level 104
God Stats
26W - 22L
1,479 SR
Queue Stats
238W - 267L
1,390 Elo+
Party 1
Neith
Neith
DukeofLex
Neith
Level 68
God Stats
6W - 8L
1,529 SR
Queue Stats
121W - 161L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Mustangmike09
Sylvanus
Level 124
God Stats
13W - 18L
1,412 SR
Queue Stats
218W - 209L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Nish_nish00
Ne Zha
Level 102
God Stats
14W - 8L
1,550 SR
Queue Stats
207W - 243L
1,448 Elo+
Party 1
Achilles
Achilles
Seb2915
Achilles
Level 84
God Stats
10W - 20L
1,152 SR
Queue Stats
247W - 294L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DMANGELDX
Baron Samedi
13
3 / 1 / 7
8,146
582
8,132
12,131
11,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Val-R-01
Ne Zha
2
0 / 0 / 0
4,507
322
0
374
78
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
bigPapa90
Ao Kuang
15
12 / 1 / 1
10,063
719
15,876
17,233
14,452
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
kriim21
Izanami
13
3 / 0 / 5
7,809
558
8,324
7,796
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
vAvoidd
Yu Huang
16
2 / 0 / 3
8,689
621
5,614
5,998
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ayy3_pi3rr3
Persephone
13
1 / 2 / 0
8,537
610
6,470
7,116
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DukeofLex
Neith
9
1 / 3 / 0
5,929
424
6,060
9,567
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Mustangmike09
Sylvanus
10
0 / 5 / 1
6,392
457
5,960
14,160
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
10
0 / 5 / 0
6,084
435
3,457
14,080
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Seb2915
Achilles
12
0 / 5 / 0
6,232
445
3,516
10,950
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ayy3_pi3rr3
Persephone
1
2
0
0.5
W
Baron Samedi
DMANGELDX
Baron Samedi
3
1
7
6.5
L
Neith
DukeofLex
Neith
1
3
0
0.33
L
Sylvanus
Mustangmike09
Sylvanus
0
5
1
0.1
L
Ne Zha
0
5
0
0
L
Achilles
Seb2915
Achilles
0
5
0
0
W
Ne Zha
Val-R-01
Ne Zha
0
0
0
0
W
Ao Kuang
bigPapa90
Ao Kuang
12
1
1
12.5
W
Izanami
kriim21
Izanami
3
0
5
5.5
W
Yu Huang
vAvoidd
Yu Huang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
25,463
43,532
Taken
55,873
32,072
Mitigated
29,048
19,007
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ayy3_pi3rr3
Persephone
6,470
114
0
1,678
7,116
2,924
288
5,040
2,074
59,854
0
W
Baron Samedi
DMANGELDX
Baron Samedi
8,132
1,125
2,131
6,359
12,131
11,682
179
5,057
6,973
34,940
0
L
Neith
DukeofLex
Neith
6,060
2,428
109
3,063
9,567
3,539
0
3,234
6,333
0
33,217
L
Sylvanus
Mustangmike09
Sylvanus
5,960
2,306
1,124
4,738
14,160
9,194
0
5,776
8,384
31,968
14,421
L
Ne Zha
3,457
766
0
3,193
14,080
5,579
0
7,411
6,669
0
39,152
L
Achilles
Seb2915
Achilles
3,516
540
0
1,137
10,950
7,812
0
7,154
3,796
0
35,581
W
Ne Zha
Val-R-01
Ne Zha
0
0
0
99
374
78
0
0
374
0
2,035
W
Ao Kuang
bigPapa90
Ao Kuang
15,876
1,832
0
7,013
17,233
14,452
0
3,017
14,022
71,338
1,005
W
Izanami
kriim21
Izanami
8,324
5,812
0
1,905
7,796
2,945
396
1,544
6,252
0
64,535
W
Yu Huang
vAvoidd
Yu Huang
5,614
957
0
1,500
5,998
2,915
345
1,959
4,025
87,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
33,174
421
Minions Killed
337
0
Camps Cleared
0
1,051,666
Distance Traveled
1,222,333
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,537
610
111
8
0
238,402
0
W
Baron Samedi
8,146
582
52
4
0
255,140
0
L
Neith
5,929
424
43
3
0
226,732
2
L
Sylvanus
6,392
457
79
6
0
220,623
0
L
Ne Zha
6,084
435
56
4
0
284,345
2
L
Achilles
6,232
445
48
3
0
252,231
2
W
Ne Zha
4,507
322
5
0
0
21,792
0
W
Ao Kuang
10,063
719
103
7
0
253,744
3
W
Izanami
7,809
558
108
8
0
243,227
0
W
Yu Huang
8,689
621
153
11
0
277,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role