Player Matchup

Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AngryHungryHobo
Cthulhu
Level 117
God Stats
3W - 4L
1,404 SR
Queue Stats
210W - 222L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Glizzymaster123
Nu Wa
Level 27
God Stats
1W - 3L
1,402 SR
Queue Stats
101W - 100L
1,446 Elo+
Party 3
Sobek
Sobek
cars0n8u
Sobek
Level 109
God Stats
3W - 7L
1,415 SR
Queue Stats
451W - 441L
1,545 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,505 Elo+

VS

Team Averages
Level 99
1,492 SR
1,496 Elo+
Geb
Geb
Faded_Devll
Geb
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 141L
1,517 Elo+
Party 2
Shiva
Shiva
QTEEP
Shiva
Level 127
God Stats
1W - 1L
1,537 SR
Queue Stats
25W - 31L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
ToxicMoo
Jormungandr
Level 129
God Stats
4W - 2L
1,246 SR
Queue Stats
236W - 243L
1,524 Elo+
Party 2
Tyr
Tyr
dandyfromthevoid
Tyr
Level 85
God Stats
1W - 0L
1,552 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
igor555963
Cthulhu
Level 97
God Stats
3W - 1L
1,624 SR
Queue Stats
147W - 147L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 3
5,685
1,137
5,518
4,522
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
 
Hades
11
2 / 2 / 2
5,304
1,061
6,099
5,931
3,030
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,094
1,019
1,097
4,377
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 2
5,061
1,012
5,231
2,659
1,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
cars0n8u
Sobek
1
0 / 0 / 0
1,216
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,707
1,141
2,430
4,393
3,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
QTEEP
Shiva
10
3 / 1 / 2
5,663
1,133
3,141
5,626
5,511
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
ToxicMoo
Jormungandr
11
3 / 1 / 3
6,292
1,258
6,712
6,636
6,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 4
5,256
1,051
1,219
4,394
3,451
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
igor555963
Cthulhu
8
0 / 2 / 6
4,991
998
2,253
6,119
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
8
8
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
L
Hades
 
Hades
2
2
2
1.5
L
1
2
1
0.75
W
2
1
3
3.5
L
1
1
2
2
W
Shiva
QTEEP
Shiva
3
1
2
4
W
Jormungandr
ToxicMoo
Jormungandr
3
1
3
4.5
L
Sobek
cars0n8u
Sobek
0
0
0
0
W
0
1
4
2
W
Cthulhu
igor555963
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
15,755
17,489
Taken
27,168
9,085
Mitigated
23,491
2,422
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,518
298
116
243
4,522
1,468
0
2,272
1,897
10,223
0
L
Hades
 
Hades
6,099
477
340
1,377
5,931
3,030
0
3,842
1,902
9,995
0
L
1,097
27
119
227
4,377
3,539
0
2,260
1,933
2,344
0
W
2,430
326
911
1,393
4,393
3,438
104
3,034
1,239
6,668
0
L
5,231
752
0
0
2,659
1,048
0
2,099
362
11,874
0
W
Shiva
QTEEP
Shiva
3,141
358
1,287
893
5,626
5,511
192
3,456
2,002
0
6,968
W
Jormungandr
ToxicMoo
Jormungandr
6,712
1,189
492
1,526
6,636
6,426
110
3,264
3,330
14,963
0
L
Sobek
cars0n8u
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
1,219
230
0
475
4,394
3,451
277
2,867
1,401
0
2,985
W
Cthulhu
igor555963
Cthulhu
2,253
35
482
780
6,119
4,665
0
4,672
1,251
7,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
27,909
38
Minions Killed
49
0
Camps Cleared
0
336,765
Distance Traveled
494,424
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,685
1,137
14
3
0
98,727
3
L
Hades
5,304
1,061
13
3
0
92,160
0
L
Cthulhu
5,094
1,019
2
0
0
51,849
0
W
Geb
5,707
1,141
16
3
0
96,536
0
L
Nu Wa
5,061
1,012
9
2
0
94,029
0
W
Shiva
5,663
1,133
3
1
0
99,478
0
W
Jormungandr
6,292
1,258
19
4
0
104,984
0
L
Sobek
1,216
243
0
0
0
0
0
W
Tyr
5,256
1,051
9
2
0
101,018
0
W
Cthulhu
4,991
998
2
0
0
92,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role