Player Matchup

Poseidon
Poseidon
MCDAMON1
Poseidon
Level 74
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 24L
1,483 Elo+
Party 2
Tiamat
Tiamat
Squid24
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,409 Elo+
Solo
Yemoja
Yemoja
areyouabaka
Yemoja
Level 58
God Stats
1W - 1L
1,707 SR
Queue Stats
56W - 54L
1,503 Elo+
Party 2
Ishtar
Ishtar
cleffari
Ishtar
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
hsemit
Hou Yi
Level 108
God Stats
1W - 2L
1,476 SR
Queue Stats
44W - 44L
1,455 Elo+
Party 2
Team Averages
Level 59
1,543 SR
1,469 Elo+

VS

Team Averages
Level 74
1,593 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Détritus
Kumbhakarna
Level 107
God Stats
6W - 4L
1,579 SR
Queue Stats
356W - 345L
1,503 Elo+
Party 1
Bastet
Bastet
Obeistos
Bastet
Level 133
God Stats
10W - 3L
1,779 SR
Queue Stats
319W - 304L
1,503 Elo+
Party 1
Yemoja
Yemoja
Shazzbot07
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
zenty100
Skadi
Level 28
God Stats
4W - 1L
1,608 SR
Queue Stats
123W - 133L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MCDAMON1
Poseidon
16
2 / 5 / 4
8,841
680
11,921
14,380
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Squid24
Tiamat
15
2 / 5 / 2
8,239
634
7,917
14,376
8,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
14
1 / 4 / 5
8,547
657
4,168
15,502
10,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ishtar
cleffari
Ishtar
14
0 / 5 / 5
7,773
598
9,005
14,069
6,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
hsemit
Hou Yi
16
4 / 5 / 3
8,976
690
12,327
16,325
7,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 1 / 10
11,444
880
18,944
10,841
6,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Détritus
Kumbhakarna
17
4 / 2 / 15
11,110
855
5,992
23,105
24,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Obeistos
Bastet
17
5 / 3 / 12
10,459
805
21,512
11,273
5,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Shazzbot07
Yemoja
15
0 / 1 / 17
10,171
782
6,385
10,705
8,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
zenty100
Skadi
17
6 / 2 / 13
10,336
795
16,893
12,133
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
24
24
Deaths
9
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
10
14
W
Kumbhakarna
Détritus
Kumbhakarna
4
2
15
5.75
L
Poseidon
MCDAMON1
Poseidon
2
5
4
0.8
W
Bastet
Obeistos
Bastet
5
3
12
3.67
W
Yemoja
Shazzbot07
Yemoja
0
1
17
8.5
L
Tiamat
Squid24
Tiamat
2
5
2
0.6
L
Yemoja
1
4
5
0.88
L
Ishtar
cleffari
Ishtar
0
5
5
0.5
L
Hou Yi
hsemit
Hou Yi
4
5
3
1.1
W
Skadi
zenty100
Skadi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
69,726
74,652
Taken
68,057
38,595
Mitigated
51,777
27,400
Healing
29,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,944
4,141
114
3,577
10,841
6,146
2,044
3,268
7,573
47,156
0
W
Kumbhakarna
Détritus
Kumbhakarna
5,992
340
3,834
5,761
23,105
24,827
482
7,144
15,961
13,069
0
L
Poseidon
MCDAMON1
Poseidon
11,921
1,599
570
2,428
14,380
5,484
465
5,031
9,349
27,934
0
W
Bastet
Obeistos
Bastet
21,512
2,814
1,951
2,010
11,273
5,971
1,338
3,424
7,849
0
36,503
W
Yemoja
Shazzbot07
Yemoja
6,385
1,001
9,081
3,133
10,705
8,727
1,406
4,873
5,832
13,066
0
L
Tiamat
Squid24
Tiamat
7,917
708
280
1,424
14,376
8,749
0
5,137
9,239
19,673
0
L
Yemoja
4,168
794
13,661
3,850
15,502
10,708
0
7,888
7,614
7,675
0
L
Ishtar
cleffari
Ishtar
9,005
4,878
632
855
14,069
6,127
430
6,417
7,652
0
18,147
L
Hou Yi
hsemit
Hou Yi
12,327
4,375
1,430
2,270
16,325
7,527
252
6,848
9,477
0
21,033
W
Skadi
zenty100
Skadi
16,893
7,195
0
349
12,133
6,106
1,834
5,297
6,836
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
53,520
131
Minions Killed
133
0
Camps Cleared
0
935,212
Distance Traveled
1,201,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,444
880
55
4
0
230,895
0
W
Kumbhakarna
11,110
855
10
1
0
256,272
0
L
Poseidon
8,841
680
42
3
0
188,108
0
W
Bastet
10,459
805
42
3
0
264,721
0
W
Yemoja
10,171
782
8
1
0
236,586
0
L
Tiamat
8,239
634
27
2
0
182,729
0
L
Yemoja
8,547
657
10
1
0
184,263
0
L
Ishtar
7,773
598
27
2
0
195,689
0
L
Hou Yi
8,976
690
25
2
0
184,423
0
W
Skadi
10,336
795
18
1
0
212,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role