Player Matchup

Cabrakan
Cabrakan
FiveFootGiant75
Cabrakan
Level 129
God Stats
4W - 3L
1,709 SR
Queue Stats
241W - 245L
1,525 Elo+
Solo
Yemoja
Yemoja
LuCidDReAmS1160
Yemoja
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 301L
1,430 Elo+
Solo
Ares
Ares
SseV7en
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
YUUUUURRRRRR184
Kuzenbo
Level 92
God Stats
2W - 1L
1,381 SR
Queue Stats
64W - 83L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
xMPxWolfgang
Jing Wei
Level 105
God Stats
0W - 1L
1,292 SR
Queue Stats
53W - 75L
1,343 Elo+
Party 2
Team Averages
Level 90
1,476 SR
1,394 Elo+

VS

Team Averages
Level 94
1,415 SR
1,468 Elo+
Athena
Athena
DAN1M3L
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,452 Elo+
Party 1
Susano
Susano
DRAGONGRL702
Susano
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
1,497 Elo+
Party 1
Zeus
Zeus
NobleGay24
Zeus
Level 126
God Stats
2W - 1L
1,542 SR
Queue Stats
45W - 39L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
PepperySmile120
Aphrodite
Level 60
God Stats
1W - 2L
1,128 SR
Queue Stats
24W - 29L
1,459 Elo+
Solo
Chronos
Chronos
PrettyEyezBlonde
Chronos
Level 200
God Stats
15W - 12L
1,406 SR
Queue Stats
788W - 823L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 3 / 4
6,319
903
3,652
9,593
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 3
6,648
950
4,262
7,943
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
SseV7en
Ares
8
0 / 2 / 3
5,002
715
2,136
5,499
5,325
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 4
6,078
868
4,317
9,234
11,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
xMPxWolfgang
Jing Wei
9
1 / 3 / 2
5,613
802
2,547
5,608
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DAN1M3L
Athena
10
1 / 2 / 5
6,090
870
2,765
7,658
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
4 / 3 / 4
6,781
969
6,510
7,041
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 8
7,337
1,048
14,419
3,795
1,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PepperySmile120
Aphrodite
11
1 / 1 / 7
5,998
857
4,984
4,967
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 0 / 6
6,597
942
5,262
3,132
1,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
6
Kills
12
12
Deaths
6
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
DAN1M3L
Athena
1
2
5
1.75
W
Susano
4
3
4
2
L
Cabrakan
2
3
4
1.33
L
1
2
3
1.25
W
4
0
8
8
W
Aphrodite
PepperySmile120
Aphrodite
1
1
7
4.5
W
2
0
6
5
L
Ares
SseV7en
Ares
0
2
3
0.75
L
2
2
4
2
L
Jing Wei
xMPxWolfgang
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
33,940
37,877
Taken
26,593
37,679
Mitigated
18,171
10,484
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DAN1M3L
Athena
2,765
835
368
843
7,658
8,636
28
4,085
3,573
5,209
0
W
Susano
6,510
1,287
86
1,208
7,041
3,335
0
3,549
3,492
0
13,303
L
Cabrakan
3,652
323
722
1,092
9,593
12,041
0
7,315
2,278
5,771
0
L
4,262
1,097
2,450
1,320
7,943
6,328
0
5,800
2,143
10,186
0
W
14,419
1,817
485
770
3,795
1,905
427
1,960
1,835
25,632
0
W
Aphrodite
PepperySmile120
Aphrodite
4,984
514
4,383
2,888
4,967
2,915
367
3,291
1,676
10,495
0
W
5,262
487
170
645
3,132
1,380
828
1,482
1,650
13,256
0
L
Ares
SseV7en
Ares
2,136
455
0
790
5,499
5,325
0
3,664
1,835
3,959
0
L
4,317
1,931
932
2,751
9,234
11,656
0
6,242
2,992
9,778
0
L
Jing Wei
xMPxWolfgang
Jing Wei
2,547
1,803
90
337
5,608
2,329
0
4,409
1,199
0
8,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
32,803
46
Minions Killed
95
0
Camps Cleared
0
529,455
Distance Traveled
664,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,090
870
3
0
0
133,785
0
W
Susano
6,781
969
17
2
0
118,230
0
L
Cabrakan
6,319
903
5
1
0
124,145
0
L
Yemoja
6,648
950
15
2
0
106,150
0
W
Zeus
7,337
1,048
38
5
0
123,803
0
W
Aphrodite
5,998
857
11
2
0
143,891
0
W
Chronos
6,597
942
26
4
0
145,062
0
L
Ares
5,002
715
2
0
0
87,603
0
L
Kuzenbo
6,078
868
7
1
0
122,319
0
L
Jing Wei
5,613
802
17
2
0
89,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role