Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Avenger Mitch
Arachne
Level 166
God Stats
12W - 9L
1,651 SR
Queue Stats
326W - 314L
1,496 Elo+
Party 2
Poseidon
Poseidon
DragonFlameKid34
Poseidon
Level 156
God Stats
7W - 7L
1,610 SR
Queue Stats
501W - 493L
1,474 Elo+
Party 1
Atlas
Atlas
God_Knight94
Atlas
Level 146
God Stats
8W - 6L
1,529 SR
Queue Stats
607W - 597L
1,449 Elo+
Solo
Medusa
Medusa
TheNativeWZRD
Medusa
Level 209
God Stats
38W - 32L
1,499 SR
Queue Stats
224W - 238L
1,472 Elo+
Party 2
Team Averages
Level 161
1,558 SR
1,478 Elo+

VS

Team Averages
Level 143
1,587 SR
1,482 Elo+
Bacchus
Bacchus
Hérétic
Bacchus
Level 157
God Stats
12W - 10L
1,640 SR
Queue Stats
76W - 74L
1,527 Elo+
Solo
Aphrodite
Aphrodite
KigOBitties
Aphrodite
Level 143
God Stats
17W - 21L
1,519 SR
Queue Stats
408W - 382L
1,527 Elo+
Solo
Jing Wei
Jing Wei
MaxSpooks
Jing Wei
Level 145
God Stats
3W - 1L
1,849 SR
Queue Stats
102W - 102L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
julicrak
Sun Wukong
Level 144
God Stats
2W - 6L
1,352 SR
Queue Stats
286W - 321L
1,413 Elo+
Solo
Kali
Kali
xTruthxTTV
Kali
Level 126
God Stats
21W - 20L
1,573 SR
Queue Stats
455W - 487L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 4 / 6
8,048
537
7,622
15,362
6,501
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
16
5 / 2 / 3
10,337
689
12,478
14,132
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 3
8,344
556
13,076
9,863
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 7
7,709
514
7,850
13,935
10,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 0
8,882
592
8,046
10,194
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hérétic
Bacchus
10
0 / 1 / 5
6,936
462
6,039
14,505
16,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
KigOBitties
Aphrodite
12
3 / 4 / 3
7,686
512
12,441
13,842
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
MaxSpooks
Jing Wei
13
1 / 2 / 2
7,792
519
6,874
10,209
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
julicrak
Sun Wukong
13
1 / 3 / 4
7,709
514
7,444
13,960
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 5
7,938
529
7,200
16,441
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
8
9
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
4
6
1.5
W
Arachne
5
2
3
3.25
W
5
2
3
3.25
W
0
0
7
3.5
L
Bacchus
Hérétic
Bacchus
0
1
5
2.5
L
Aphrodite
KigOBitties
Aphrodite
3
4
3
1.13
L
Jing Wei
MaxSpooks
Jing Wei
1
2
2
1
W
4
1
0
4
L
Sun Wukong
julicrak
Sun Wukong
1
3
4
1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,072
Damage
39,998
63,486
Taken
68,957
31,676
Mitigated
44,562
16,602
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,622
2,488
0
2,396
15,362
6,501
28
3,906
11,347
0
62,433
W
Arachne
12,478
7,562
0
7,194
14,132
6,100
610
1,794
12,262
0
76,860
W
13,076
3,171
0
265
9,863
4,098
0
5,035
4,524
62,681
0
W
7,850
2,454
1,838
1,420
13,935
10,924
136
5,325
8,371
23,258
0
L
Bacchus
Hérétic
Bacchus
6,039
429
390
4,523
14,505
16,135
8
5,057
9,448
24,281
0
L
Aphrodite
KigOBitties
Aphrodite
12,441
351
2,577
7,497
13,842
7,184
0
6,780
7,062
47,476
0
L
Jing Wei
MaxSpooks
Jing Wei
6,874
5,453
0
2,766
10,209
3,959
0
2,701
7,508
0
63,849
W
8,046
3,178
0
3,489
10,194
4,053
1,074
1,998
8,130
0
79,210
L
Sun Wukong
julicrak
Sun Wukong
7,444
1,153
0
4,818
13,960
10,181
0
1,631
12,329
623
55,561
L
7,200
3,843
0
2,122
16,441
7,103
0
4,757
11,684
0
54,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
38,061
440
Minions Killed
415
0
Camps Cleared
0
1,568,773
Distance Traveled
1,534,480
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,048
537
71
5
0
330,147
0
W
Arachne
10,337
689
135
9
0
325,846
2
W
Poseidon
8,344
556
85
6
0
327,175
4
W
Atlas
7,709
514
28
2
0
314,369
0
L
Bacchus
6,936
462
36
2
0
328,863
6
L
Aphrodite
7,686
512
87
6
0
289,699
5
L
Jing Wei
7,792
519
100
7
0
308,210
2
W
Medusa
8,882
592
121
8
0
271,236
1
L
Sun Wukong
7,709
514
115
8
0
287,070
0
L
Kali
7,938
529
77
5
0
320,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role