Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dathomiraa
Artemis
Level 125
God Stats
6W - 5L
1,511 SR
Queue Stats
776W - 738L
1,477 Elo+
Party 1
Anubis
Anubis
Devildark5691
Anubis
Level 43
God Stats
4W - 3L
1,752 SR
Queue Stats
37W - 28L
1,459 Elo+
Solo
Athena
Athena
Kongoou
Athena
Level 128
God Stats
18W - 16L
1,436 SR
Queue Stats
782W - 742L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
TrivialMage2205
Kukulkan
Level 69
God Stats
49W - 32L
1,671 SR
Queue Stats
327W - 300L
1,510 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,491 Elo+

VS

Team Averages
Level 73
1,365 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fancy baer
Fafnir
Level 87
God Stats
19W - 10L
1,704 SR
Queue Stats
199W - 188L
1,506 Elo+
Solo
Charon
Charon
LLUSST
Charon
Level 76
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 9L
1,446 Elo+
Solo
Anhur
Anhur
RBCBOOM
Anhur
Level 68
God Stats
2W - 4L
1,206 SR
Queue Stats
26W - 34L
1,433 Elo+
Solo
Janus
Janus
The Menace4764
Janus
Level 89
God Stats
7W - 5L
1,123 SR
Queue Stats
441W - 427L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 1 / 6
8,540
569
7,791
12,181
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Artemis
Dathomiraa
Artemis
15
1 / 2 / 1
8,695
580
5,259
6,601
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 7
8,946
596
15,251
9,664
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
Kongoou
Athena
13
4 / 1 / 7
8,617
574
7,086
13,638
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
14
1 / 0 / 2
8,832
589
8,011
5,238
2,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 5 / 3
6,619
441
5,953
16,644
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Fancy baer
Fafnir
12
1 / 2 / 1
7,463
498
3,575
15,000
15,985
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
LLUSST
Charon
10
0 / 3 / 4
6,041
403
6,367
11,588
5,068
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
RBCBOOM
Anhur
12
2 / 1 / 1
7,348
490
4,062
9,628
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 7 / 0
7,324
488
8,336
11,135
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
5
5
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
6
10
L
Arachne
 
Arachne
0
5
3
0.3
W
Artemis
Dathomiraa
Artemis
1
2
1
0.75
W
5
1
7
8.5
L
Fafnir
Fancy baer
Fafnir
1
2
1
0.75
W
Athena
Kongoou
Athena
4
1
7
7.5
L
Charon
LLUSST
Charon
0
3
4
0.67
L
Anhur
RBCBOOM
Anhur
2
1
1
2.5
L
2
7
0
0.29
W
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
28,293
47,322
Taken
63,995
28,374
Mitigated
32,830
14,959
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,791
2,301
0
4,681
12,181
5,578
0
3,333
8,735
0
52,342
L
Arachne
 
Arachne
5,953
4,501
0
3,732
16,644
5,614
0
6,618
10,026
0
47,191
W
Artemis
Dathomiraa
Artemis
5,259
1,630
0
710
6,601
3,297
736
1,107
5,481
0
68,025
W
15,251
1,062
0
5,211
9,664
4,419
360
5,025
4,165
64,378
0
L
Fafnir
Fancy baer
Fafnir
3,575
867
0
6,413
15,000
15,985
0
8,059
6,941
43,264
150
W
Athena
Kongoou
Athena
7,086
2,291
0
2,464
13,638
12,768
37
5,254
8,168
28,366
0
L
Charon
LLUSST
Charon
6,367
1,865
0
2,051
11,588
5,068
0
6,328
5,260
29,604
0
L
Anhur
RBCBOOM
Anhur
4,062
2,488
0
3,678
9,628
3,061
95
2,352
7,276
0
44,624
L
8,336
489
0
750
11,135
3,102
0
6,991
4,144
43,320
0
W
Kukulkan
8,011
1,052
0
1,893
5,238
2,312
710
2,555
2,645
70,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
34,795
457
Minions Killed
315
0
Camps Cleared
0
1,441,102
Distance Traveled
1,350,241
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,540
569
67
4
0
336,165
0
L
Arachne
6,619
441
69
5
0
321,500
0
W
Artemis
8,695
580
120
8
0
247,769
5
W
Anubis
8,946
596
110
7
0
253,849
2
L
Fafnir
7,463
498
71
5
0
247,092
0
W
Athena
8,617
574
40
3
0
327,119
4
L
Charon
6,041
403
22
1
0
261,818
2
L
Anhur
7,348
490
84
6
0
276,175
5
L
Janus
7,324
488
69
5
0
243,656
0
W
Kukulkan
8,832
589
120
8
0
276,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role