Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GhillieGOD33
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,400 Elo+
Solo
Serqet
Serqet
MoneyLefty
Serqet
Level 157
God Stats
1W - 2L
1,678 SR
Queue Stats
135W - 133L
1,535 Elo+
Solo
Raijin
Raijin
ame_ahmad
Raijin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,525 Elo+
Solo
Team Averages
Level 121
1,536 SR
1,492 Elo+

VS

Team Averages
Level 126
1,464 SR
1,476 Elo+
Merlin
Merlin
Ewalken
Merlin
Level 126
God Stats
7W - 6L
1,501 SR
Queue Stats
215W - 219L
1,492 Elo+
Party 1
Anhur
Anhur
ForTheFallen58
Anhur
Level 146
God Stats
4W - 2L
1,360 SR
Queue Stats
620W - 590L
1,469 Elo+
Solo
Ullr
Ullr
Herboray
Ullr
Level 106
God Stats
1W - 1L
1,543 SR
Queue Stats
103W - 101L
1,470 Elo+
Solo
Atlas
Atlas
Izamommy420
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,476 Elo+
Solo
Surtr
Surtr
uglymolly
Surtr
Level 129
God Stats
4W - 2L
1,415 SR
Queue Stats
354W - 347L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 3
4,848
970
311
7,586
5,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
 
King Arthur
1
0 / 0 / 0
1,296
259
0
0
0
Amaterasu
GhillieGOD33
Amaterasu
5
0 / 0 / 0
4,304
861
0
93
47
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serqet
MoneyLefty
Serqet
9
2 / 3 / 1
5,132
1,026
1,718
5,233
2,638
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
ame_ahmad
Raijin
11
0 / 3 / 3
5,244
1,049
3,054
4,887
1,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ewalken
Merlin
10
1 / 1 / 7
6,335
1,267
3,867
1,692
615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 6
6,703
1,341
2,998
4,008
1,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
10
2 / 1 / 7
6,236
1,247
3,202
2,123
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 5
6,984
1,397
2,299
6,985
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Surtr
uglymolly
Surtr
11
4 / 1 / 6
6,706
1,341
3,076
4,291
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
2
Kills
11
11
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
3
0.3
L
King Arthur
 
King Arthur
0
0
0
0
W
Merlin
Ewalken
Merlin
1
1
7
4.5
W
2
1
6
5
L
Amaterasu
GhillieGOD33
Amaterasu
0
0
0
0
W
Ullr
2
1
7
5.5
W
2
1
5
4.5
L
Serqet
MoneyLefty
Serqet
2
3
1
0.83
L
Raijin
ame_ahmad
Raijin
0
3
3
0.5
W
Surtr
uglymolly
Surtr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,083
Damage
15,442
17,799
Taken
19,099
10,127
Mitigated
11,104
696
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
311
30
0
0
7,586
5,465
0
1,947
5,391
1,545
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Ewalken
Merlin
3,867
680
97
65
1,692
615
1,628
0
1,663
10,576
0
W
2,998
1,452
26
1,189
4,008
1,308
911
1,675
2,221
0
5,847
L
Amaterasu
GhillieGOD33
Amaterasu
0
0
0
0
93
47
0
0
93
0
0
W
Ullr
3,202
1,075
0
241
2,123
895
2,449
459
1,496
0
6,443
W
2,299
1,019
402
2,603
6,985
4,584
946
891
6,094
8,980
0
L
Serqet
MoneyLefty
Serqet
1,718
357
62
231
5,233
2,638
0
2,002
3,148
0
2,220
L
Raijin
ame_ahmad
Raijin
3,054
97
0
403
4,887
1,977
0
2,303
2,545
9,674
0
W
Surtr
uglymolly
Surtr
3,076
860
235
596
4,291
3,702
1,305
340
3,909
86
8,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,824
Gold Earned
32,964
16
Minions Killed
56
0
Camps Cleared
0
230,070
Distance Traveled
458,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,848
970
0
0
0
73,678
0
L
King Arthur
1,296
259
0
0
0
0
0
W
Merlin
6,335
1,267
13
3
0
85,414
0
W
Anhur
6,703
1,341
8
2
0
96,592
0
L
Amaterasu
4,304
861
0
0
0
10,957
0
W
Ullr
6,236
1,247
8
2
0
90,364
0
W
Atlas
6,984
1,397
12
2
0
84,347
0
L
Serqet
5,132
1,026
5
1
0
72,403
0
L
Raijin
5,244
1,049
11
2
0
73,032
0
W
Surtr
6,706
1,341
15
3
0
101,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role