Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HeydanTheGhost
Hachiman
Level 139
God Stats
6W - 9L
1,214 SR
Queue Stats
261W - 254L
1,590 Elo+
Party 3
Ah Puch
Ah Puch
Paganini24
Ah Puch
Level 168
God Stats
22W - 23L
1,601 SR
Queue Stats
1,010W - 852L
1,583 Elo+
Solo
Arachne
Arachne
TheDirewolf420
Arachne
Level 93
God Stats
24W - 31L
1,508 SR
Queue Stats
236W - 234L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
sjoenge
Sun Wukong
Level 128
God Stats
3W - 4L
1,544 SR
Queue Stats
340W - 340L
1,538 Elo+
Solo
Team Averages
Level 135
1,473 SR
1,557 Elo+

VS

Team Averages
Level 97
1,585 SR
1,633 Elo+
Loki
Loki
CarryDk-
Loki
Level 139
God Stats
13W - 10L
1,647 SR
Queue Stats
539W - 601L
1,462 Elo+
Party 2
Arachne
Arachne
MrKrabbs6969
Arachne
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 2L
1,870 Elo+
Party 1
Guan Yu
Guan Yu
Ninjababin09
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 288L
1,541 Elo+
Solo
Nu Wa
Nu Wa
NoInvisibru4U
Nu Wa
Level 15
God Stats
5W - 4L
1,576 SR
Queue Stats
17W - 8L
1,818 Elo+
Party 1
Vulcan
Vulcan
goku_ss_god_Blue
Vulcan
Level 145
God Stats
1W - 4L
1,469 SR
Queue Stats
380W - 451L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 4
5,293
588
2,473
6,207
3,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
8
3 / 0 / 1
5,303
589
5,855
6,888
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Paganini24
Ah Puch
11
5 / 0 / 3
6,797
755
7,874
4,470
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 2
5,741
638
3,571
6,561
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
sjoenge
Sun Wukong
10
2 / 0 / 0
6,090
677
5,611
6,459
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 2 / 0
5,332
592
3,799
7,540
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
MrKrabbs6969
Arachne
7
0 / 3 / 1
4,286
476
3,887
8,033
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Ninjababin09
Guan Yu
9
0 / 2 / 0
4,841
538
1,973
8,014
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 1
4,325
481
6,469
7,707
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,281
476
978
5,137
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
4
2
L
Loki
1
2
0
0.5
W
Hachiman
3
0
1
3.5
L
Arachne
MrKrabbs6969
Arachne
0
3
1
0.17
L
Guan Yu
Ninjababin09
Guan Yu
0
2
0
0
L
1
4
1
0.38
W
Ah Puch
Paganini24
Ah Puch
5
0
3
6.5
W
5
1
2
6
L
0
4
0
0
W
Sun Wukong
sjoenge
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
17,106
30,585
Taken
36,431
17,203
Mitigated
16,082
13,767
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,473
565
1,299
3,227
6,207
3,819
0
1,745
4,462
20,093
0
L
Loki
3,799
1,084
0
2,981
7,540
2,601
0
2,537
4,791
0
35,929
W
Hachiman
5,855
3,780
0
2,332
6,888
2,425
0
2,681
4,207
0
30,107
L
Arachne
MrKrabbs6969
Arachne
3,887
3,076
0
1,179
8,033
2,961
0
2,077
5,926
0
15,519
L
Guan Yu
Ninjababin09
Guan Yu
1,973
467
26
2,941
8,014
6,074
0
0
8,014
0
27,688
L
6,469
3,576
0
2,403
7,707
2,664
0
2,201
5,468
19,732
2,709
W
Ah Puch
Paganini24
Ah Puch
7,874
158
0
2,059
4,470
1,604
636
412
4,026
52,643
0
W
3,571
2,179
0
3,559
6,561
2,826
0
1,873
4,648
0
32,451
L
978
131
0
1,017
5,137
1,782
0
3,057
1,885
19,434
0
W
Sun Wukong
sjoenge
Sun Wukong
5,611
922
0
1,291
6,459
6,529
0
0
6,459
0
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
23,065
301
Minions Killed
215
0
Camps Cleared
0
953,219
Distance Traveled
964,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,293
588
37
4
0
193,356
0
L
Loki
5,332
592
72
8
0
222,159
0
W
Hachiman
5,303
589
55
6
0
174,159
0
L
Arachne
4,286
476
27
3
0
225,299
1
L
Guan Yu
4,841
538
34
4
0
179,128
0
L
Nu Wa
4,325
481
29
3
0
195,587
0
W
Ah Puch
6,797
755
94
10
0
177,646
0
W
Arachne
5,741
638
50
6
0
210,862
4
L
Vulcan
4,281
476
53
6
0
142,483
0
W
Sun Wukong
6,090
677
65
7
0
197,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role