Player Matchup

Anubis
Anubis
Shwaggin
Anubis
Level 174
God Stats
15W - 11L
1,696 SR
Queue Stats
46W - 40L
1,646 Elo+
Party 1
Bacchus
Bacchus
iplaybastetsolo
Bacchus
Level 75
God Stats
6W - 8L
1,420 SR
Queue Stats
47W - 41L
1,642 Elo+
Party 1
Skadi
Skadi
shiftytripod
Skadi
Level 148
God Stats
2W - 3L
1,753 SR
Queue Stats
42W - 36L
1,663 Elo+
Party 1
Team Averages
Level 132
1,623 SR
1,651 Elo+

VS

Team Averages
Level 119
1,526 SR
1,571 Elo+
Vulcan
Vulcan
ShadowClaw05
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
TheFFDisc
Achilles
Level 128
God Stats
5W - 1L
1,668 SR
Queue Stats
47W - 55L
1,656 Elo+
Solo
Ravana
Ravana
edu3264
Ravana
Level 163
God Stats
5W - 19L
1,410 SR
Queue Stats
429W - 418L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Shwaggin
Anubis
11
4 / 1 / 4
8,425
843
12,343
7,656
4,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 3 / 4
7,865
787
3,634
9,471
10,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 6
8,882
888
8,460
5,479
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
4
0 / 1 / 1
6,159
616
0
1,166
344
Achilles
TheFFDisc
Achilles
10
3 / 2 / 2
7,949
795
8,070
14,621
13,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
edu3264
Ravana
12
2 / 6 / 2
8,395
840
3,460
11,582
7,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
1
1
0.5
W
Anubis
Shwaggin
Anubis
4
1
4
6
L
Achilles
TheFFDisc
Achilles
3
2
2
2
L
Ravana
edu3264
Ravana
2
6
2
0.5
W
2
3
4
1.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
11,530
22,606
Taken
27,369
16,863
Mitigated
21,530
4,146
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
0
0
0
0
1,166
344
0
1,166
0
0
0
W
Anubis
Shwaggin
Anubis
12,343
624
0
2,485
7,656
4,027
804
3
7,653
37,279
0
L
Achilles
TheFFDisc
Achilles
8,070
1,721
0
1,067
14,621
13,489
0
8,913
5,708
0
17,785
L
Ravana
edu3264
Ravana
3,460
194
0
934
11,582
7,697
0
5,898
5,684
0
32,305
W
3,634
656
0
865
9,471
10,829
0
197
8,700
17,418
0
W
8,460
3,721
0
796
5,479
2,007
1,577
52
5,427
0
42,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
22,503
120
Minions Killed
60
0
Camps Cleared
0
569,753
Distance Traveled
321,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,159
616
0
0
0
1,764
0
W
Anubis
8,425
843
44
4
0
182,723
0
L
Achilles
7,949
795
11
1
0
176,656
0
L
Ravana
8,395
840
49
5
0
143,291
0
W
Bacchus
7,865
787
18
2
0
198,263
0
W
Skadi
8,882
888
58
6
0
188,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role