Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoffinCat
Janus
Level 133
God Stats
20W - 17L
1,648 SR
Queue Stats
456W - 439L
1,519 Elo+
Party 1
Arachne
Arachne
Daedric_07
Arachne
Level 123
God Stats
19W - 23L
1,401 SR
Queue Stats
329W - 295L
1,492 Elo+
Party 1
Medusa
Medusa
Great_Heimdallr
Medusa
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 188L
1,493 Elo+
Party 1
Hercules
Hercules
Kitsune2020
Hercules
Level 129
God Stats
11W - 20L
1,327 SR
Queue Stats
185W - 194L
1,457 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,492 Elo+

VS

Team Averages
Level 129
1,475 SR
1,508 Elo+
Martichoras
Martichoras
AcTivLyFe
Martichoras
Level 158
God Stats
6W - 9L
1,577 SR
Queue Stats
92W - 100L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
HoshiMoot
Nu Wa
Level 112
God Stats
3W - 4L
1,526 SR
Queue Stats
76W - 75L
1,491 Elo+
Party 2
Serqet
Serqet
Uhm Zatanna
Serqet
Level 123
God Stats
2W - 3L
1,272 SR
Queue Stats
109W - 124L
1,493 Elo+
Party 2
Khepri
Khepri
rattiina
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
rollinthehay
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 167L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 3
7,221
481
7,123
6,137
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
CoffinCat
Janus
11
2 / 3 / 4
7,873
525
9,632
9,018
3,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Daedric_07
Arachne
10
1 / 2 / 1
6,456
430
6,382
12,581
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
7,826
522
7,407
8,596
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Kitsune2020
Hercules
15
8 / 0 / 2
9,940
663
13,370
16,625
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AcTivLyFe
Martichoras
13
5 / 2 / 0
8,331
555
7,384
11,422
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
HoshiMoot
Nu Wa
13
0 / 1 / 2
7,191
479
6,870
6,866
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
2 / 3 / 1
6,848
457
5,714
13,472
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
rattiina
Khepri
9
1 / 2 / 3
6,415
428
3,514
15,332
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
rollinthehay
Gilgamesh
10
0 / 6 / 1
6,378
425
8,191
14,885
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
8
8
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
L
Martichoras
AcTivLyFe
Martichoras
5
2
0
2.5
W
Janus
CoffinCat
Janus
2
3
4
1.33
W
Arachne
Daedric_07
Arachne
1
2
1
0.75
W
2
2
3
1.75
L
Nu Wa
HoshiMoot
Nu Wa
0
1
2
1
W
Hercules
Kitsune2020
Hercules
8
0
2
9
L
Serqet
2
3
1
0.83
L
Khepri
rattiina
Khepri
1
2
3
1.25
L
Gilgamesh
rollinthehay
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
31,673
52,957
Taken
61,977
30,594
Mitigated
33,340
18,202
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,123
510
0
648
6,137
2,067
0
1,798
3,885
61,243
0
L
Martichoras
AcTivLyFe
Martichoras
7,384
2,576
0
2,664
11,422
5,880
615
3,767
7,553
0
74,728
W
Janus
CoffinCat
Janus
9,632
1,412
0
1,410
9,018
3,941
0
2,668
6,350
33,239
0
W
Arachne
Daedric_07
Arachne
6,382
5,134
0
3,653
12,581
4,285
0
3,203
9,333
0
28,771
W
7,407
3,689
0
2,457
8,596
2,872
814
1,817
6,779
0
56,144
L
Nu Wa
HoshiMoot
Nu Wa
6,870
1,383
0
1,987
6,866
2,507
0
3,159
3,656
64,415
0
W
Hercules
Kitsune2020
Hercules
13,370
6,002
0
10,034
16,625
17,429
831
1,878
13,786
0
73,732
L
Serqet
5,714
1,897
0
734
13,472
5,143
0
3,422
9,963
0
46,128
L
Khepri
rattiina
Khepri
3,514
330
0
2,117
15,332
11,743
0
5,552
9,648
20,121
0
L
Gilgamesh
rollinthehay
Gilgamesh
8,191
2,722
0
1,285
14,885
8,067
0
855
13,171
0
39,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
35,163
360
Minions Killed
400
0
Camps Cleared
0
1,524,277
Distance Traveled
1,434,186
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,221
481
98
7
0
290,113
0
L
Martichoras
8,331
555
124
8
0
253,190
0
W
Janus
7,873
525
31
2
0
291,494
4
W
Arachne
6,456
430
34
2
0
325,491
0
W
Medusa
7,826
522
90
6
0
284,888
4
L
Nu Wa
7,191
479
127
8
0
278,943
0
W
Hercules
9,940
663
107
7
0
332,291
4
L
Serqet
6,848
457
69
5
0
325,827
0
L
Khepri
6,415
428
21
1
0
291,785
0
L
Gilgamesh
6,378
425
59
4
0
284,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role