Player Matchup

Ra
Ra
BigQuiche
Ra
Level 159
God Stats
1W - 0L
1,535 SR
Queue Stats
74W - 90L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
MeatShieldBoy
Sylvanus
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
22W - 48L
1,352 Elo+
Party 1
Ishtar
Ishtar
OakHeart134
Ishtar
Level 129
God Stats
2W - 2L
1,613 SR
Queue Stats
52W - 56L
1,540 Elo+
Party 1
Horus
Horus
Rekoku
Horus
Level 76
God Stats
2W - 0L
1,811 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
limingshouwei
Cthulhu
Level 107
God Stats
10W - 8L
1,546 SR
Queue Stats
192W - 160L
1,375 Elo+
Solo
Team Averages
Level 115
1,601 SR
1,453 Elo+

VS

Team Averages
Level 108
1,518 SR
1,515 Elo+
Charybdis
Charybdis
AsapReflex_AR
Charybdis
Level 61
God Stats
62W - 59L
1,488 SR
Queue Stats
462W - 475L
1,425 Elo+
Solo
Ah Puch
Ah Puch
BaiKong
Ah Puch
Level 107
God Stats
31W - 31L
1,539 SR
Queue Stats
255W - 247L
1,488 Elo+
Solo
Zeus
Zeus
Dari0H
Zeus
Level 161
God Stats
2W - 1L
1,577 SR
Queue Stats
45W - 56L
1,483 Elo+
Solo
Mercury
Mercury
Imun777
Mercury
Level 124
God Stats
9W - 14L
1,484 SR
Queue Stats
624W - 650L
1,471 Elo+
Solo
Ymir
Ymir
camsem
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
13,392
1,339
16,913
4,619
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
MeatShieldBoy
Sylvanus
16
1 / 1 / 9
11,118
1,112
7,160
21,838
24,101
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
17
5 / 0 / 8
12,089
1,209
16,283
16,143
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Rekoku
Horus
17
2 / 3 / 12
11,390
1,139
13,226
20,044
20,597
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
17
0 / 1 / 8
10,483
1,048
13,250
16,592
9,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

261

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsapReflex_AR
Charybdis
15
1 / 4 / 3
9,941
994
17,116
21,153
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
BaiKong
Ah Puch
16
1 / 2 / 2
10,518
1,052
21,418
11,604
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Dari0H
Zeus
15
1 / 3 / 2
9,814
981
22,788
10,775
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Imun777
Mercury
15
1 / 3 / 3
9,937
994
4,019
6,654
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
camsem
Ymir
15
1 / 5 / 3
9,940
994
7,308
20,129
21,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
17
Kills
5
5
Deaths
17
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AsapReflex_AR
Charybdis
1
4
3
0.63
L
Ah Puch
BaiKong
Ah Puch
1
2
2
1
W
9
0
8
13
L
Zeus
Dari0H
Zeus
1
3
2
0.67
L
Mercury
Imun777
Mercury
1
3
3
0.83
W
Sylvanus
MeatShieldBoy
Sylvanus
1
1
9
5.5
W
Ishtar
5
0
8
9
W
Horus
Rekoku
Horus
2
3
12
2.67
L
Ymir
camsem
Ymir
1
5
3
0.5
W
Cthulhu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,832
Damage
72,649
79,236
Taken
70,315
64,041
Mitigated
40,826
25,570
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AsapReflex_AR
Charybdis
17,116
10,587
0
1,219
21,153
7,963
0
11,288
9,248
0
30,149
L
Ah Puch
BaiKong
Ah Puch
21,418
1,306
0
1,678
11,604
4,793
0
5,956
4,830
47,527
0
W
16,913
1,605
1,380
938
4,619
1,999
0
2,706
1,463
49,228
0
L
Zeus
Dari0H
Zeus
22,788
2,165
0
733
10,775
3,715
0
6,501
3,842
33,914
0
L
Mercury
Imun777
Mercury
4,019
1,201
0
607
6,654
2,524
0
4,091
2,563
0
10,874
W
Sylvanus
MeatShieldBoy
Sylvanus
7,160
1,613
4,028
3,845
21,838
24,101
0
14,003
7,219
9,363
0
W
Ishtar
16,283
9,913
0
2,281
16,143
8,313
0
12,658
2,735
0
39,816
W
Horus
Rekoku
Horus
13,226
4,123
2,402
3,835
20,044
20,597
0
12,143
7,143
0
15,827
L
Ymir
camsem
Ymir
7,308
1,342
0
0
20,129
21,831
0
8,420
11,149
13,623
0
W
Cthulhu
13,250
680
702
6,159
16,592
9,031
0
9,381
6,829
41,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,472
Gold Earned
50,150
265
Minions Killed
253
8
Camps Cleared
6
1,029,001
Distance Traveled
933,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,941
994
56
6
0
175,826
0
L
Ah Puch
10,518
1,052
111
11
1
223,704
0
W
Ra
13,392
1,339
86
9
3
230,593
0
L
Zeus
9,814
981
45
5
1
200,895
0
L
Mercury
9,937
994
25
3
4
136,293
0
W
Sylvanus
11,118
1,112
22
2
1
184,272
0
W
Ishtar
12,089
1,209
65
7
4
206,544
0
W
Horus
11,390
1,139
8
1
0
200,398
0
L
Ymir
9,940
994
16
2
0
196,547
0
W
Cthulhu
10,483
1,048
84
8
0
207,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role