Player Matchup

Janus
Janus
Máge
Janus
Level 108
God Stats
12W - 2L
1,938 SR
Queue Stats
25W - 9L
1,662 Elo+
Party 1
Zhong Kui
Zhong Kui
NWMBERS
Zhong Kui
Level 147
God Stats
29W - 23L
1,613 SR
Queue Stats
438W - 379L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
SausageMan0000
Jormungandr
Level 140
God Stats
19W - 10L
1,752 SR
Queue Stats
309W - 241L
1,632 Elo+
Solo
Thanatos
Thanatos
foreverfenriring
Thanatos
Level 67
God Stats
3W - 2L
1,512 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Fenrir
Fenrir
xCHUNKYMonkey
Fenrir
Level 109
God Stats
7W - 5L
1,512 SR
Queue Stats
411W - 359L
1,561 Elo+
Party 2
Team Averages
Level 114
1,665 SR
1,575 Elo+

VS

Team Averages
Level 64
1,483 SR
1,540 Elo+
Anhur
Anhur
MatrixPark
Anhur
Level 80
God Stats
19W - 20L
1,484 SR
Queue Stats
393W - 335L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Rocktronix
Kukulkan
Level 80
God Stats
98W - 90L
1,598 SR
Queue Stats
350W - 320L
1,606 Elo+
Solo
Neith
Neith
RoyalePanda1810
Neith
Level 35
God Stats
3W - 4L
1,320 SR
Queue Stats
11W - 14L
1,458 Elo+
Solo
Mercury
Mercury
Ruhiy
Mercury
Level 89
God Stats
0W - 2L
1,511 SR
Queue Stats
31W - 23L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Weezy Eff Bby
Ao Kuang
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 22L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Máge
Janus
8
0 / 0 / 2
4,084
817
1,054
2,714
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
NWMBERS
Zhong Kui
6
0 / 0 / 2
3,496
699
2,654
1,042
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SausageMan0000
Jormungandr
7
1 / 0 / 0
4,243
849
2,624
2,090
1,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
4 / 1 / 0
3,899
780
1,070
4,346
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 2
3,885
777
1,267
3,370
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 1 / 0
3,433
687
714
5,083
2,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Rocktronix
Kukulkan
7
0 / 1 / 0
3,671
734
1,523
1,697
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
2,749
550
1,728
2,245
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Ruhiy
Mercury
7
1 / 1 / 0
3,599
720
992
4,099
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Weezy Eff Bby
Ao Kuang
2
0 / 1 / 0
2,587
517
434
1,250
297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
1
0
0
W
Janus
Máge
Janus
0
0
2
1
W
Zhong Kui
NWMBERS
Zhong Kui
0
0
2
1
L
Kukulkan
Rocktronix
Kukulkan
0
1
0
0
L
0
1
0
0
L
Mercury
Ruhiy
Mercury
1
1
0
1
W
Jormungandr
SausageMan0000
Jormungandr
1
0
0
1
L
Ao Kuang
Weezy Eff Bby
Ao Kuang
0
1
0
0
W
4
1
0
4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,669
Damage
5,391
13,562
Taken
14,374
5,533
Mitigated
4,735
7,965
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
714
493
0
1,557
5,083
2,020
0
2,672
2,411
0
9,398
W
Janus
Máge
Janus
1,054
268
0
1,330
2,714
767
0
1,018
1,596
26,329
0
W
Zhong Kui
NWMBERS
Zhong Kui
2,654
1,329
0
463
1,042
777
193
0
1,042
17,033
4,771
L
Kukulkan
Rocktronix
Kukulkan
1,523
94
0
210
1,697
505
0
390
1,273
22,224
0
L
1,728
866
0
75
2,245
660
0
1,076
1,169
0
9,144
L
Mercury
Ruhiy
Mercury
992
392
0
550
4,099
1,253
0
1,395
2,650
0
15,547
W
Jormungandr
SausageMan0000
Jormungandr
2,624
1,295
0
517
2,090
1,219
0
434
1,656
22,656
0
L
Ao Kuang
Weezy Eff Bby
Ao Kuang
434
194
0
400
1,250
297
0
366
884
1,742
0
W
1,070
116
0
3,772
4,346
1,660
0
335
3,941
0
17,334
W
1,267
206
0
1,883
3,370
1,110
0
0
3,370
0
8,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
16,039
194
Minions Killed
110
0
Camps Cleared
0
510,843
Distance Traveled
444,075
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,433
687
15
3
0
88,174
0
W
Janus
4,084
817
54
11
0
108,842
0
W
Zhong Kui
3,496
699
44
9
0
89,517
0
L
Kukulkan
3,671
734
49
10
0
97,539
0
L
Neith
2,749
550
13
3
0
99,053
0
L
Mercury
3,599
720
30
6
0
135,767
0
W
Jormungandr
4,243
849
44
9
0
95,810
0
L
Ao Kuang
2,587
517
3
1
0
23,542
0
W
Thanatos
3,899
780
36
7
0
102,544
2
W
Fenrir
3,885
777
16
3
0
114,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role