Player Matchup

Khepri
Khepri
Deathwithafro
Khepri
Level 119
God Stats
6W - 7L
1,529 SR
Queue Stats
66W - 56L
1,541 Elo+
Party 2
Pele
Pele
Leronox
Pele
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,455 Elo+
Party 1
Chernobog
Chernobog
RedDeven
Chernobog
Level 36
God Stats
1W - 4L
1,549 SR
Queue Stats
19W - 28L
1,434 Elo+
Party 1
Agni
Agni
hustlin
Agni
Level 105
God Stats
1W - 4L
1,614 SR
Queue Stats
77W - 64L
1,548 Elo+
Party 2
Chaac
Chaac
solocastle
Chaac
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,269 Elo+
Party 1
Team Averages
Level 56
1,538 SR
1,450 Elo+

VS

Team Averages
Level 160
1,418 SR
1,438 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
P0S3ID0NSwrath
Bakasura
Level 185
God Stats
4W - 7L
1,385 SR
Queue Stats
212W - 260L
1,486 Elo+
Party 3
Arachne
Arachne
Turfninja21
Arachne
Level 155
God Stats
6W - 13L
1,332 SR
Queue Stats
143W - 203L
1,366 Elo+
Party 3
Janus
Janus
Zucira
Janus
Level 119
God Stats
6W - 13L
1,309 SR
Queue Stats
206W - 194L
1,444 Elo+
Solo
Sol
Sol
nH Tackylina
Sol
Level 217
God Stats
13W - 14L
1,561 SR
Queue Stats
170W - 216L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,606
431
1,753
6,025
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Leronox
Pele
10
1 / 7 / 2
6,411
493
4,170
12,096
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
RedDeven
Chernobog
11
1 / 2 / 0
6,256
481
5,451
7,775
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
hustlin
Agni
12
2 / 1 / 2
6,809
524
5,326
7,077
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
9
1 / 7 / 1
5,919
455
8,009
11,662
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 4
6,954
535
4,411
9,389
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
7 / 1 / 2
8,847
681
9,286
14,952
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Turfninja21
Arachne
12
5 / 2 / 3
7,427
571
5,271
10,242
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Zucira
Janus
13
1 / 2 / 1
7,738
595
4,159
5,902
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
8,176
629
8,243
8,196
2,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
18
18
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
L
0
1
0
0
L
Pele
Leronox
Pele
1
7
2
0.29
W
Bakasura
7
1
2
8
L
Chernobog
RedDeven
Chernobog
1
2
0
0.5
W
Arachne
Turfninja21
Arachne
5
2
3
3.25
W
Janus
Zucira
Janus
1
2
1
0.75
L
Agni
hustlin
Agni
2
1
2
3
W
4
0
2
5
L
Chaac
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
31,370
44,635
Taken
48,681
17,790
Mitigated
24,125
2,986
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,411
1,725
660
4,010
9,389
7,248
42
935
8,454
0
17,080
L
1,753
47
0
451
6,025
3,766
0
1,792
4,233
19,375
0
L
Pele
Leronox
Pele
4,170
973
0
1,300
12,096
3,754
0
2,766
9,125
0
32,874
W
Bakasura
9,286
7,297
0
8,630
14,952
7,799
1,308
633
14,319
0
43,056
L
Chernobog
RedDeven
Chernobog
5,451
3,605
0
205
7,775
2,571
0
3,260
4,505
0
41,538
W
Arachne
Turfninja21
Arachne
5,271
4,075
0
3,243
10,242
3,946
3
1,570
8,672
0
44,415
W
Janus
Zucira
Janus
4,159
213
0
590
5,902
2,382
399
3,047
2,855
63,471
0
L
Agni
hustlin
Agni
5,326
182
0
0
7,077
2,280
308
4,304
2,601
47,351
0
W
8,243
2,745
0
6,586
8,196
2,750
1,825
1,342
6,854
64,803
0
L
Chaac
8,009
3,089
0
1,030
11,662
5,419
0
0
10,589
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
39,142
289
Minions Killed
410
0
Camps Cleared
0
1,220,613
Distance Traveled
1,271,168
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,954
535
18
1
0
273,114
0
L
Khepri
5,606
431
26
2
0
247,032
1
L
Pele
6,411
493
60
5
0
217,857
2
W
Bakasura
8,847
681
96
7
0
246,800
3
L
Chernobog
6,256
481
74
6
0
258,563
0
W
Arachne
7,427
571
72
6
0
277,876
4
W
Janus
7,738
595
119
9
0
230,021
0
L
Agni
6,809
524
82
6
0
255,858
0
W
Sol
8,176
629
105
8
0
243,357
0
L
Chaac
5,919
455
47
4
0
241,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role