Player Matchup

Artemis
Artemis
ItsAdilemma
Artemis
Level 42
God Stats
3W - 7L
1,427 SR
Queue Stats
52W - 65L
1,471 Elo+
Solo
Atlas
Atlas
JohnnyChimp
Atlas
Level 109
God Stats
9W - 9L
1,533 SR
Queue Stats
32W - 28L
1,466 Elo+
Party 2
Bakasura
Bakasura
SchmeeGoblin420
Bakasura
Level 47
God Stats
2W - 1L
1,839 SR
Queue Stats
137W - 129L
1,543 Elo+
Solo
Artio
Artio
ThatGrinch
Artio
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
alejox188
Ah Puch
Level 68
God Stats
4W - 3L
1,544 SR
Queue Stats
458W - 396L
1,539 Elo+
Solo
Team Averages
Level 60
1,569 SR
1,484 Elo+

VS

Team Averages
Level 79
1,574 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
CannibalVector
Cu Chulainn
Level 103
God Stats
2W - 0L
1,567 SR
Queue Stats
39W - 31L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
KillerSaint1225
Ao Kuang
Level 65
God Stats
5W - 4L
1,589 SR
Queue Stats
23W - 24L
1,420 Elo+
Party 1
Ra
Ra
YukonWarHawk
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,645 Elo+
Party 1
Charon
Charon
atyckoski
Charon
Level 93
God Stats
11W - 4L
1,704 SR
Queue Stats
395W - 355L
1,554 Elo+
Solo
Hou Yi
Hou Yi
ojfrmswe
Hou Yi
Level 68
God Stats
18W - 15L
1,509 SR
Queue Stats
237W - 237L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsAdilemma
Artemis
15
3 / 4 / 0
8,990
529
7,231
11,218
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 5 / 4
7,140
420
3,890
12,395
9,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
15
1 / 3 / 2
8,401
494
4,766
15,372
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
0 / 4 / 1
7,312
430
3,655
15,340
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
alejox188
Ah Puch
15
2 / 4 / 1
8,754
515
13,973
11,792
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CannibalVector
Cu Chulainn
15
2 / 1 / 3
10,061
592
9,981
10,445
8,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
16
12 / 0 / 4
10,646
626
13,297
14,375
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 2
10,713
630
5,309
11,507
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
atyckoski
Charon
12
0 / 2 / 10
8,723
513
7,361
15,102
14,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
ojfrmswe
Hou Yi
16
2 / 1 / 4
10,287
605
8,845
10,618
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
20
20
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CannibalVector
Cu Chulainn
2
1
3
3.5
L
Artemis
ItsAdilemma
Artemis
3
4
0
0.75
L
0
5
4
0.4
W
Ao Kuang
12
0
4
14
L
Bakasura
1
3
2
0.67
L
Artio
0
4
1
0.13
W
4
2
2
2.5
L
Ah Puch
alejox188
Ah Puch
2
4
1
0.63
W
Charon
atyckoski
Charon
0
2
10
2.5
W
Hou Yi
ojfrmswe
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
44,793
66,117
Taken
62,047
38,175
Mitigated
40,410
15,053
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CannibalVector
Cu Chulainn
9,981
1,085
0
2,239
10,445
8,577
383
2,310
7,211
0
68,880
L
Artemis
ItsAdilemma
Artemis
7,231
1,929
0
2,951
11,218
4,903
0
2,155
9,063
0
64,605
L
3,890
1,168
1,400
2,097
12,395
9,189
0
7,302
5,093
11,608
0
W
Ao Kuang
13,297
2,279
0
9,881
14,375
6,840
494
3,610
10,765
77,745
0
L
Bakasura
4,766
3,518
0
3,194
15,372
6,805
0
5,324
9,977
0
70,535
L
Artio
3,655
492
55
2,404
15,340
11,729
0
2,453
12,887
29,883
0
W
5,309
860
1,430
5,588
11,507
5,933
0
7,501
4,006
104,971
0
L
Ah Puch
alejox188
Ah Puch
13,973
936
0
2,952
11,792
5,549
0
8,662
3,130
91,527
0
W
Charon
atyckoski
Charon
7,361
1,884
0
2,772
15,102
14,278
139
6,026
8,793
31,486
0
W
Hou Yi
ojfrmswe
Hou Yi
8,845
4,348
0
5,602
10,618
4,782
534
1,564
9,054
0
79,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
50,430
474
Minions Killed
583
0
Camps Cleared
0
1,586,905
Distance Traveled
1,686,020
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,061
592
105
6
0
300,008
9
L
Artemis
8,990
529
142
8
0
285,895
4
L
Atlas
7,140
420
3
0
0
335,913
6
W
Ao Kuang
10,646
626
113
7
0
381,981
2
L
Bakasura
8,401
494
131
8
0
377,877
0
L
Artio
7,312
430
53
3
0
300,099
0
W
Ra
10,713
630
187
11
0
332,404
2
L
Ah Puch
8,754
515
145
9
0
287,121
1
W
Charon
8,723
513
31
2
0
346,887
7
W
Hou Yi
10,287
605
147
9
0
324,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role