Player Matchup

Atlas
Atlas
RentnerOhneGeld
Atlas
Level 49
God Stats
1W - 3L
1,184 SR
Queue Stats
44W - 68L
1,345 Elo+
Party 2
Zeus
Zeus
deeqn
Zeus
Level 5
God Stats
0W - 6L
1,064 SR
Queue Stats
0W - 10L
916 Elo+
Party 2
Neith
Neith
sweetiediamond
Neith
Level 5
God Stats
0W - 9L
1,007 SR
Queue Stats
0W - 10L
916 Elo+
Party 2
Team Averages
Level 20
1,085 SR
1,059 Elo+

VS

Team Averages
Level 94
1,629 SR
1,600 Elo+
Discordia
Discordia
Kweng111
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,544 Elo+
Party 1
Mulan
Mulan
OhSooCruddy
Mulan
Level 128
God Stats
32W - 32L
1,591 SR
Queue Stats
137W - 132L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
neoczeck
Ah Muzen Cab
Level 131
God Stats
9W - 3L
1,796 SR
Queue Stats
28W - 11L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
8,267
689
9,031
13,905
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zeus
deeqn
Zeus
10
1 / 4 / 2
7,774
648
3,902
10,678
4,126
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 4 / 3
7,487
624
1,773
8,041
3,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kweng111
Discordia
12
1 / 2 / 5
8,959
747
8,872
6,070
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 4
9,982
832
9,427
11,992
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
neoczeck
Ah Muzen Cab
13
3 / 2 / 5
9,931
828
10,560
9,873
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kweng111
Discordia
1
2
5
1.75
W
5
0
4
7
L
3
1
1
3.5
L
Zeus
deeqn
Zeus
1
4
2
0.5
W
Ah Muzen Cab
neoczeck
Ah Muzen Cab
3
2
5
2.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
28,859
32,624
Taken
27,935
21,479
Mitigated
19,699
4,443
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kweng111
Discordia
8,872
656
0
1,421
6,070
2,227
149
2,393
3,517
28,328
0
W
9,427
1,083
0
4,792
11,992
13,329
309
4,681
6,748
0
29,008
L
9,031
2,736
189
2,839
13,905
14,302
0
4,064
9,478
22,250
772
L
Zeus
deeqn
Zeus
3,902
1,116
0
1,370
10,678
4,126
0
3,147
7,258
15,939
0
W
Ah Muzen Cab
neoczeck
Ah Muzen Cab
10,560
3,876
0
2,798
9,873
4,143
2,111
4,443
5,096
0
71,706
L
1,773
662
0
45
8,041
3,051
0
1,889
6,105
0
13,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
28,872
73
Minions Killed
152
0
Camps Cleared
0
549,493
Distance Traveled
699,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,959
747
33
3
0
215,485
0
W
Mulan
9,982
832
29
2
0
245,688
0
L
Atlas
8,267
689
21
2
0
213,351
0
L
Zeus
7,774
648
28
2
0
185,314
0
W
Ah Muzen Cab
9,931
828
90
8
0
237,902
0
L
Neith
7,487
624
24
2
0
150,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role