Player Matchup

Hou Yi
Hou Yi
Coreasy
Hou Yi
Level 28
God Stats
11W - 10L
1,510 SR
Queue Stats
76W - 81L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
FlurryGOD
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,570 Elo+
Solo
Kukulkan
Kukulkan
PsiXooZ
Kukulkan
Level 67
God Stats
71W - 53L
1,581 SR
Queue Stats
110W - 106L
1,476 Elo+
Party 2
Izanami
Izanami
PutinHuilo228
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2
Vulcan
Vulcan
АнальныйКуколд
Vulcan
Level 25
God Stats
4W - 4L
1,447 SR
Queue Stats
34W - 26L
1,461 Elo+
Party 2
Team Averages
Level 34
1,508 SR
1,535 Elo+

VS

Team Averages
Level 106
1,519 SR
1,466 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AsapReflex_AR
Izanami
Level 61
God Stats
8W - 8L
1,462 SR
Queue Stats
462W - 475L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Jean-toastaussi
Baron Samedi
Level 85
God Stats
32W - 26L
1,549 SR
Queue Stats
238W - 237L
1,467 Elo+
Party 1
Artemis
Artemis
Kathy038
Artemis
Level 150
God Stats
10W - 13L
1,596 SR
Queue Stats
130W - 123L
1,429 Elo+
Solo
Ganesha
Ganesha
Nartrouve
Ganesha
Level 109
God Stats
18W - 19L
1,488 SR
Queue Stats
517W - 555L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coreasy
Hou Yi
17
7 / 1 / 6
11,614
1,056
16,598
11,643
6,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
FlurryGOD
Sylvanus
17
0 / 2 / 11
11,459
1,042
6,629
20,737
25,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
PsiXooZ
Kukulkan
17
1 / 0 / 8
10,922
993
8,367
3,720
1,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
16
3 / 3 / 4
10,537
958
7,954
13,440
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 6
10,414
947
8,562
10,149
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

226

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 0 / 4
13,098
1,191
16,805
6,948
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
16
3 / 5 / 2
11,143
1,013
14,474
20,886
9,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jean-toastaussi
Baron Samedi
15
0 / 7 / 3
10,113
919
4,588
11,735
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kathy038
Artemis
16
2 / 1 / 5
11,067
1,006
20,106
11,947
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Nartrouve
Ganesha
14
0 / 0 / 0
7,744
704
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
13
Kills
10
10
Deaths
13
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
0
4
7
L
Izanami
3
5
2
0.8
W
Hou Yi
Coreasy
Hou Yi
7
1
6
10
W
Sylvanus
FlurryGOD
Sylvanus
0
2
11
2.75
L
Baron Samedi
Jean-toastaussi
Baron Samedi
0
7
3
0.21
L
Artemis
Kathy038
Artemis
2
1
5
4.5
L
Ganesha
Nartrouve
Ganesha
0
0
0
0
W
Kukulkan
PsiXooZ
Kukulkan
1
0
8
5
W
Izanami
3
3
4
1.67
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
55,973
59,689
Taken
51,516
43,808
Mitigated
24,686
15,435
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,805
1,563
0
756
6,948
2,993
0
2,912
3,886
60,225
0
L
Izanami
14,474
8,916
0
1,776
20,886
9,682
0
9,262
11,474
0
30,423
W
Hou Yi
Coreasy
Hou Yi
16,598
9,405
0
1,652
11,643
6,083
0
4,653
6,840
0
27,938
W
Sylvanus
FlurryGOD
Sylvanus
6,629
1,991
3,501
7,608
20,737
25,092
0
7,036
13,251
11,614
0
L
Baron Samedi
Jean-toastaussi
Baron Samedi
4,588
491
258
934
11,735
6,662
0
6,186
5,249
17,152
0
L
Artemis
Kathy038
Artemis
20,106
8,309
0
2,740
11,947
5,349
0
5,934
5,413
0
33,971
L
Ganesha
Nartrouve
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
PsiXooZ
Kukulkan
8,367
747
0
1,088
3,720
1,963
0
1,187
2,383
47,655
0
W
Izanami
7,954
5,744
0
1,336
13,440
6,172
0
3,792
9,498
0
20,140
W
8,562
902
0
250
10,149
4,498
0
5,400
4,299
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
53,165
266
Minions Killed
244
6
Camps Cleared
5
1,081,337
Distance Traveled
776,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,098
1,191
123
11
0
228,718
0
L
Izanami
11,143
1,013
53
5
4
214,267
0
W
Hou Yi
11,614
1,056
40
4
2
231,457
0
W
Sylvanus
11,459
1,042
19
2
0
197,584
0
L
Baron Samedi
10,113
919
22
2
0
141,364
0
L
Artemis
11,067
1,006
46
4
1
191,919
0
L
Ganesha
7,744
704
0
0
0
0
0
W
Kukulkan
10,922
993
95
9
3
239,513
0
W
Izanami
10,537
958
37
3
0
199,311
0
W
Vulcan
10,414
947
75
7
1
213,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role