Player Matchup

Gilgamesh
Gilgamesh
Aphoriste
Gilgamesh
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Yemoja
Yemoja
hxnwrk
Yemoja
Level 76
God Stats
1W - 4L
1,310 SR
Queue Stats
125W - 118L
1,535 Elo+
Party 2
Athena
Athena
one_Shichibukai_
Athena
Level 136
God Stats
0W - 4L
1,780 SR
Queue Stats
146W - 147L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
whateveryoulyke
Danzaburou
Level 118
God Stats
2W - 5L
1,617 SR
Queue Stats
7W - 7L
1,639 Elo+
Party 3
Mercury
Mercury
xKarmaHakase
Mercury
Level 69
God Stats
7W - 2L
1,501 SR
Queue Stats
80W - 77L
1,431 Elo+
Party 2
Team Averages
Level 81
1,504 SR
1,512 Elo+

VS

Team Averages
Level 128
1,591 SR
1,470 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AmunRaElmisry
Tyr
Level 158
God Stats
2W - 0L
1,595 SR
Queue Stats
112W - 97L
1,589 Elo+
Solo
Cernunnos
Cernunnos
FetTerBender
Cernunnos
Level 155
God Stats
7W - 2L
1,726 SR
Queue Stats
212W - 215L
1,524 Elo+
Solo
Raijin
Raijin
LechePaTuBody
Raijin
Level 62
God Stats
25W - 23L
1,566 SR
Queue Stats
91W - 87L
1,380 Elo+
Party 1
Thanatos
Thanatos
lalecheketeandao
Thanatos
Level 129
God Stats
58W - 55L
1,566 SR
Queue Stats
148W - 168L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aphoriste
Gilgamesh
8
1 / 6 / 2
5,661
472
4,918
10,628
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
hxnwrk
Yemoja
8
0 / 1 / 0
5,612
468
4,060
9,148
5,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,735
561
4,996
10,153
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
whateveryoulyke
Danzaburou
10
0 / 4 / 0
5,677
473
2,370
7,406
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xKarmaHakase
Mercury
12
4 / 1 / 1
7,162
597
6,175
8,473
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
5 / 3 / 1
6,833
569
5,290
10,698
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
6,896
575
4,693
12,899
7,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
FetTerBender
Cernunnos
13
4 / 0 / 0
7,754
646
7,108
6,834
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
6,297
525
2,407
3,351
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,792
566
5,319
9,940
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
13
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
1
1.83
W
1
2
3
1.25
L
Gilgamesh
Aphoriste
Gilgamesh
1
6
2
0.33
W
Cernunnos
FetTerBender
Cernunnos
4
0
0
4
W
0
0
0
0
L
Yemoja
hxnwrk
Yemoja
0
1
0
0
W
3
1
4
5
L
1
1
1
1.5
L
Danzaburou
whateveryoulyke
Danzaburou
0
4
0
0
L
Mercury
xKarmaHakase
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
24,817
45,808
Taken
43,722
22,256
Mitigated
23,644
9,460
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,290
905
0
1,354
10,698
8,773
0
611
9,664
0
37,201
W
4,693
498
0
6,275
12,899
7,177
0
3,883
9,016
0
28,188
L
Gilgamesh
Aphoriste
Gilgamesh
4,918
2,015
0
421
10,628
6,310
0
0
10,628
0
24,960
W
Cernunnos
FetTerBender
Cernunnos
7,108
3,631
0
4,706
6,834
3,028
845
2,356
4,478
0
64,525
W
2,407
424
0
750
3,351
1,047
328
945
2,406
41,852
0
L
Yemoja
hxnwrk
Yemoja
4,060
1,834
2,189
2,340
9,148
5,603
0
62
9,086
20,035
0
W
5,319
1,394
0
6,745
9,940
3,619
0
1,261
8,525
0
38,800
L
4,996
1,086
0
2,902
10,153
4,981
0
1,315
8,838
54,403
0
L
Danzaburou
whateveryoulyke
Danzaburou
2,370
546
0
858
7,406
2,311
0
0
7,406
0
37,437
L
Mercury
xKarmaHakase
Mercury
6,175
2,985
0
750
8,473
3,051
0
1,030
7,443
0
52,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
34,572
311
Minions Killed
351
0
Camps Cleared
0
1,241,004
Distance Traveled
1,093,637
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,833
569
57
5
0
177,254
0
W
Tyr
6,896
575
34
3
0
253,542
0
L
Gilgamesh
5,661
472
39
3
0
219,216
0
W
Cernunnos
7,754
646
117
10
0
218,797
0
W
Raijin
6,297
525
80
7
0
166,950
4
L
Yemoja
5,612
468
26
2
0
217,565
2
W
Thanatos
6,792
566
63
5
0
277,094
0
L
Athena
6,735
561
89
7
0
290,107
0
L
Danzaburou
5,677
473
70
6
0
230,922
0
L
Mercury
7,162
597
87
7
0
283,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role