Player Matchup

Anhur
Anhur
 
Anhur
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Dehydr8ion
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,199 Elo+
Party 1
Da Ji
Da Ji
Gasser0420
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
TweakedOutSloth
Scylla
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 1
Merlin
Merlin
smp_bigbird
Merlin
Level 119
God Stats
3W - 5L
1,653 SR
Queue Stats
476W - 473L
1,481 Elo+
Solo
Team Averages
Level 71
1,531 SR
1,388 Elo+

VS

Team Averages
Level 97
1,486 SR
1,446 Elo+
Kali
Kali
Gibbeyyyy
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 243L
1,417 Elo+
Solo
Cthulhu
Cthulhu
OleMcGhee
Cthulhu
Level 154
God Stats
8W - 4L
1,524 SR
Queue Stats
226W - 211L
1,509 Elo+
Solo
Thanatos
Thanatos
OpTicxSilencexx
Thanatos
Level 56
God Stats
2W - 3L
1,439 SR
Queue Stats
18W - 23L
1,424 Elo+
Solo
Ah Puch
Ah Puch
QuinThane
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,394 Elo+
Solo
Zeus
Zeus
oxxycolton
Zeus
Level 136
God Stats
2W - 1L
1,467 SR
Queue Stats
112W - 86L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 3 / 4
6,866
687
5,272
8,010
3,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Dehydr8ion
Susano
12
0 / 6 / 5
6,768
677
5,138
9,390
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
11
1 / 7 / 3
6,786
679
3,139
10,762
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
7,572
757
8,954
6,935
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
4 / 4 / 2
8,193
819
11,568
8,020
3,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 3 / 11
8,125
813
4,282
11,057
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
OleMcGhee
Cthulhu
15
5 / 2 / 13
8,942
894
10,159
12,813
14,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
5 / 0 / 13
8,604
860
5,467
7,415
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
QuinThane
Ah Puch
15
2 / 1 / 12
8,452
845
7,982
6,141
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
7 / 2 / 10
9,141
914
10,864
8,243
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
22
22
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
4
0.67
L
Susano
Dehydr8ion
Susano
0
6
5
0.42
L
Da Ji
1
7
3
0.36
W
Kali
3
3
11
2.83
W
Cthulhu
OleMcGhee
Cthulhu
5
2
13
5.75
W
Thanatos
5
0
13
11.5
W
Ah Puch
QuinThane
Ah Puch
2
1
12
8
L
3
2
1
1.75
W
7
2
10
6
L
Merlin
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
38,754
43,117
Taken
45,669
19,317
Mitigated
30,244
7,503
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,272
1,860
2,006
2,120
8,010
3,551
0
5,348
2,662
0
8,319
L
Susano
Dehydr8ion
Susano
5,138
438
0
368
9,390
3,685
0
5,519
3,871
0
7,613
L
Da Ji
3,139
663
0
160
10,762
5,803
0
7,579
3,183
0
5,231
W
Kali
4,282
1,183
1,471
4,104
11,057
5,455
268
5,504
5,553
0
11,675
W
Cthulhu
OleMcGhee
Cthulhu
10,159
246
2,954
3,393
12,813
14,515
264
3,930
8,883
17,575
737
W
Thanatos
5,467
624
153
3,899
7,415
3,585
407
4,694
2,721
0
6,668
W
Ah Puch
QuinThane
Ah Puch
7,982
921
0
1,126
6,141
3,101
663
2,695
3,446
18,892
0
L
8,954
303
0
1,380
6,935
2,775
0
5,317
1,618
17,436
0
W
10,864
1,205
2,706
2,208
8,243
3,588
1,795
3,699
4,544
25,310
0
L
Merlin
11,568
115
222
1,247
8,020
3,503
0
4,505
3,515
27,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,185
Gold Earned
43,264
99
Minions Killed
106
0
Camps Cleared
0
873,030
Distance Traveled
965,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,866
687
12
1
0
183,888
0
L
Susano
6,768
677
8
1
0
169,296
0
L
Da Ji
6,786
679
10
1
0
171,809
0
W
Kali
8,125
813
9
1
0
183,662
0
W
Cthulhu
8,942
894
30
3
0
191,404
0
W
Thanatos
8,604
860
0
0
0
225,477
0
W
Ah Puch
8,452
845
37
4
0
181,823
0
L
Scylla
7,572
757
22
2
0
179,005
0
W
Zeus
9,141
914
30
3
0
183,400
0
L
Merlin
8,193
819
47
5
0
169,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role