Player Matchup

Skadi
Skadi
Alejandro99-Vzla
Skadi
Level 106
God Stats
4W - 2L
1,338 SR
Queue Stats
23W - 30L
1,303 Elo+
Party 1
Mercury
Mercury
DaGuyWithTheTie
Mercury
Level 41
God Stats
1W - 3L
1,183 SR
Queue Stats
252W - 236L
1,424 Elo+
Party 2
Ymir
Ymir
INVICTUSGAMER115
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 1
Bacchus
Bacchus
Jormie
Bacchus
Level 46
God Stats
1W - 1L
1,510 SR
Queue Stats
41W - 38L
1,392 Elo+
Party 2
Thoth
Thoth
KingMashu
Thoth
Level 88
God Stats
4W - 5L
1,234 SR
Queue Stats
128W - 119L
1,427 Elo+
Party 2
Team Averages
Level 57
1,353 SR
1,336 Elo+

VS

Team Averages
Level 46
1,414 SR
1,397 Elo+
Janus
Janus
ChasingProfit
Janus
Level 45
God Stats
0W - 1L
1,553 SR
Queue Stats
59W - 89L
1,414 Elo+
Party 3
Loki
Loki
Havoc_Hypnotic
Loki
Level 30
God Stats
1W - 3L
1,273 SR
Queue Stats
55W - 67L
1,469 Elo+
Party 3
King Arthur
King Arthur
LightKxmi
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 3
Hades
Hades
aj00927
Hades
Level 40
God Stats
23W - 26L
1,500 SR
Queue Stats
539W - 502L
1,246 Elo+
Solo
Ganesha
Ganesha
xoFrankk_
Ganesha
Level 107
God Stats
0W - 1L
1,244 SR
Queue Stats
90W - 92L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,313
621
9,932
7,911
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 4
7,310
487
4,032
10,744
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 0
8,454
564
5,114
4,590
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jormie
Bacchus
13
4 / 0 / 8
8,861
591
6,378
9,951
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
KingMashu
Thoth
15
4 / 1 / 3
8,824
588
8,360
5,023
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,205
414
3,651
8,347
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 0
7,588
506
7,503
12,184
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LightKxmi
King Arthur
12
0 / 2 / 0
6,524
435
705
11,646
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
aj00927
Hades
11
1 / 5 / 2
6,431
429
3,661
12,394
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
xoFrankk_
Ganesha
10
0 / 3 / 2
6,884
459
3,476
12,143
11,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
4
4
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
0
3
2
0.33
W
1
1
4
3
L
3
3
0
1
W
2
0
0
2
W
Bacchus
Jormie
Bacchus
4
0
8
8
W
Thoth
KingMashu
Thoth
4
1
3
5.5
L
King Arthur
LightKxmi
King Arthur
0
2
0
0
L
Hades
aj00927
Hades
1
5
2
0.4
L
Ganesha
xoFrankk_
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
18,996
38,219
Taken
56,714
22,439
Mitigated
32,981
8,137
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,932
4,758
0
852
7,911
3,003
705
3,354
4,557
0
76,028
L
3,651
364
0
1,072
8,347
2,989
176
5,169
3,178
37,168
0
W
4,032
723
0
2,580
10,744
3,787
118
2,516
8,026
0
53,314
L
7,503
1,774
0
1,548
12,184
4,919
0
3,915
8,269
0
62,575
W
5,114
368
0
125
4,590
2,954
229
0
4,590
51,802
40
W
Bacchus
Jormie
Bacchus
6,378
2,014
0
3,432
9,951
10,797
34
2,421
7,434
27,697
0
W
Thoth
KingMashu
Thoth
8,360
306
0
1,148
5,023
1,898
70
2,067
2,824
81,564
0
L
King Arthur
LightKxmi
King Arthur
705
78
0
500
11,646
8,203
0
4,722
6,572
0
34,085
L
Hades
aj00927
Hades
3,661
394
132
2,784
12,394
5,718
0
903
11,491
31,066
0
L
Ganesha
xoFrankk_
Ganesha
3,476
247
0
2,013
12,143
11,152
0
4,751
7,392
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
33,632
441
Minions Killed
299
0
Camps Cleared
0
1,534,016
Distance Traveled
1,375,893
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,313
621
117
8
0
286,129
4
L
Janus
6,205
414
72
5
0
250,931
0
W
Mercury
7,310
487
78
5
0
377,083
0
L
Loki
7,588
506
105
7
0
311,359
3
W
Ymir
8,454
564
91
6
0
248,883
1
W
Bacchus
8,861
591
27
2
0
307,087
0
W
Thoth
8,824
588
128
9
0
314,834
2
L
King Arthur
6,524
435
57
4
0
306,545
0
L
Hades
6,431
429
59
4
0
235,990
0
L
Ganesha
6,884
459
6
0
0
271,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role