Player Matchup

Ymir
Ymir
IsmailMozip
Ymir
Level 127
God Stats
5W - 11L
1,330 SR
Queue Stats
297W - 293L
1,385 Elo+
Solo
Poseidon
Poseidon
Pink_Lemonade369
Poseidon
Level 124
God Stats
2W - 4L
1,618 SR
Queue Stats
262W - 262L
1,437 Elo+
Party 2
Khepri
Khepri
StoopidMonk3y
Khepri
Level 15
God Stats
16W - 12L
1,422 SR
Queue Stats
26W - 23L
1,311 Elo+
Party 1
Thanatos
Thanatos
playagotti
Thanatos
Level 92
God Stats
15W - 24L
1,360 SR
Queue Stats
345W - 329L
1,437 Elo+
Party 2
Neith
Neith
taco81319
Neith
Level 100
God Stats
48W - 43L
1,441 SR
Queue Stats
67W - 69L
1,391 Elo+
Party 1
Team Averages
Level 92
1,434 SR
1,392 Elo+

VS

Team Averages
Level 76
1,609 SR
1,472 Elo+
Ymir
Ymir
D00bySc00b
Ymir
Level 80
God Stats
2W - 3L
1,442 SR
Queue Stats
56W - 40L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Dummi33
Sun Wukong
Level 79
God Stats
5W - 6L
1,855 SR
Queue Stats
50W - 36L
1,492 Elo+
Party 3
Anubis
Anubis
Ether1ous82
Anubis
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 34L
1,519 Elo+
Party 3
Arachne
Arachne
Soldado2700
Arachne
Level 59
God Stats
9W - 1L
1,682 SR
Queue Stats
35W - 35L
1,392 Elo+
Solo
Izanami
Izanami
Zombievictim181
Izanami
Level 126
God Stats
7W - 7L
1,564 SR
Queue Stats
748W - 701L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,354
492
12,635
18,188
21,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 6 / 3
10,326
543
19,379
10,496
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
7,700
405
3,917
10,357
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
playagotti
Thanatos
14
4 / 6 / 2
9,031
475
4,933
17,749
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
taco81319
Neith
13
0 / 8 / 4
8,397
442
12,973
15,381
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,078
530
5,367
16,319
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Dummi33
Sun Wukong
16
3 / 3 / 4
10,321
543
14,511
19,710
20,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
4 / 5 / 8
9,925
522
5,723
12,352
6,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Soldado2700
Arachne
17
4 / 2 / 8
10,358
545
10,726
17,135
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
11 / 3 / 2
11,986
631
17,935
16,225
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
26
27
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Sun Wukong
Dummi33
Sun Wukong
3
3
4
1.67
W
Anubis
4
5
8
1.6
L
3
5
1
0.7
L
5
6
3
1.08
W
Arachne
Soldado2700
Arachne
4
2
8
4
L
0
2
5
1.25
W
11
3
2
4
L
Thanatos
playagotti
Thanatos
4
6
2
0.83
L
Neith
taco81319
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
54,262
72,171
Taken
81,741
49,022
Mitigated
54,085
16,727
Healing
32,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,367
1,083
334
7,480
16,319
12,704
86
7,278
9,041
38,767
0
W
Sun Wukong
Dummi33
Sun Wukong
14,511
3,792
0
8,125
19,710
20,150
0
10,703
9,007
0
77,107
W
Anubis
5,723
330
0
4,257
12,352
6,082
451
8,623
3,729
56,173
0
L
12,635
3,686
0
1,681
18,188
21,167
46
2,107
14,685
65,523
2,583
L
19,379
3,411
0
1,398
10,496
3,282
1,315
3,878
6,567
78,880
0
W
Arachne
Soldado2700
Arachne
10,726
7,964
0
4,514
17,135
7,028
26
5,874
11,261
0
90,697
L
3,917
786
0
1,316
10,357
10,014
0
1,518
8,746
15,255
0
W
17,935
13,273
0
7,687
16,225
8,121
150
3,930
12,295
0
132,109
L
Thanatos
playagotti
Thanatos
4,933
1,187
0
9,137
17,749
8,940
0
2,337
15,378
0
58,971
L
Neith
taco81319
Neith
12,973
6,614
321
2,874
15,381
5,619
1,192
1,775
13,554
0
65,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,808
Gold Earned
52,668
390
Minions Killed
538
0
Camps Cleared
0
1,511,804
Distance Traveled
1,677,712
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,078
530
41
2
0
336,229
0
W
Sun Wukong
10,321
543
112
6
0
324,659
1
W
Anubis
9,925
522
92
5
0
317,352
0
L
Ymir
9,354
492
93
5
0
249,023
1
L
Poseidon
10,326
543
111
6
0
325,709
0
W
Arachne
10,358
545
116
6
0
389,840
0
L
Khepri
7,700
405
17
1
0
337,387
0
W
Izanami
11,986
631
177
9
0
309,632
0
L
Thanatos
9,031
475
89
5
0
306,172
0
L
Neith
8,397
442
80
4
0
293,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role