Player Matchup

Skadi
Skadi
Cosmicklion
Skadi
Level 110
God Stats
2W - 1L
1,412 SR
Queue Stats
20W - 18L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
ReVerse THUND3R
Baron Samedi
Level 109
God Stats
38W - 41L
1,580 SR
Queue Stats
257W - 243L
1,593 Elo+
Solo
Odin
Odin
cptkazoo
Odin
Level 173
God Stats
2W - 0L
1,769 SR
Queue Stats
55W - 42L
1,560 Elo+
Party 1
Team Averages
Level 131
1,587 SR
1,555 Elo+

VS

Team Averages
Level 133
1,533 SR
1,549 Elo+
Arachne
Arachne
Blueffe
Arachne
Level 140
God Stats
3W - 4L
1,543 SR
Queue Stats
152W - 143L
1,573 Elo+
Party 2
Susano
Susano
eddiea
Susano
Level 113
God Stats
58W - 52L
1,555 SR
Queue Stats
111W - 110L
1,579 Elo+
Party 2
Janus
Janus
solnegro01
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 225L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
8,372
837
6,795
5,475
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ReVerse THUND3R
Baron Samedi
11
1 / 0 / 8
7,958
796
8,170
5,557
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
2 / 0 / 5
7,696
770
4,720
6,648
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blueffe
Arachne
9
0 / 3 / 0
6,683
668
4,443
10,126
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
eddiea
Susano
10
0 / 3 / 0
6,662
666
5,576
8,315
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
10
0 / 3 / 0
6,954
695
4,718
6,426
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blueffe
Arachne
0
3
0
0
W
6
0
2
7
W
Baron Samedi
ReVerse THUND3R
Baron Samedi
1
0
8
5
W
Odin
2
0
5
4.5
L
Susano
eddiea
Susano
0
3
0
0
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
14,737
17,680
Taken
24,867
9,417
Mitigated
10,094
4,294
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blueffe
Arachne
4,443
2,448
0
3,355
10,126
4,798
0
2,515
7,207
0
20,262
W
6,795
2,606
0
455
5,475
1,789
684
1,199
4,276
0
29,487
W
Baron Samedi
ReVerse THUND3R
Baron Samedi
8,170
189
933
1,687
5,557
2,452
376
1,455
4,102
34,935
0
W
Odin
4,720
1,213
0
1,219
6,648
5,176
266
2,127
4,521
0
13,826
L
Susano
eddiea
Susano
5,576
513
0
1,192
8,315
3,388
0
2,735
5,213
0
22,084
L
Janus
4,718
124
0
460
6,426
1,908
0
3,372
2,977
35,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
20,299
137
Minions Killed
111
0
Camps Cleared
0
590,460
Distance Traveled
563,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,683
668
25
3
0
184,865
0
W
Skadi
8,372
837
51
5
0
183,551
0
W
Baron Samedi
7,958
796
58
6
0
189,392
0
W
Odin
7,696
770
28
3
0
217,517
0
L
Susano
6,662
666
27
3
0
195,024
0
L
Janus
6,954
695
59
6
0
183,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role