Player Matchup

Izanami
Izanami
Silver V
Luikizx
Izanami
Silver V
Level 48
God Stats
8W - 13L
1,422 SR
Queue Stats
16W - 30L
912 MMR
Party 1
Bacchus
Bacchus
Silver V
OdeioMoba
Bacchus
Silver V
Level 84
God Stats
6W - 7L
1,460 SR
Queue Stats
18W - 31L
971 MMR
Party 1
Ra
Ra
Bronze II
felixidane
Ra
Bronze II
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 278L
636 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,461 SR
840 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,365 SR
1,085 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Goose Nuke
Neith
Silver II
Level 113
God Stats
1W - 2L
1,259 SR
Queue Stats
60W - 73L
1,017 MMR
Solo
Shiva
Shiva
Silver IV
xTiGoLbItTyx594
Shiva
Silver IV
Level 66
God Stats
194W - 166L
1,337 SR
Queue Stats
618W - 716L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luikizx
Izanami
11
0 / 4 / 1
8,180
682
5,911
10,940
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
OdeioMoba
Bacchus
11
1 / 3 / 0
8,380
698
10,323
15,325
17,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 0
7,855
655
5,236
10,476
3,801
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ChaacBastetAphroditeSkadiBaron Samedi

VS

Bans
AnubisAthenaJanusGaneshaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 6
10,232
853
13,667
10,370
3,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
13
5 / 0 / 6
10,410
868
8,443
8,894
3,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 8
10,273
856
10,603
13,236
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
6
7
W
Neith
5
0
6
8
L
Izanami
Luikizx
Izanami
0
4
1
0.13
L
Bacchus
OdeioMoba
Bacchus
1
3
0
0.33
L
0
6
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
32,713
36,741
Taken
32,500
25,422
Mitigated
15,820
6,434
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,667
721
97
2,730
10,370
3,902
378
4,345
5,560
62,007
0
W
Neith
8,443
4,119
0
1,968
8,894
3,448
1,112
4,500
3,848
0
43,248
L
Izanami
Luikizx
Izanami
5,911
4,334
0
1,682
10,940
4,528
0
5,243
5,697
0
31,837
L
Bacchus
OdeioMoba
Bacchus
10,323
913
231
2,041
15,325
17,093
0
4,743
10,582
20,143
0
L
5,236
117
1,168
1,312
10,476
3,801
0
3,904
6,572
26,222
0
W
10,603
2,482
220
3,667
13,236
8,470
100
5,637
6,959
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
30,915
99
Minions Killed
169
0
Camps Cleared
0
682,297
Distance Traveled
748,634
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,232
853
81
7
0
238,658
7
W
Neith
10,410
868
54
5
0
231,443
0
L
Izanami
8,180
682
48
4
0
215,109
0
L
Bacchus
8,380
698
17
1
0
253,879
3
L
Ra
7,855
655
34
3
0
213,309
0
W
Shiva
10,273
856
34
3
0
278,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role