Player Matchup

Janus
Janus
Bronze I
Gigajin
Janus
Bronze I
Level 62
God Stats
3W - 6L
1,647 SR
Queue Stats
366W - 387L
1,023 MMR
Solo
Loki
Loki
Silver V
HighlanGuyder65
Loki
Silver V
Level 89
God Stats
4W - 5L
1,290 SR
Queue Stats
91W - 104L
702 MMR
Party 1
Skadi
Skadi
Silver V
PHzinUwU
Skadi
Silver V
Level 125
God Stats
17W - 6L
1,834 SR
Queue Stats
87W - 101L
679 MMR
Party 1
Ares
Ares
Silver V
RobinDH27
Ares
Silver V
Level 98
God Stats
3W - 1L
1,515 SR
Queue Stats
49W - 77L
692 MMR
Solo
Artio
Artio
Silver V
Sable-Lux
Artio
Silver V
Level 209
God Stats
1W - 3L
1,403 SR
Queue Stats
465W - 523L
690 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,538 SR
757 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,504 SR
749 MMR
Nike
Nike
Silver IV
BlasDaSauce24
Nike
Silver IV
Level 46
God Stats
4W - 6L
1,385 SR
Queue Stats
49W - 88L
777 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
aSniSN1P3
Morgan Le Fay
Bronze II
Level 158
God Stats
1W - 0L
1,331 SR
Queue Stats
288W - 332L
470 MMR
Solo
Lancelot
Lancelot
Silver II
guachinangin
Lancelot
Silver II
Level 120
God Stats
20W - 22L
1,465 SR
Queue Stats
209W - 224L
1,061 MMR
Solo
Chernobog
Chernobog
Silver IV
kadenplaysFN
Chernobog
Silver IV
Level 73
God Stats
16W - 10L
1,570 SR
Queue Stats
210W - 244L
727 MMR
Solo
Odin
Odin
Silver IV
lauchamoreno27
Odin
Silver IV
Level 101
God Stats
4W - 1L
1,768 SR
Queue Stats
212W - 256L
712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gigajin
Janus
12
4 / 5 / 0
7,612
544
8,321
8,310
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 2
6,933
495
6,134
9,695
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
PHzinUwU
Skadi
13
4 / 4 / 0
8,153
582
10,826
13,610
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
3
0 / 5 / 0
4,717
337
32
5,607
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Sable-Lux
Artio
13
1 / 2 / 3
7,323
523
5,640
12,077
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
RaijinArachnePeleMercury

VS

Bans
AthenaKaliHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,351
597
7,136
12,669
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
aSniSN1P3
Morgan Le Fay
12
1 / 4 / 3
7,399
529
3,800
9,631
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
guachinangin
Lancelot
14
8 / 1 / 2
8,858
633
8,277
10,069
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
kadenplaysFN
Chernobog
13
5 / 4 / 4
7,972
569
8,394
9,462
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 4
7,449
532
4,000
10,667
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
18
19
Deaths
11
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Janus
Gigajin
Janus
4
5
0
0.8
L
2
3
2
1
L
Skadi
PHzinUwU
Skadi
4
4
0
1
L
Ares
0
5
0
0
L
Artio
Sable-Lux
Artio
1
2
3
1.25
W
Morgan Le Fay
aSniSN1P3
Morgan Le Fay
1
4
3
0.63
W
Lancelot
guachinangin
Lancelot
8
1
2
9
W
Chernobog
kadenplaysFN
Chernobog
5
4
4
1.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,953
Damage
31,607
49,299
Taken
52,498
26,367
Mitigated
26,370
11,541
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,136
483
0
2,029
12,669
7,836
0
3,918
8,119
431
65,163
L
Janus
Gigajin
Janus
8,321
299
0
500
8,310
3,308
0
2,385
5,925
47,673
0
L
6,134
2,103
0
2,852
9,695
3,215
0
465
9,230
0
45,144
L
Skadi
PHzinUwU
Skadi
10,826
4,976
0
3,556
13,610
5,450
199
1,031
12,579
0
66,715
L
Ares
32
0
0
120
5,607
2,908
0
0
5,607
1,864
0
L
Artio
Sable-Lux
Artio
5,640
226
70
4,443
12,077
11,486
0
350
11,727
38,216
0
W
Morgan Le Fay
aSniSN1P3
Morgan Le Fay
3,800
0
0
2,685
9,631
3,231
360
5,518
3,763
38,447
0
W
Lancelot
guachinangin
Lancelot
8,277
1,199
0
4,835
10,069
4,358
456
814
9,151
0
58,183
W
Chernobog
kadenplaysFN
Chernobog
8,394
5,475
0
2,156
9,462
3,893
1,129
420
9,038
0
50,595
W
4,000
637
0
3,707
10,667
7,052
0
2,029
8,434
0
27,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
40,029
314
Minions Killed
371
0
Camps Cleared
0
1,374,738
Distance Traveled
1,381,534
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,351
597
94
7
0
258,783
0
L
Janus
7,612
544
91
7
0
270,883
0
L
Loki
6,933
495
74
5
0
282,944
0
L
Skadi
8,153
582
91
7
0
258,622
4
L
Ares
4,717
337
6
0
0
273,924
0
L
Artio
7,323
523
52
4
0
288,365
0
W
Morgan Le Fay
7,399
529
75
5
0
238,879
0
W
Lancelot
8,858
633
93
7
0
311,856
0
W
Chernobog
7,972
569
74
5
0
285,151
3
W
Odin
7,449
532
35
3
0
286,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role