Player Matchup

Ishtar
Ishtar
Gold II
AD_MG18
Ishtar
Gold II
Level 148
God Stats
5W - 5L
1,550 SR
Queue Stats
124W - 121L
1,715 MMR
Solo
Nu Wa
Nu Wa
Gold II
DamnedPoet
Nu Wa
Gold II
Level 129
God Stats
9W - 9L
1,425 SR
Queue Stats
258W - 258L
1,649 MMR
Solo
Bakasura
Bakasura
Platinum III
DragonReckons
Bakasura
Platinum III
Level 116
God Stats
1W - 2L
1,468 SR
Queue Stats
66W - 62L
1,714 MMR
Solo
Ix Chel
Ix Chel
Platinum II
RelaxedFacts
Ix Chel
Platinum II
Level 59
God Stats
29W - 35L
1,556 SR
Queue Stats
122W - 108L
1,806 MMR
Solo
Chaac
Chaac
Gold I
poolscumgod
Chaac
Gold I
Level 105
God Stats
8W - 8L
1,841 SR
Queue Stats
347W - 364L
1,681 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,568 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,624 SR
1,709 MMR
Hel
Hel
Platinum III
 
Hel
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
Bobby_Bandz69
Jormungandr
Gold I
Level 146
God Stats
1W - 1L
1,682 SR
Queue Stats
81W - 77L
1,593 MMR
Solo
Fenrir
Fenrir
Gold II
Kyotec
Fenrir
Gold II
Level 86
God Stats
4W - 3L
1,473 SR
Queue Stats
62W - 54L
1,748 MMR
Party 1
Eset
Eset
Platinum III
Lovely_Amaterasu
Eset
Platinum III
Level 159
God Stats
1W - 0L
1,726 SR
Queue Stats
58W - 42L
1,964 MMR
Party 1
Apollo
Apollo
Platinum V
Screaming4
Apollo
Platinum V
Level 140
God Stats
11W - 10L
1,741 SR
Queue Stats
105W - 93L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AD_MG18
Ishtar
9
0 / 1 / 0
5,388
490
3,161
5,531
1,810
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
9
0 / 2 / 0
5,104
464
3,053
5,690
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
DragonReckons
Bakasura
9
0 / 3 / 0
5,366
488
4,661
10,614
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RelaxedFacts
Ix Chel
9
0 / 1 / 0
5,390
490
4,172
6,316
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,466
497
4,076
11,077
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PeleMartichorasCharon

VS

Bans
AthenaKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 3
6,580
598
3,530
7,068
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Bobby_Bandz69
Jormungandr
12
1 / 1 / 2
7,427
675
7,584
9,475
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Kyotec
Fenrir
11
4 / 0 / 3
6,818
620
4,202
6,958
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 2
7,221
656
6,862
6,390
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Screaming4
Apollo
12
1 / 0 / 0
6,934
630
4,169
6,341
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
3
1.5
L
Ishtar
AD_MG18
Ishtar
0
1
0
0
W
Jormungandr
Bobby_Bandz69
Jormungandr
1
1
2
2
L
Nu Wa
0
2
0
0
L
Bakasura
DragonReckons
Bakasura
0
3
0
0
W
Fenrir
Kyotec
Fenrir
4
0
3
5.5
W
4
0
2
5
L
Ix Chel
RelaxedFacts
Ix Chel
0
1
0
0
W
Apollo
Screaming4
Apollo
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
26,347
39,228
Taken
36,232
17,914
Mitigated
18,255
7,440
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,530
32
3,861
4,267
7,068
3,612
0
1,645
5,015
21,825
0
L
Ishtar
AD_MG18
Ishtar
3,161
1,539
0
1,193
5,531
1,810
0
833
4,698
0
36,675
W
Jormungandr
Bobby_Bandz69
Jormungandr
7,584
2,825
0
3,614
9,475
7,093
0
889
8,553
57,035
0
L
Nu Wa
3,053
607
0
0
5,690
1,656
0
4,027
1,663
31,142
0
L
Bakasura
DragonReckons
Bakasura
4,661
3,311
0
2,003
10,614
3,764
0
3,642
6,972
0
36,658
W
Fenrir
Kyotec
Fenrir
4,202
1,326
0
2,466
6,958
2,827
684
940
5,945
0
39,014
W
6,862
1,006
199
1,431
6,390
2,361
642
1,744
4,224
78,164
0
L
Ix Chel
RelaxedFacts
Ix Chel
4,172
821
146
1,811
6,316
3,652
0
2,708
3,608
26,243
0
W
Apollo
Screaming4
Apollo
4,169
3,429
0
3,023
6,341
2,362
812
1,623
4,656
0
56,959
L
4,076
467
0
2,287
11,077
7,032
0
6,766
4,311
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
34,980
279
Minions Killed
451
0
Camps Cleared
0
1,053,475
Distance Traveled
1,129,784
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,580
598
21
2
0
240,375
2
L
Ishtar
5,388
490
77
7
0
213,777
1
W
Jormungandr
7,427
675
103
9
0
185,725
1
L
Nu Wa
5,104
464
51
5
0
182,839
1
L
Bakasura
5,366
488
76
7
0
248,566
0
W
Fenrir
6,818
620
55
5
0
259,614
2
W
Eset
7,221
656
152
14
0
237,676
2
L
Ix Chel
5,390
490
27
2
0
218,669
4
W
Apollo
6,934
630
120
11
0
206,394
2
L
Chaac
5,466
497
48
4
0
189,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role