Player Matchup

The Morrigan
The Morrigan
Amaterasu7377
The Morrigan
Level 104
God Stats
12W - 12L
1,548 SR
Queue Stats
81W - 71L
1,486 Elo+
Solo
Mulan
Mulan
FallingForDeath
Mulan
Level 136
God Stats
0W - 1L
1,728 SR
Queue Stats
105W - 63L
1,555 Elo+
Party 2
Anubis
Anubis
Ravenseye100
Anubis
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 52L
1,570 Elo+
Party 2
Sobek
Sobek
chemicalcorgi85
Sobek
Level 162
God Stats
1W - 2L
1,197 SR
Queue Stats
5W - 8L
1,345 Elo+
Solo
Mercury
Mercury
heatedcobra2484
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,448 Elo+
Party 2
Team Averages
Level 130
1,495 SR
1,481 Elo+

VS

Team Averages
Level 118
1,547 SR
1,470 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dread Sand Man
Shiva
Level 159
God Stats
50W - 36L
1,598 SR
Queue Stats
234W - 261L
1,450 Elo+
Party 1
Vulcan
Vulcan
JGavin81
Vulcan
Level 66
God Stats
37W - 39L
1,391 SR
Queue Stats
88W - 106L
1,433 Elo+
Party 1
Artemis
Artemis
rangerhughes51
Artemis
Level 140
God Stats
5W - 3L
1,748 SR
Queue Stats
141W - 154L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amaterasu7377
The Morrigan
12
0 / 2 / 1
6,907
987
2,885
2,743
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
8,155
1,165
8,291
12,884
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
2 / 2 / 3
8,491
1,213
10,074
10,328
5,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 3
8,671
1,239
6,174
17,627
17,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 7 / 0
7,367
1,052
6,033
11,545
4,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 2 / 9
8,754
1,251
6,247
8,984
8,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
14
3 / 0 / 8
8,436
1,205
6,004
3,114
1,234
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 11
9,508
1,358
15,805
11,301
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
JGavin81
Vulcan
14
4 / 2 / 8
8,784
1,255
9,542
5,514
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 12
8,659
1,237
10,027
8,738
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
19
19
Deaths
5
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
9
4.25
W
Sol
 
Sol
3
0
8
7
L
The Morrigan
Amaterasu7377
The Morrigan
0
2
1
0.25
W
6
0
11
11.5
L
1
3
3
0.83
W
Vulcan
JGavin81
Vulcan
4
2
8
4
L
Anubis
2
2
3
1.75
L
1
5
3
0.5
L
1
7
0
0.14
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
47,625
55,127
Taken
37,651
38,093
Mitigated
25,164
4,972
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,247
439
270
808
8,984
8,753
0
3,721
5,263
12,536
0
W
Sol
 
Sol
6,004
2,500
0
525
3,114
1,234
0
1,700
1,414
17,096
0
L
The Morrigan
Amaterasu7377
The Morrigan
2,885
850
0
0
2,743
973
0
1,360
1,342
5,079
1,620
W
15,805
3,546
272
1,492
11,301
9,831
0
5,315
5,986
0
24,952
L
8,291
1,026
0
1,592
12,884
9,395
0
5,216
7,492
0
23,277
W
Vulcan
JGavin81
Vulcan
9,542
4,449
339
247
5,514
2,355
0
3,138
2,376
17,845
0
L
Anubis
10,074
370
0
626
10,328
5,580
0
3,199
6,700
26,610
0
L
6,174
188
0
2,342
17,627
17,875
0
8,776
8,312
11,573
0
L
6,033
3,766
0
412
11,545
4,270
0
3,242
7,354
0
11,202
W
10,027
5,505
0
648
8,738
2,991
0
4,487
3,951
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
44,141
106
Minions Killed
137
3
Camps Cleared
4
575,182
Distance Traveled
743,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,754
1,251
21
3
0
158,030
0
W
Sol
8,436
1,205
29
4
2
141,210
0
L
The Morrigan
6,907
987
4
1
0
43,046
0
W
Shiva
9,508
1,358
31
4
1
170,736
0
L
Mulan
8,155
1,165
51
7
2
144,436
0
W
Vulcan
8,784
1,255
27
4
0
153,924
0
L
Anubis
8,491
1,213
26
4
1
134,728
0
L
Sobek
8,671
1,239
11
2
0
140,095
0
L
Mercury
7,367
1,052
14
2
0
112,877
0
W
Artemis
8,659
1,237
29
4
1
119,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role