Player Matchup

Lancelot
Lancelot
DaddyIVIatty
Lancelot
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
513W - 530L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
FrenzyGrubU
Ah Puch
Level 38
God Stats
3W - 5L
1,456 SR
Queue Stats
50W - 96L
1,285 Elo+
Party 1
Athena
Athena
GAW HYPN0TIC
Athena
Level 18
God Stats
53W - 43L
1,515 SR
Queue Stats
68W - 75L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
ImRealMeaty
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,491 Elo+
Party 1
Arachne
Arachne
ObieRoxz22
Arachne
Level 42
God Stats
41W - 31L
1,544 SR
Queue Stats
73W - 85L
1,409 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,407 Elo+

VS

Team Averages
Level 70
1,546 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Derrian_412
Nu Wa
Level 89
God Stats
71W - 59L
1,576 SR
Queue Stats
249W - 249L
1,395 Elo+
Solo
Bakasura
Bakasura
HS_TChaiTchaiWGA
Bakasura
Level 64
God Stats
4W - 2L
1,641 SR
Queue Stats
157W - 148L
1,472 Elo+
Solo
Apollo
Apollo
Mr VikingGuy
Apollo
Level 101
God Stats
21W - 12L
1,478 SR
Queue Stats
127W - 110L
1,426 Elo+
Solo
Fafnir
Fafnir
powrlegacy
Fafnir
Level 47
God Stats
11W - 10L
1,536 SR
Queue Stats
103W - 116L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaddyIVIatty
Lancelot
12
1 / 3 / 0
7,087
472
7,541
15,791
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
FrenzyGrubU
Ah Puch
7
0 / 3 / 0
5,568
371
3,206
4,749
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
9
0 / 6 / 2
6,459
431
3,442
19,930
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ImRealMeaty
Danzaburou
10
0 / 6 / 1
6,293
420
3,852
11,532
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ObieRoxz22
Arachne
13
2 / 1 / 1
7,246
483
7,102
13,272
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 0 / 4
10,467
698
15,278
7,747
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 8
8,357
557
9,780
7,770
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 5
8,843
590
8,556
13,246
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
13
1 / 3 / 0
8,410
561
7,631
12,543
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
powrlegacy
Fafnir
11
1 / 1 / 10
8,289
553
4,896
12,725
14,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
19
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
4
11
L
Lancelot
DaddyIVIatty
Lancelot
1
3
0
0.33
W
2
0
8
6
L
Ah Puch
FrenzyGrubU
Ah Puch
0
3
0
0
L
Athena
0
6
2
0.17
W
5
2
5
3.75
L
Danzaburou
ImRealMeaty
Danzaburou
0
6
1
0.08
W
Apollo
1
3
0
0.33
L
Arachne
ObieRoxz22
Arachne
2
1
1
2.5
W
Fafnir
powrlegacy
Fafnir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
46,141
65,274
Taken
54,031
31,774
Mitigated
30,394
10,737
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,278
10,992
0
3,081
7,747
3,201
2,466
1,105
6,642
0
95,376
L
Lancelot
DaddyIVIatty
Lancelot
7,541
1,089
0
2,152
15,791
8,795
0
3,230
12,351
0
48,917
W
9,780
2,471
495
2,644
7,770
2,574
1,715
1,728
6,042
68,486
0
L
Ah Puch
FrenzyGrubU
Ah Puch
3,206
175
0
135
4,749
1,359
0
2,080
2,669
21,153
0
L
Athena
3,442
1,068
96
2,861
19,930
12,915
0
4,607
14,364
24,069
0
W
8,556
5,689
0
5,557
13,246
5,749
0
1,968
11,278
0
61,290
L
Danzaburou
ImRealMeaty
Danzaburou
3,852
1,640
0
1,851
11,532
4,155
0
779
10,588
0
37,299
W
Apollo
7,631
5,196
0
4,736
12,543
4,392
1,690
0
12,543
0
67,118
L
Arachne
ObieRoxz22
Arachne
7,102
4,903
0
3,642
13,272
4,550
0
3,980
9,151
0
50,790
W
Fafnir
powrlegacy
Fafnir
4,896
1,471
233
4,461
12,725
14,478
198
2,770
9,955
19,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
44,366
279
Minions Killed
523
0
Camps Cleared
0
1,413,613
Distance Traveled
1,470,632
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,467
698
165
11
0
297,389
2
L
Lancelot
7,087
472
69
5
0
284,946
2
W
Nu Wa
8,357
557
119
8
0
276,442
0
L
Ah Puch
5,568
371
43
3
0
160,980
0
L
Athena
6,459
431
45
3
0
341,841
1
W
Bakasura
8,843
590
97
6
0
374,808
0
L
Danzaburou
6,293
420
56
4
0
291,160
0
W
Apollo
8,410
561
125
8
0
251,372
0
L
Arachne
7,246
483
66
4
0
334,686
0
W
Fafnir
8,289
553
17
1
0
270,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role