Player Matchup

Kukulkan
Kukulkan
GripenC
Kukulkan
Level 156
God Stats
60W - 50L
1,657 SR
Queue Stats
541W - 512L
1,465 Elo+
Solo
Izanami
Izanami
Kiseeeiju
Izanami
Level 66
God Stats
13W - 10L
1,429 SR
Queue Stats
207W - 195L
1,480 Elo+
Party 2
Pele
Pele
NateeOO
Pele
Level 157
God Stats
19W - 15L
1,615 SR
Queue Stats
310W - 222L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
PowerPANDA26
Ao Kuang
Level 115
God Stats
21W - 10L
1,637 SR
Queue Stats
225W - 211L
1,509 Elo+
Solo
Horus
Horus
le_lama_tueur
Horus
Level 104
God Stats
9W - 8L
1,542 SR
Queue Stats
218W - 198L
1,487 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,494 Elo+

VS

Team Averages
Level 126
1,448 SR
1,444 Elo+
Tiamat
Tiamat
El_Pipotor
Tiamat
Level 158
God Stats
15W - 14L
1,519 SR
Queue Stats
542W - 531L
1,543 Elo+
Solo
Susano
Susano
KingPholar
Susano
Level 175
God Stats
7W - 13L
1,502 SR
Queue Stats
99W - 110L
1,438 Elo+
Party 1
Arachne
Arachne
Naroti
Arachne
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 71L
1,443 Elo+
Party 3
Bellona
Bellona
Stealth_1622
Bellona
Level 109
God Stats
4W - 9L
1,420 SR
Queue Stats
34W - 39L
1,316 Elo+
Party 3
Charybdis
Charybdis
thedemon50
Charybdis
Level 137
God Stats
16W - 20L
1,302 SR
Queue Stats
56W - 48L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GripenC
Kukulkan
10
0 / 0 / 1
5,606
623
2,873
2,022
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Kiseeeiju
Izanami
9
1 / 1 / 0
5,699
633
3,659
5,212
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pele
NateeOO
Pele
11
3 / 1 / 0
6,664
740
5,146
7,651
3,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
PowerPANDA26
Ao Kuang
10
1 / 0 / 0
5,385
598
1,853
6,289
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 2
5,028
559
2,274
6,697
3,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
El_Pipotor
Tiamat
1
0 / 0 / 0
1,807
201
0
0
0
Susano
KingPholar
Susano
9
0 / 1 / 0
4,974
553
2,119
6,460
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Naroti
Arachne
9
1 / 1 / 0
4,990
554
2,994
7,949
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Stealth_1622
Bellona
9
0 / 3 / 1
4,822
536
3,089
7,424
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
thedemon50
Charybdis
10
1 / 0 / 0
5,467
607
4,309
5,637
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
El_Pipotor
Tiamat
0
0
0
0
W
Kukulkan
GripenC
Kukulkan
0
0
1
0.5
L
Susano
KingPholar
Susano
0
1
0
0
W
Izanami
Kiseeeiju
Izanami
1
1
0
1
L
Arachne
Naroti
Arachne
1
1
0
1
W
Pele
NateeOO
Pele
3
1
0
3
W
Ao Kuang
PowerPANDA26
Ao Kuang
1
0
0
1
L
Bellona
Stealth_1622
Bellona
0
3
1
0.17
W
0
0
2
1
L
Charybdis
thedemon50
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
12,511
27,871
Taken
27,470
11,345
Mitigated
10,474
9,133
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
El_Pipotor
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
GripenC
Kukulkan
2,873
174
0
885
2,022
644
0
0
2,022
41,462
0
L
Susano
KingPholar
Susano
2,119
168
0
1,389
6,460
2,098
0
527
5,897
0
31,289
W
Izanami
Kiseeeiju
Izanami
3,659
2,582
0
1,315
5,212
1,688
0
0
5,212
0
47,549
L
Arachne
Naroti
Arachne
2,994
1,979
0
3,556
7,949
2,611
0
3,353
4,358
0
23,206
W
Pele
NateeOO
Pele
5,146
1,201
0
2,177
7,651
3,835
0
0
7,651
0
54,559
W
Ao Kuang
PowerPANDA26
Ao Kuang
1,853
449
0
1,098
6,289
2,171
0
0
6,289
42,208
0
L
Bellona
Stealth_1622
Bellona
3,089
1,210
0
2,174
7,424
4,093
0
441
6,983
0
28,293
W
2,274
985
1,252
2,406
6,697
3,007
0
0
6,697
0
13,870
L
Charybdis
thedemon50
Charybdis
4,309
2,769
0
2,970
5,637
1,672
0
131
5,506
0
42,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
22,060
359
Minions Killed
234
0
Camps Cleared
0
941,620
Distance Traveled
821,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
1,807
201
0
0
0
0
0
W
Kukulkan
5,606
623
75
8
0
195,947
4
L
Susano
4,974
553
74
8
0
220,598
0
W
Izanami
5,699
633
92
10
0
155,549
0
L
Arachne
4,990
554
33
4
0
208,808
0
W
Pele
6,664
740
86
10
0
168,196
0
W
Ao Kuang
5,385
598
85
9
0
222,078
0
L
Bellona
4,822
536
51
6
0
213,426
0
W
Horus
5,028
559
21
2
0
199,850
0
L
Charybdis
5,467
607
76
8
0
178,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role