Player Matchup

Geb
Geb
Badhopes
Geb
Level 141
God Stats
1W - 0L
1,607 SR
Queue Stats
135W - 123L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DoDaHarlermShake
Morgan Le Fay
Level 143
God Stats
3W - 0L
1,823 SR
Queue Stats
526W - 488L
1,478 Elo+
Party 1
Hachiman
Hachiman
Nolllz
Hachiman
Level 127
God Stats
2W - 2L
1,401 SR
Queue Stats
26W - 62L
1,278 Elo+
Party 3
Gilgamesh
Gilgamesh
Sunsolblaze
Gilgamesh
Level 196
God Stats
18W - 10L
1,764 SR
Queue Stats
920W - 853L
1,549 Elo+
Party 1
Hercules
Hercules
SuperGood juju
Hercules
Level 139
God Stats
1W - 1L
1,336 SR
Queue Stats
25W - 48L
1,377 Elo+
Party 3
Team Averages
Level 149
1,586 SR
1,432 Elo+

VS

Team Averages
Level 145
1,623 SR
1,612 Elo+
The Morrigan
The Morrigan
Lordriskful
The Morrigan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
LowkeySkillzz
Jormungandr
Level 44
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 5L
1,848 Elo+
Party 2
King Arthur
King Arthur
The Booph
King Arthur
Level 157
God Stats
4W - 4L
1,375 SR
Queue Stats
204W - 187L
1,586 Elo+
Party 4
Anhur
Anhur
meadow1234
Anhur
Level 220
God Stats
5W - 2L
1,803 SR
Queue Stats
666W - 677L
1,538 Elo+
Solo
Danzaburou
Danzaburou
watchoutforcrab
Danzaburou
Level 146
God Stats
6W - 2L
1,688 SR
Queue Stats
239W - 222L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
11,104
793
14,128
15,627
21,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DoDaHarlermShake
Morgan Le Fay
18
6 / 2 / 6
10,947
782
17,788
11,656
7,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Nolllz
Hachiman
17
5 / 2 / 8
10,429
745
17,663
8,483
5,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sunsolblaze
Gilgamesh
18
7 / 3 / 8
10,684
763
21,736
17,340
22,791
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
16
1 / 3 / 10
9,664
690
6,129
20,295
27,053
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lordriskful
The Morrigan
16
1 / 6 / 5
8,866
633
8,461
15,208
9,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LowkeySkillzz
Jormungandr
16
3 / 5 / 6
9,588
685
11,051
21,254
25,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
The Booph
King Arthur
16
0 / 3 / 10
8,702
622
13,809
19,346
26,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
3 / 4 / 3
9,024
645
10,069
13,310
8,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
watchoutforcrab
Danzaburou
17
5 / 4 / 5
10,069
719
12,606
14,086
8,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
21
Kills
12
12
Deaths
22
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Morgan Le Fay
DoDaHarlermShake
Morgan Le Fay
6
2
6
4.5
L
The Morrigan
Lordriskful
The Morrigan
1
6
5
0.58
L
Jormungandr
LowkeySkillzz
Jormungandr
3
5
6
1.2
W
Hachiman
Nolllz
Hachiman
5
2
8
4.5
W
Gilgamesh
Sunsolblaze
Gilgamesh
7
3
8
3.67
W
Hercules
1
3
10
2
L
King Arthur
The Booph
King Arthur
0
3
10
1.67
L
Anhur
3
4
3
1.13
L
Danzaburou
watchoutforcrab
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,444
Damage
55,996
73,401
Taken
83,204
83,924
Mitigated
78,582
30,238
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,128
439
1,916
3,202
15,627
21,145
0
2,784
12,592
18,841
0
W
Morgan Le Fay
DoDaHarlermShake
Morgan Le Fay
17,788
1,133
683
2,462
11,656
7,680
0
3,167
8,356
37,305
0
L
The Morrigan
Lordriskful
The Morrigan
8,461
1,833
1,672
2,142
15,208
9,073
0
6,526
8,428
21,151
0
L
Jormungandr
LowkeySkillzz
Jormungandr
11,051
1,131
814
1,757
21,254
25,796
0
8,869
11,889
20,179
935
W
Hachiman
Nolllz
Hachiman
17,663
9,883
1,338
2,001
8,483
5,255
2,024
1,882
6,362
0
39,067
W
Gilgamesh
Sunsolblaze
Gilgamesh
21,736
3,628
4,334
3,784
17,340
22,791
43
6,328
10,334
6,508
32,201
W
Hercules
6,129
1,096
1,808
8,710
20,295
27,053
140
2,708
17,180
0
16,491
L
King Arthur
The Booph
King Arthur
13,809
709
1,897
3,373
19,346
26,012
0
6,765
12,279
0
26,846
L
Anhur
10,069
5,259
2,642
1,951
13,310
8,875
0
5,834
7,160
0
23,438
L
Danzaburou
watchoutforcrab
Danzaburou
12,606
5,887
401
2,473
14,086
8,826
0
8,211
5,510
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
46,249
176
Minions Killed
147
0
Camps Cleared
0
1,390,652
Distance Traveled
1,198,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,104
793
9
1
0
298,401
0
W
Morgan Le Fay
10,947
782
54
4
0
289,593
0
L
The Morrigan
8,866
633
36
3
0
200,079
0
L
Jormungandr
9,588
685
20
1
0
253,202
0
W
Hachiman
10,429
745
56
4
0
244,880
0
W
Gilgamesh
10,684
763
38
3
0
283,169
0
W
Hercules
9,664
690
19
1
0
274,609
0
L
King Arthur
8,702
622
12
1
0
273,323
0
L
Anhur
9,024
645
45
3
0
214,011
0
L
Danzaburou
10,069
719
34
2
0
257,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role