Player Matchup

Hercules
Hercules
UnbreakableOwl
Hercules
Level 30
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Neith
Neith
asleeporange008
Neith
Level 41
God Stats
15W - 5L
1,602 SR
Queue Stats
356W - 350L
1,405 Elo+
Solo
Chang'e
Chang'e
jumpy05
Chang'e
Level 63
God Stats
12W - 4L
1,867 SR
Queue Stats
50W - 37L
1,359 Elo+
Solo
Team Averages
Level 45
1,709 SR
1,455 Elo+

VS

Team Averages
Level 47
1,465 SR
1,381 Elo+
Xbalanque
Xbalanque
Bigdust78
Xbalanque
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,311 Elo+
Solo
Bellona
Bellona
Lui98
Bellona
Level 48
God Stats
17W - 28L
1,395 SR
Queue Stats
102W - 111L
1,383 Elo+
Solo
Olorun
Olorun
TheFinalClutch
Olorun
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 2 / 9
8,893
808
4,367
11,226
10,453
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 11
8,859
805
7,578
7,106
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
jumpy05
Chang'e
13
11 / 3 / 1
10,546
959
10,036
11,221
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigdust78
Xbalanque
6
0 / 1 / 1
6,873
625
421
2,265
668
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
Lui98
Bellona
11
5 / 7 / 1
9,101
827
11,947
16,274
11,666
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 3
8,612
783
5,982
9,558
4,160
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
7
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bigdust78
Xbalanque
0
1
1
0.5
L
Bellona
Lui98
Bellona
5
7
1
0.79
L
1
5
3
0.5
W
Hercules
2
2
9
3.25
W
0
2
11
2.75
W
Chang'e
jumpy05
Chang'e
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
18,350
29,553
Taken
28,097
16,574
Mitigated
16,494
10,456
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bigdust78
Xbalanque
421
230
0
0
2,265
668
0
550
1,715
0
577
L
Bellona
Lui98
Bellona
11,947
3,480
0
1,259
16,274
11,666
0
6,536
9,738
329
25,589
L
5,982
2,649
244
1,236
9,558
4,160
0
2,950
6,608
24,458
0
W
Hercules
4,367
1,575
0
3,400
11,226
10,453
401
2,808
8,418
0
7,716
W
7,578
2,857
0
978
7,106
2,447
1,184
1,551
5,555
0
36,418
W
Chang'e
jumpy05
Chang'e
10,036
563
1,703
4,375
11,221
3,674
752
2,159
9,062
31,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
24,586
99
Minions Killed
37
0
Camps Cleared
0
594,967
Distance Traveled
351,739
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,873
625
0
0
0
35,023
0
L
Bellona
9,101
827
14
1
0
177,078
2
L
Olorun
8,612
783
23
2
0
139,638
0
W
Hercules
8,893
808
5
0
0
220,976
2
W
Neith
8,859
805
55
5
0
185,922
3
W
Chang'e
10,546
959
39
4
0
188,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role