Player Matchup

Fafnir
Fafnir
BigBlack_Goofy_
Fafnir
Level 122
God Stats
1W - 1L
1,370 SR
Queue Stats
87W - 106L
1,467 Elo+
Party 1
Susano
Susano
CynikalDemon
Susano
Level 85
God Stats
1W - 4L
1,387 SR
Queue Stats
60W - 77L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Goofysfatbutt
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,390 Elo+
Party 1
Artemis
Artemis
Pyeart420
Artemis
Level 150
God Stats
8W - 6L
1,533 SR
Queue Stats
312W - 309L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
RoyaItyy
Zhong Kui
Level 103
God Stats
0W - 1L
1,866 SR
Queue Stats
120W - 111L
1,539 Elo+
Party 1
Team Averages
Level 95
1,531 SR
1,466 Elo+

VS

Team Averages
Level 130
1,601 SR
1,510 Elo+
Ishtar
Ishtar
Happygeek44
Ishtar
Level 106
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 15L
1,444 Elo+
Solo
Hel
Hel
Sparky_Shine70
Hel
Level 154
God Stats
24W - 12L
1,664 SR
Queue Stats
265W - 239L
1,576 Elo+
Solo
King Arthur
King Arthur
SpartanCrown683
King Arthur
Level 108
God Stats
5W - 4L
1,471 SR
Queue Stats
195W - 158L
1,522 Elo+
Party 2
Eset
Eset
sinsdel
Eset
Level 157
God Stats
8W - 6L
1,579 SR
Queue Stats
278W - 235L
1,510 Elo+
Solo
Nemesis
Nemesis
sphysb
Nemesis
Level 125
God Stats
45W - 34L
1,550 SR
Queue Stats
223W - 205L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,051
403
5,390
20,502
27,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
15
0 / 7 / 2
8,843
442
6,512
20,305
8,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Goofysfatbutt
Cernunnos
18
5 / 6 / 0
10,619
531
11,093
21,902
9,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Pyeart420
Artemis
15
0 / 6 / 0
9,469
473
6,465
18,876
7,281
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
RoyaItyy
Zhong Kui
16
1 / 5 / 0
10,017
501
11,883
20,698
23,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
3
0 / 0 / 0
4,605
230
0
0
0
18
7 / 0 / 8
11,812
591
11,002
11,771
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SpartanCrown683
King Arthur
18
5 / 1 / 5
11,876
594
16,074
21,581
24,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
sinsdel
Eset
18
4 / 3 / 8
11,909
595
19,254
15,572
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nemesis
sphysb
Nemesis
20
14 / 2 / 8
13,337
667
23,737
21,709
9,934
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
30
31
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Susano
0
7
2
0.14
L
Cernunnos
Goofysfatbutt
Cernunnos
5
6
0
0.83
W
Ishtar
0
0
0
0
L
Artemis
Pyeart420
Artemis
0
6
0
0
L
Zhong Kui
RoyaItyy
Zhong Kui
1
5
0
0.2
W
7
0
8
11
W
King Arthur
SpartanCrown683
King Arthur
5
1
5
7.5
W
Eset
sinsdel
Eset
4
3
8
2.67
W
Nemesis
sphysb
Nemesis
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
70,067
102,283
Taken
70,633
75,471
Mitigated
52,101
21,852
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,390
1,373
196
3,485
20,502
27,684
0
5,354
15,112
24,497
0
L
Susano
6,512
1,346
0
470
20,305
8,156
0
3,883
16,418
0
84,976
L
Cernunnos
Goofysfatbutt
Cernunnos
11,093
6,068
0
5,139
21,902
9,034
0
10,470
11,425
0
78,596
W
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Pyeart420
Artemis
6,465
2,988
0
5,817
18,876
7,281
872
7,873
10,999
0
88,306
L
Zhong Kui
RoyaItyy
Zhong Kui
11,883
1,699
0
6,745
20,698
23,316
0
2,625
18,073
91,839
0
W
11,002
580
3,725
6,663
11,771
11,087
1,177
2,110
9,661
69,206
0
W
King Arthur
SpartanCrown683
King Arthur
16,074
1,841
0
2,719
21,581
24,806
300
9,751
11,830
0
94,187
W
Eset
sinsdel
Eset
19,254
831
459
4,690
15,572
6,274
720
1,697
13,875
101,746
0
W
Nemesis
sphysb
Nemesis
23,737
13,310
0
1,582
21,709
9,934
108
4,321
17,388
0
133,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
53,539
557
Minions Killed
539
0
Camps Cleared
0
1,784,675
Distance Traveled
1,662,710
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,051
403
20
1
0
347,561
0
L
Susano
8,843
442
100
5
0
417,808
0
L
Cernunnos
10,619
531
112
6
0
377,477
0
W
Ishtar
4,605
230
0
0
0
0
0
L
Artemis
9,469
473
156
8
0
301,554
0
L
Zhong Kui
10,017
501
169
8
0
340,275
0
W
Hel
11,812
591
105
5
0
389,472
7
W
King Arthur
11,876
594
137
7
0
388,128
0
W
Eset
11,909
595
150
8
0
385,959
4
W
Nemesis
13,337
667
147
7
0
499,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role