Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
D4rkN3xus
Discordia
Bronze III
Level 81
God Stats
2W - 1L
1,826 SR
Queue Stats
10W - 24L
1,493 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
EvilMastery
Cliodhna
Bronze III
Level 45
God Stats
0W - 1L
1,424 SR
Queue Stats
11W - 25L
1,554 MMR
Party 1
Bellona
Bellona
Silver I
ali06340
Bellona
Silver I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,488 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xXAndyPandiXx
Kuzenbo
Gold IV
Level 145
God Stats
0W - 2L
1,480 SR
Queue Stats
282W - 291L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,546 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,609 SR
1,484 MMR
King Arthur
King Arthur
Gold III
BossoCK998
King Arthur
Gold III
Level 144
God Stats
23W - 15L
1,631 SR
Queue Stats
169W - 179L
1,424 MMR
Party 2
Sobek
Sobek
Gold III
GavMillar
Sobek
Gold III
Level 149
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 73L
1,461 MMR
Solo
Thanatos
Thanatos
Gold III
Slaayyyyeer
Thanatos
Gold III
Level 79
God Stats
27W - 27L
1,552 SR
Queue Stats
185W - 189L
1,406 MMR
Solo
Scylla
Scylla
Gold IV
Swamii
Scylla
Gold IV
Level 41
God Stats
6W - 3L
1,568 SR
Queue Stats
54W - 50L
1,478 MMR
Solo
Chronos
Chronos
Gold I
baitel900
Chronos
Gold I
Level 116
God Stats
17W - 12L
1,569 SR
Queue Stats
239W - 246L
1,650 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 0
5,474
498
3,232
6,896
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
D4rkN3xus
Discordia
11
0 / 2 / 0
5,734
521
2,476
4,915
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
EvilMastery
Cliodhna
10
1 / 2 / 0
5,689
517
3,309
8,736
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ali06340
Bellona
10
1 / 4 / 0
5,638
513
6,736
13,123
13,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
9
0 / 2 / 1
5,583
508
2,496
6,305
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetThothAo Kuang

VS

Bans
Zhong KuiSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BossoCK998
King Arthur
13
5 / 0 / 0
7,575
689
10,821
12,120
12,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
GavMillar
Sobek
11
3 / 0 / 3
6,754
614
4,785
8,055
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Slaayyyyeer
Thanatos
12
3 / 1 / 5
7,126
648
5,295
9,570
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Swamii
Scylla
13
0 / 0 / 1
7,125
648
1,454
2,948
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
baitel900
Chronos
11
1 / 1 / 1
6,547
595
3,517
4,247
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
King Arthur
BossoCK998
King Arthur
5
0
0
5
L
Discordia
D4rkN3xus
Discordia
0
2
0
0
L
Cliodhna
EvilMastery
Cliodhna
1
2
0
0.5
W
Sobek
GavMillar
Sobek
3
0
3
4.5
W
Thanatos
Slaayyyyeer
Thanatos
3
1
5
5.5
W
Scylla
Swamii
Scylla
0
0
1
0.5
L
Bellona
ali06340
Bellona
1
4
0
0.25
W
Chronos
baitel900
Chronos
1
1
1
1.5
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
25,872
39,975
Taken
36,940
25,939
Mitigated
25,611
8,072
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,232
2,644
0
1,580
6,896
2,239
325
3,631
3,264
0
35,313
W
King Arthur
BossoCK998
King Arthur
10,821
1,083
0
1,810
12,120
12,649
116
0
12,120
618
56,504
L
Discordia
D4rkN3xus
Discordia
2,476
170
0
935
4,915
1,566
0
2,714
2,197
35,885
0
L
Cliodhna
EvilMastery
Cliodhna
3,309
620
0
602
8,736
3,183
0
965
7,771
0
40,348
W
Sobek
GavMillar
Sobek
4,785
221
0
3,950
8,055
6,412
0
2,177
5,752
20,848
0
W
Thanatos
Slaayyyyeer
Thanatos
5,295
1,159
0
7,816
9,570
3,811
0
659
8,867
0
54,856
W
Scylla
Swamii
Scylla
1,454
116
0
530
2,948
990
0
843
1,951
68,959
0
L
Bellona
ali06340
Bellona
6,736
2,180
0
3,156
13,123
13,316
0
176
12,947
0
38,663
W
Chronos
baitel900
Chronos
3,517
676
0
844
4,247
1,749
329
969
3,278
56,015
0
L
Kuzenbo
2,496
1,373
0
1,799
6,305
5,635
5
2,627
3,669
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
35,127
289
Minions Killed
421
0
Camps Cleared
0
1,201,929
Distance Traveled
1,221,049
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,474
498
69
6
0
231,096
1
W
King Arthur
7,575
689
80
7
0
241,763
0
L
Discordia
5,734
521
84
8
0
220,045
0
L
Cliodhna
5,689
517
57
5
0
268,080
0
W
Sobek
6,754
614
25
2
0
242,478
2
W
Thanatos
7,126
648
80
7
0
271,759
0
W
Scylla
7,125
648
124
11
0
240,725
4
L
Bellona
5,638
513
48
4
0
209,702
0
W
Chronos
6,547
595
112
10
0
224,324
0
L
Kuzenbo
5,583
508
31
3
0
273,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role