Player Matchup

Atlas
Atlas
RentnerOhneGeld
Atlas
Level 49
God Stats
1W - 3L
1,294 SR
Queue Stats
44W - 68L
1,375 Elo+
Party 1
Zeus
Zeus
deeqn
Zeus
Level 5
God Stats
0W - 6L
1,182 SR
Queue Stats
0W - 10L
959 Elo+
Party 1
Neith
Neith
sweetiediamond
Neith
Level 4
God Stats
0W - 9L
1,070 SR
Queue Stats
0W - 10L
959 Elo+
Party 1
Team Averages
Level 19
1,182 SR
1,098 Elo+

VS

Team Averages
Level 50
1,436 SR
1,333 Elo+
Lancelot
Lancelot
Arturogarr
Lancelot
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
26W - 53L
1,212 Elo+
Party 2
Heimdallr
Heimdallr
destructor11132
Heimdallr
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
68W - 87L
1,288 Elo+
Party 2
Kukulkan
Kukulkan
imaalex703
Kukulkan
Level 26
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
11,507
767
12,054
15,466
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
deeqn
Zeus
11
0 / 5 / 4
9,525
635
5,203
10,745
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 9 / 4
9,367
624
2,473
11,464
4,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arturogarr
Lancelot
15
5 / 3 / 10
11,866
791
6,149
12,378
5,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
destructor11132
Heimdallr
16
9 / 2 / 7
13,137
876
15,292
14,962
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
imaalex703
Kukulkan
13
2 / 1 / 10
11,172
745
11,125
8,180
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Arturogarr
Lancelot
5
3
10
3.33
L
6
2
0
3
L
Zeus
deeqn
Zeus
0
5
4
0.4
W
Heimdallr
destructor11132
Heimdallr
9
2
7
6.25
W
Kukulkan
imaalex703
Kukulkan
2
1
10
7
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
32,566
37,675
Taken
35,520
23,778
Mitigated
15,902
6,863
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Arturogarr
Lancelot
6,149
662
0
2,317
12,378
5,686
944
4,764
7,224
0
35,229
L
12,054
3,586
147
4,455
15,466
15,989
0
4,976
9,991
36,932
442
L
Zeus
deeqn
Zeus
5,203
1,573
0
2,216
10,745
3,762
0
2,125
8,411
18,335
0
W
Heimdallr
destructor11132
Heimdallr
15,292
6,295
0
2,488
14,962
6,326
636
6,653
7,841
0
60,023
W
Kukulkan
imaalex703
Kukulkan
11,125
1,028
0
2,068
8,180
3,890
763
4,412
3,389
37,448
0
L
2,473
1,447
0
45
11,464
4,027
0
3,430
7,913
0
12,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
36,175
67
Minions Killed
153
0
Camps Cleared
0
645,898
Distance Traveled
811,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,866
791
45
3
0
278,648
0
L
Atlas
11,507
767
28
2
0
271,789
0
L
Zeus
9,525
635
25
2
0
221,689
0
W
Heimdallr
13,137
876
64
4
0
260,339
0
W
Kukulkan
11,172
745
44
3
0
272,537
0
L
Neith
9,367
624
14
1
0
152,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role