Player Matchup

Zhong Kui
Zhong Kui
Baboescha
Zhong Kui
Level 103
God Stats
10W - 10L
1,447 SR
Queue Stats
176W - 150L
1,480 Elo+
Solo
King Arthur
King Arthur
DiegoKyurem
King Arthur
Level 121
God Stats
9W - 9L
1,594 SR
Queue Stats
237W - 224L
1,499 Elo+
Party 2
Ra
Ra
Dizzzzz6
Ra
Level 115
God Stats
3W - 5L
1,450 SR
Queue Stats
774W - 772L
1,500 Elo+
Solo
Serqet
Serqet
MarioEz04
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,477 Elo+
Party 2
Sobek
Sobek
SkullCape
Sobek
Level 89
God Stats
0W - 1L
1,783 SR
Queue Stats
103W - 92L
1,510 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,493 Elo+

VS

Team Averages
Level 133
1,516 SR
1,512 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IxI_CrYt3ch_IxI
Pele
Level 145
God Stats
6W - 9L
1,455 SR
Queue Stats
162W - 154L
1,506 Elo+
Party 1
Raijin
Raijin
Splitterschiss7
Raijin
Level 172
God Stats
1W - 2L
1,550 SR
Queue Stats
231W - 210L
1,521 Elo+
Party 1
Anhur
Anhur
pitsS
Anhur
Level 125
God Stats
70W - 64L
1,574 SR
Queue Stats
192W - 186L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baboescha
Zhong Kui
13
0 / 3 / 1
7,284
607
5,984
7,682
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
DiegoKyurem
King Arthur
12
0 / 3 / 1
7,494
625
7,173
12,576
10,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 2
7,292
608
8,997
11,434
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MarioEz04
Serqet
11
2 / 3 / 1
6,252
521
2,250
8,370
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
SkullCape
Sobek
10
2 / 2 / 2
6,594
550
4,981
12,147
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
5 / 0 / 4
7,879
657
4,787
10,880
9,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
 
Cthulhu
12
3 / 0 / 2
6,600
550
5,757
8,441
4,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 7
6,985
582
8,894
10,949
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 4
6,679
557
8,687
10,387
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
pitsS
Anhur
13
2 / 1 / 1
7,223
602
5,782
6,885
2,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
14
16
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
4
7
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Zhong Kui
Baboescha
Zhong Kui
0
3
1
0.17
L
King Arthur
DiegoKyurem
King Arthur
0
3
1
0.17
L
2
5
2
0.6
W
2
2
7
2.75
L
Serqet
MarioEz04
Serqet
2
3
1
0.83
L
Sobek
SkullCape
Sobek
2
2
2
1.5
W
2
3
4
1.33
W
Anhur
pitsS
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
33,907
52,209
Taken
47,542
35,144
Mitigated
25,629
15,946
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,787
1,325
0
3,306
10,880
9,038
0
5,596
5,208
18,548
0
W
Cthulhu
 
Cthulhu
5,757
425
394
4,222
8,441
4,271
180
415
7,876
45,081
0
L
Zhong Kui
Baboescha
Zhong Kui
5,984
2,272
0
2,410
7,682
6,002
0
860
6,822
54,415
11,733
L
King Arthur
DiegoKyurem
King Arthur
7,173
874
0
2,235
12,576
10,097
0
5,945
6,631
766
60,171
L
8,997
1,148
444
3,840
11,434
4,917
0
5,755
5,679
68,399
0
W
8,894
2,056
0
3,672
10,949
5,099
0
3,218
7,502
0
55,572
L
Serqet
MarioEz04
Serqet
2,250
439
0
2,540
8,370
3,811
0
3,199
5,171
0
32,965
L
Sobek
SkullCape
Sobek
4,981
857
0
4,477
12,147
10,317
0
3,472
8,675
17,090
0
W
8,687
1,287
0
1,654
10,387
4,252
0
5,627
4,708
57,804
0
W
Anhur
pitsS
Anhur
5,782
4,473
0
3,676
6,885
2,969
0
4,902
1,983
0
59,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
35,366
412
Minions Killed
394
0
Camps Cleared
0
1,217,445
Distance Traveled
1,224,396
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,879
657
21
2
0
261,282
2
W
Cthulhu
6,600
550
68
6
0
249,758
0
L
Zhong Kui
7,284
607
120
10
0
217,536
3
L
King Arthur
7,494
625
110
9
0
242,408
0
L
Ra
7,292
608
111
9
0
225,576
0
W
Pele
6,985
582
90
8
0
275,007
2
L
Serqet
6,252
521
55
5
0
288,837
0
L
Sobek
6,594
550
16
1
0
243,088
3
W
Raijin
6,679
557
104
9
0
213,066
0
W
Anhur
7,223
602
111
9
0
225,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role