Player Matchup

Achilles
Achilles
FrankEX
Achilles
Level 131
God Stats
6W - 8L
1,551 SR
Queue Stats
149W - 170L
1,451 Elo+
Party 1
Thanatos
Thanatos
IBDBOMB
Thanatos
Level 148
God Stats
10W - 13L
1,398 SR
Queue Stats
367W - 407L
1,471 Elo+
Party 1
Maui
Maui
JOJO528
Maui
Level 126
God Stats
16W - 23L
1,460 SR
Queue Stats
131W - 160L
1,412 Elo+
Party 1
Medusa
Medusa
crashbandicootch
Medusa
Level 120
God Stats
10W - 12L
1,516 SR
Queue Stats
231W - 241L
1,447 Elo+
Party 1
Nox
Nox
ice-koneko
Nox
Level 125
God Stats
1W - 1L
1,535 SR
Queue Stats
179W - 175L
1,462 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,449 Elo+

VS

Team Averages
Level 120
1,518 SR
1,504 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DecentNewt4
Zhong Kui
Level 96
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 14L
1,546 Elo+
Solo
Ullr
Ullr
NotoriousAisac
Ullr
Level 145
God Stats
10W - 9L
1,555 SR
Queue Stats
25W - 23L
1,483 Elo+
Solo
Anubis
Anubis
Scheffman01
Anubis
Level 86
God Stats
8W - 5L
1,522 SR
Queue Stats
174W - 167L
1,527 Elo+
Solo
Thanatos
Thanatos
ShOoTa513
Thanatos
Level 145
God Stats
12W - 10L
1,279 SR
Queue Stats
136W - 136L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrankEX
Achilles
11
0 / 2 / 0
6,805
486
6,970
12,441
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
IBDBOMB
Thanatos
15
5 / 2 / 2
8,573
612
7,027
11,978
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
JOJO528
Maui
11
3 / 2 / 3
6,898
493
5,009
8,497
7,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 2
6,707
479
3,831
9,661
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
0 / 3 / 3
6,152
439
1,188
7,325
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 3 / 3
6,509
465
6,170
11,511
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
DecentNewt4
Zhong Kui
14
5 / 2 / 0
8,753
625
9,436
7,086
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 2
7,529
538
4,962
13,243
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
14
2 / 2 / 3
8,770
626
7,586
7,794
3,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ShOoTa513
Thanatos
14
6 / 1 / 3
8,623
616
5,644
9,672
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
13
13
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
3
0.5
W
Zhong Kui
DecentNewt4
Zhong Kui
5
2
0
2.5
L
Achilles
FrankEX
Achilles
0
2
0
0
L
Thanatos
IBDBOMB
Thanatos
5
2
2
3
L
Maui
JOJO528
Maui
3
2
3
2.25
W
0
1
2
1
W
Anubis
2
2
3
1.75
W
Thanatos
ShOoTa513
Thanatos
6
1
3
7.5
L
1
4
2
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
33,798
49,902
Taken
49,306
24,926
Mitigated
23,680
14,238
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,170
852
0
1,236
11,511
4,827
380
2,580
8,931
0
35,835
W
Zhong Kui
DecentNewt4
Zhong Kui
9,436
3,350
0
2,011
7,086
6,045
685
1,052
6,034
56,588
13,010
L
Achilles
FrankEX
Achilles
6,970
1,220
0
1,728
12,441
7,176
90
758
11,683
0
41,860
L
Thanatos
IBDBOMB
Thanatos
7,027
1,423
0
9,223
11,978
4,299
0
2,992
8,986
0
68,808
L
Maui
JOJO528
Maui
5,009
1,224
486
1,230
8,497
7,929
0
3,080
5,417
24,578
176
W
4,962
1,863
0
5,571
13,243
4,453
806
773
12,470
0
46,755
W
Anubis
7,586
276
0
4,092
7,794
3,629
615
949
6,845
89,518
0
W
Thanatos
ShOoTa513
Thanatos
5,644
1,372
0
8,957
9,672
4,726
0
667
9,005
0
67,710
L
3,831
1,566
0
1,091
9,661
3,788
0
5,109
4,552
0
46,130
L
1,188
242
0
480
7,325
1,734
0
4,433
2,892
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
40,184
342
Minions Killed
488
0
Camps Cleared
0
1,421,818
Distance Traveled
1,455,455
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,509
465
48
3
0
300,925
0
W
Zhong Kui
8,753
625
105
8
0
278,253
1
L
Achilles
6,805
486
61
4
0
284,174
6
L
Thanatos
8,573
612
107
8
0
338,362
2
L
Maui
6,898
493
42
3
0
283,676
2
W
Ullr
7,529
538
91
7
0
277,798
2
W
Anubis
8,770
626
148
11
0
261,519
0
W
Thanatos
8,623
616
96
7
0
336,960
1
L
Medusa
6,707
479
79
6
0
285,631
4
L
Nox
6,152
439
53
4
0
229,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role