Player Matchup

Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Gold II
Cashin Out34
Nike
Gold II
Level 146
God Stats
20W - 19L
1,719 SR
Queue Stats
90W - 86L
1,565 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
I-Crucified-l
Zhong Kui
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 MMR
Party 2
Thor
Thor
Platinum V
KrakenSlayz
Thor
Platinum V
Level 123
God Stats
0W - 5L
1,280 SR
Queue Stats
131W - 141L
1,596 MMR
Party 3
Ares
Ares
Gold II
PokerTokens
Ares
Gold II
Level 150
God Stats
1W - 3L
1,505 SR
Queue Stats
356W - 343L
1,594 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,501 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,523 SR
1,589 MMR
Sobek
Sobek
Gold II
BLMisBAD
Sobek
Gold II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 129L
1,605 MMR
Party 1
Chernobog
Chernobog
Gold I
ELChingoBudo
Chernobog
Gold I
Level 111
God Stats
52W - 27L
1,580 SR
Queue Stats
566W - 569L
1,591 MMR
Solo
Bastet
Bastet
Gold II
OwnZaabdin513
Bastet
Gold II
Level 159
God Stats
4W - 0L
1,319 SR
Queue Stats
151W - 144L
1,560 MMR
Solo
Janus
Janus
Platinum V
SDLiNooblet
Janus
Platinum V
Level 187
God Stats
49W - 43L
1,559 SR
Queue Stats
320W - 301L
1,624 MMR
Solo
Loki
Loki
Gold III
chimbo24
Loki
Gold III
Level 168
God Stats
15W - 10L
1,659 SR
Queue Stats
70W - 75L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 1
3,202
640
1,900
2,651
857
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 1
3,256
651
1,416
2,756
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
I-Crucified-l
Zhong Kui
6
0 / 2 / 0
3,364
673
160
2,593
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 0
4,159
832
1,646
4,171
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 3 / 1
3,395
679
1,670
4,943
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
FreyaArachneAo KuangAgni

VS

Bans
KaliCharonAnhurPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BLMisBAD
Sobek
5
0 / 0 / 2
3,752
750
988
4,029
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
ELChingoBudo
Chernobog
7
3 / 1 / 1
4,269
854
3,554
2,612
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
4,124
825
1,497
3,160
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 1
4,788
958
3,309
2,413
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
7
2 / 0 / 1
3,903
781
903
3,146
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Sobek
BLMisBAD
Sobek
0
0
2
1
L
0
0
1
0.5
W
Chernobog
ELChingoBudo
Chernobog
3
1
1
3.5
L
Zhong Kui
I-Crucified-l
Zhong Kui
0
2
0
0
L
2
1
0
2
W
0
1
0
0
L
0
3
1
0.17
W
2
0
1
2.5
W
Loki
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,792
Damage
10,251
17,114
Taken
15,360
7,909
Mitigated
5,885
2,895
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,900
1,225
0
898
2,651
857
0
463
2,188
0
13,646
W
Sobek
BLMisBAD
Sobek
988
179
0
2,285
4,029
2,739
0
1,197
2,832
6,510
0
L
1,416
92
0
720
2,756
1,033
0
0
2,756
0
9,401
W
Chernobog
ELChingoBudo
Chernobog
3,554
2,760
0
540
2,612
849
0
438
2,174
0
29,593
L
Zhong Kui
I-Crucified-l
Zhong Kui
160
42
0
140
2,593
1,341
0
1,540
953
12,114
0
L
1,646
587
0
170
4,171
1,540
0
1,559
2,502
0
21,353
W
1,497
211
0
1,415
3,160
792
26
0
3,160
0
22,061
L
1,670
183
0
967
4,943
3,138
0
525
4,418
8,742
0
W
3,309
267
0
995
2,413
650
0
107
2,274
30,614
0
W
Loki
903
283
0
2,099
3,146
855
0
56
3,090
0
16,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
20,836
133
Minions Killed
188
0
Camps Cleared
0
538,093
Distance Traveled
591,218
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,202
640
28
6
0
95,787
0
W
Sobek
3,752
750
8
2
0
122,367
0
L
Nike
3,256
651
17
3
0
67,764
0
W
Chernobog
4,269
854
50
10
0
92,315
0
L
Zhong Kui
3,364
673
27
5
0
114,770
2
L
Thor
4,159
832
50
10
0
121,800
0
W
Bastet
4,124
825
40
8
0
117,452
2
L
Ares
3,395
679
11
2
0
137,972
0
W
Janus
4,788
958
56
11
0
112,147
0
W
Loki
3,903
781
34
7
0
146,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role