Player Matchup

Nike
Nike
GTAVZ6X4C7
Nike
Level 43
God Stats
3W - 1L
1,276 SR
Queue Stats
125W - 158L
1,437 Elo+
Solo
Awilix
Awilix
IsotonicPatioIII
Awilix
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 245L
1,431 Elo+
Solo
Guan Yu
Guan Yu
RLCOUGAR26
Guan Yu
Level 76
God Stats
2W - 2L
1,315 SR
Queue Stats
305W - 332L
1,408 Elo+
Party 1
Surtr
Surtr
Snoop13996
Surtr
Level 58
God Stats
2W - 1L
1,658 SR
Queue Stats
78W - 72L
1,430 Elo+
Solo
Hachiman
Hachiman
itspolk
Hachiman
Level 125
God Stats
4W - 0L
1,820 SR
Queue Stats
230W - 265L
1,425 Elo+
Party 1
Team Averages
Level 82
1,514 SR
1,426 Elo+

VS

Team Averages
Level 88
1,453 SR
1,459 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ItsOver9000p
Terra
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
59W - 67L
1,404 Elo+
Solo
Scylla
Scylla
NickBrooo
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,456 Elo+
Solo
Anubis
Anubis
SLINGBLADE19881
Anubis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,550 Elo+
Solo
Athena
Athena
Zakkair Xero
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
8,543
949
6,005
8,871
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 6
8,380
931
6,506
7,611
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
RLCOUGAR26
Guan Yu
11
1 / 4 / 5
7,265
807
3,599
9,987
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
14
3 / 6 / 7
8,690
966
6,352
13,263
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
itspolk
Hachiman
16
8 / 2 / 10
9,794
1,088
13,177
6,589
2,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 4 / 1
7,032
781
3,376
7,271
3,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
2,464
274
0
0
0
Scylla
NickBrooo
Scylla
16
4 / 6 / 6
8,641
960
5,642
9,536
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 5
8,865
985
12,827
10,028
7,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
1 / 5 / 4
6,541
727
6,421
12,494
17,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
19
Kills
13
13
Deaths
19
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
1
0.63
W
3
1
13
9.5
W
4
0
6
7
L
0
0
0
0
L
Scylla
NickBrooo
Scylla
4
6
6
1.17
W
Guan Yu
RLCOUGAR26
Guan Yu
1
4
5
0.88
L
6
4
5
2.13
W
Surtr
3
6
7
1.08
L
Athena
1
5
4
0.6
W
Hachiman
itspolk
Hachiman
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
28,266
46,321
Taken
39,329
28,917
Mitigated
32,555
12,445
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,376
2,385
265
956
7,271
3,360
0
0
7,271
0
11,732
W
6,005
367
289
522
8,871
4,865
439
5,493
3,378
0
11,785
W
6,506
2,695
2,832
2,460
7,611
2,626
1,310
4,802
2,809
0
11,667
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
NickBrooo
Scylla
5,642
1,986
280
518
9,536
4,156
0
97
9,439
11,414
0
W
Guan Yu
RLCOUGAR26
Guan Yu
3,599
314
1,919
1,473
9,987
7,299
429
6,382
3,605
0
9,353
L
12,827
804
142
2,837
10,028
7,306
0
90
9,938
28,584
0
W
Surtr
6,352
2,064
279
1,483
13,263
11,403
261
4,690
8,573
318
11,878
L
Athena
6,421
1,877
99
514
12,494
17,733
24
131
12,363
10,413
39
W
Hachiman
itspolk
Hachiman
13,177
7,332
395
793
6,589
2,724
2,203
3,484
3,105
0
27,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
33,543
78
Minions Killed
81
0
Camps Cleared
0
915,578
Distance Traveled
497,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,032
781
19
2
0
91,720
0
W
Nike
8,543
949
9
1
0
198,970
0
W
Awilix
8,380
931
14
2
0
226,940
0
L
Terra
2,464
274
0
0
0
0
0
L
Scylla
8,641
960
17
2
0
133,421
0
W
Guan Yu
7,265
807
8
1
0
150,549
0
L
Anubis
8,865
985
39
4
0
120,541
0
W
Surtr
8,690
966
15
2
0
179,327
0
L
Athena
6,541
727
6
1
0
151,616
0
W
Hachiman
9,794
1,088
32
4
0
159,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role