Player Matchup

Hades
Hades
Grand_PapsJr
Hades
Level 4
God Stats
1W - 5L
1,338 SR
Queue Stats
8W - 13L
1,273 Elo+
Party 1
Bastet
Bastet
M_I_A_420_
Bastet
Level 17
God Stats
6W - 11L
1,415 SR
Queue Stats
61W - 75L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
temp-762153
Jormungandr
Level 67
God Stats
10W - 5L
1,691 SR
Queue Stats
70W - 71L
1,440 Elo+
Party 1
Team Averages
Level 29
1,482 SR
1,362 Elo+

VS

Team Averages
Level 95
1,501 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 104
God Stats
211W - 198L
1,557 SR
Queue Stats
212W - 208L
1,447 Elo+
Solo
King Arthur
King Arthur
DCal4062
King Arthur
Level 44
God Stats
13W - 16L
1,485 SR
Queue Stats
161W - 169L
1,271 Elo+
Solo
Vulcan
Vulcan
Duck-Kayto
Vulcan
Level 136
God Stats
109W - 112L
1,462 SR
Queue Stats
323W - 354L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,782
678
3,678
9,479
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
M_I_A_420_
Bastet
9
1 / 2 / 1
6,824
682
4,511
9,635
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
temp-762153
Jormungandr
10
1 / 6 / 1
7,390
739
7,478
12,944
9,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
12
6 / 0 / 7
9,057
906
9,278
6,305
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DCal4062
King Arthur
12
3 / 0 / 10
8,839
884
7,849
12,049
9,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Duck-Kayto
Vulcan
11
5 / 2 / 5
8,962
896
10,047
6,879
2,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
6
0
7
9.5
W
King Arthur
DCal4062
King Arthur
3
0
10
8
W
Vulcan
Duck-Kayto
Vulcan
5
2
5
3.75
L
0
6
2
0.17
L
Bastet
M_I_A_420_
Bastet
1
2
1
0.75
L
Jormungandr
temp-762153
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
27,174
32,058
Taken
25,233
17,824
Mitigated
14,057
2,844
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
9,278
4,592
0
974
6,305
2,233
2,782
2,927
3,214
0
39,062
W
King Arthur
DCal4062
King Arthur
7,849
363
0
5,468
12,049
9,437
198
6,592
5,071
0
19,035
W
Vulcan
Duck-Kayto
Vulcan
10,047
3,496
120
825
6,879
2,387
138
1,881
4,918
40,209
0
L
3,678
599
170
856
9,479
4,466
0
2,963
6,516
15,638
0
L
Bastet
M_I_A_420_
Bastet
4,511
1,216
0
1,242
9,635
3,458
0
2,505
7,130
0
16,278
L
Jormungandr
temp-762153
Jormungandr
7,478
1,271
0
576
12,944
9,900
0
4,598
8,346
30,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,996
Gold Earned
26,858
88
Minions Killed
111
0
Camps Cleared
0
503,505
Distance Traveled
587,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,057
906
50
5
0
190,319
0
W
King Arthur
8,839
884
9
1
0
203,867
0
W
Vulcan
8,962
896
52
5
0
193,585
0
L
Hades
6,782
678
32
3
0
156,343
0
L
Bastet
6,824
682
21
2
0
185,298
0
L
Jormungandr
7,390
739
35
4
0
161,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role