Player Matchup

Ares
Ares
Jeiser-S_25
Ares
Level 34
God Stats
0W - 1L
1,735 SR
Queue Stats
76W - 80L
1,414 Elo+
Solo
Lancelot
Lancelot
V2Scxrpion
Lancelot
Level 55
God Stats
0W - 5L
1,059 SR
Queue Stats
174W - 176L
1,516 Elo+
Party 2
Merlin
Merlin
slimmm300
Merlin
Level 109
God Stats
1W - 4L
1,399 SR
Queue Stats
126W - 126L
1,494 Elo+
Party 2
Team Averages
Level 66
1,398 SR
1,475 Elo+

VS

Team Averages
Level 44
1,649 SR
1,534 Elo+
Cerberus
Cerberus
Bloodyhand789
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 1
Hachiman
Hachiman
NoobCrusher99
Hachiman
Level 67
God Stats
2W - 0L
1,481 SR
Queue Stats
22W - 23L
1,536 Elo+
Party 1
Thoth
Thoth
VoidSynkro
Thoth
Level 59
God Stats
4W - 0L
1,965 SR
Queue Stats
45W - 33L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,723
648
5,175
16,734
19,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
V2Scxrpion
Lancelot
12
2 / 8 / 0
10,272
685
10,478
19,276
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
slimmm300
Merlin
14
2 / 8 / 1
11,237
749
16,448
14,927
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodyhand789
Cerberus
14
0 / 2 / 14
11,169
745
3,882
12,722
13,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
NoobCrusher99
Hachiman
16
11 / 1 / 8
13,717
914
25,219
17,676
7,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
16
9 / 1 / 8
13,443
896
15,623
10,496
4,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
20
20
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodyhand789
Cerberus
0
2
14
3.5
L
0
4
2
0.25
W
Hachiman
NoobCrusher99
Hachiman
11
1
8
15
L
Lancelot
V2Scxrpion
Lancelot
2
8
0
0.25
W
Thoth
9
1
8
13
L
Merlin
slimmm300
Merlin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
44,724
50,937
Taken
40,894
38,005
Mitigated
25,376
1,644
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodyhand789
Cerberus
3,882
105
0
1,314
12,722
13,657
22
6,721
6,001
9,628
0
L
5,175
473
0
492
16,734
19,902
0
5,373
11,211
16,566
0
W
Hachiman
NoobCrusher99
Hachiman
25,219
17,072
0
8,533
17,676
7,217
2,021
9,121
8,555
0
76,676
L
Lancelot
V2Scxrpion
Lancelot
10,478
2,111
0
0
19,276
11,445
0
7,424
11,296
0
38,029
W
Thoth
15,623
793
0
4,048
10,496
4,502
1,039
6,263
4,233
72,270
0
L
Merlin
slimmm300
Merlin
16,448
1,265
0
1,152
14,927
6,658
0
5,968
8,548
60,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
38,329
140
Minions Killed
187
0
Camps Cleared
0
739,214
Distance Traveled
845,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,169
745
3
0
0
291,515
0
L
Ares
9,723
648
15
1
0
247,333
0
W
Hachiman
13,717
914
80
5
0
287,144
0
L
Lancelot
10,272
685
42
3
0
279,197
0
W
Thoth
13,443
896
104
7
0
267,146
0
L
Merlin
11,237
749
83
6
0
212,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role