Player Matchup

Nemesis
Nemesis
ItsJustDavis
Nemesis
Level 89
God Stats
6W - 6L
1,400 SR
Queue Stats
124W - 132L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustAverageJam
Morgan Le Fay
Level 51
God Stats
4W - 3L
1,646 SR
Queue Stats
13W - 19L
1,426 Elo+
Solo
Artemis
Artemis
ghhoiirq2370p
Artemis
Level 47
God Stats
1W - 2L
1,175 SR
Queue Stats
204W - 199L
1,414 Elo+
Solo
Jormungandr
Jormungandr
raxista
Jormungandr
Level 77
God Stats
29W - 31L
1,566 SR
Queue Stats
255W - 245L
1,399 Elo+
Solo
Mulan
Mulan
xMellow_tanjiroX
Mulan
Level 44
God Stats
5W - 3L
1,586 SR
Queue Stats
102W - 140L
1,376 Elo+
Solo
Team Averages
Level 62
1,475 SR
1,411 Elo+

VS

Team Averages
Level 69
1,528 SR
1,398 Elo+
Sylvanus
Sylvanus
Hameb
Sylvanus
Level 43
God Stats
0W - 4L
1,705 SR
Queue Stats
0W - 5L
1,243 Elo+
Solo
Nu Wa
Nu Wa
Inoyami
Nu Wa
Level 46
God Stats
20W - 12L
1,532 SR
Queue Stats
57W - 55L
1,427 Elo+
Solo
Odin
Odin
U dirty Alpaca
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
UDzAOakenRage
Ao Kuang
Level 123
God Stats
1W - 1L
1,486 SR
Queue Stats
13W - 15L
1,445 Elo+
Solo
Cupid
Cupid
dopeissam
Cupid
Level 64
God Stats
7W - 13L
1,415 SR
Queue Stats
227W - 260L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsJustDavis
Nemesis
15
2 / 1 / 7
9,069
605
6,118
10,282
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
JustAverageJam
Morgan Le Fay
12
8 / 2 / 3
8,600
573
11,188
10,691
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
2 / 4 / 3
7,679
512
5,257
8,674
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
raxista
Jormungandr
13
2 / 0 / 5
8,367
558
6,224
13,911
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 2
8,173
545
10,402
12,247
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hameb
Sylvanus
1
0 / 0 / 0
2,926
195
0
0
0
Nu Wa
Inoyami
Nu Wa
11
0 / 6 / 4
6,476
432
8,036
9,893
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 2
7,284
486
5,678
11,554
10,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
UDzAOakenRage
Ao Kuang
14
7 / 3 / 1
8,595
573
14,904
16,555
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
dopeissam
Cupid
12
3 / 5 / 2
6,992
466
7,196
13,193
5,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
10
10
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Hameb
Sylvanus
0
0
0
0
L
Nu Wa
Inoyami
Nu Wa
0
6
4
0.33
W
Nemesis
ItsJustDavis
Nemesis
2
1
7
5.5
W
Morgan Le Fay
JustAverageJam
Morgan Le Fay
8
2
3
4.75
L
0
3
2
0.33
L
Ao Kuang
UDzAOakenRage
Ao Kuang
7
3
1
2.5
L
Cupid
dopeissam
Cupid
3
5
2
0.8
W
Artemis
2
4
3
0.88
W
Jormungandr
raxista
Jormungandr
2
0
5
4.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
35,814
55,805
Taken
51,195
29,884
Mitigated
25,205
6,665
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Hameb
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Inoyami
Nu Wa
8,036
2,296
80
402
9,893
3,349
0
6,782
3,111
40,089
0
W
Nemesis
ItsJustDavis
Nemesis
6,118
3,036
0
1,948
10,282
4,595
0
3,978
6,304
0
84,333
W
Morgan Le Fay
JustAverageJam
Morgan Le Fay
11,188
1,564
0
921
10,691
4,086
0
5,689
5,002
45,109
0
L
5,678
1,413
0
800
11,554
10,158
0
1,784
9,770
1,635
42,701
L
Ao Kuang
UDzAOakenRage
Ao Kuang
14,904
4,335
0
3,026
16,555
6,686
0
3,742
12,813
69,605
0
L
Cupid
dopeissam
Cupid
7,196
4,172
0
2,466
13,193
5,012
0
5,104
8,089
0
27,618
W
Artemis
5,257
1,539
0
1,092
8,674
3,316
911
4,237
4,437
0
42,917
W
Jormungandr
raxista
Jormungandr
6,224
1,402
0
2,005
13,911
11,743
512
6,141
7,770
41,495
0
W
10,402
2,802
0
699
12,247
6,144
644
3,913
8,334
0
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
32,273
404
Minions Killed
267
0
Camps Cleared
0
1,414,932
Distance Traveled
1,215,887
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,926
195
0
0
0
0
0
L
Nu Wa
6,476
432
68
5
0
278,051
0
W
Nemesis
9,069
605
129
9
0
328,793
0
W
Morgan Le Fay
8,600
573
62
4
0
247,019
0
L
Odin
7,284
486
75
5
0
322,815
1
L
Ao Kuang
8,595
573
89
6
0
332,801
5
L
Cupid
6,992
466
35
2
0
282,220
0
W
Artemis
7,679
512
90
6
0
268,458
0
W
Jormungandr
8,367
558
57
4
0
317,809
0
W
Mulan
8,173
545
66
4
0
252,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role