Player Matchup

Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
SgtStarlord03
Xbalanque
Platinum IV
Level 119
God Stats
10W - 4L
1,633 SR
Queue Stats
93W - 92L
1,829 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,544 SR
1,610 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,632 SR
1,504 MMR
Ra
Ra
Bronze III
EAU-Kalm
Ra
Bronze III
Level 69
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 2L
1,612 MMR
Party 2
Mulan
Mulan
Bronze III
EAU-VNI
Mulan
Bronze III
Level 66
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 2L
1,612 MMR
Party 2
Danzaburou
Danzaburou
Silver II
rick01102000
Danzaburou
Silver II
Level 86
God Stats
10W - 8L
1,539 SR
Queue Stats
11W - 14L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
11 / 3 / 3
10,912
992
17,842
7,311
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
12
0 / 1 / 12
8,820
802
5,409
10,062
13,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SgtStarlord03
Xbalanque
12
3 / 2 / 7
9,435
858
10,217
9,209
3,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBastetCharonHadesThoth

VS

Bans
AnubisHou YiChaacChironBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
9,219
838
5,278
12,113
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
EAU-VNI
Mulan
11
1 / 2 / 2
8,110
737
5,612
10,563
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
rick01102000
Danzaburou
11
2 / 5 / 4
9,089
826
4,213
12,850
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
3
3
4.17
W
Kuzenbo
 
Kuzenbo
0
1
12
6
L
3
7
2
0.57
L
Mulan
EAU-VNI
Mulan
1
2
2
1
W
Xbalanque
SgtStarlord03
Xbalanque
3
2
7
3.25
L
Danzaburou
rick01102000
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
15,103
26,582
Taken
35,526
20,412
Mitigated
19,134
4,701
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,842
198
0
315
7,311
3,058
320
1,194
5,824
52,126
0
W
Kuzenbo
 
Kuzenbo
5,409
1,435
0
500
10,062
13,601
277
2,519
7,277
10,645
225
L
5,278
312
1,000
1,885
12,113
4,226
0
9,022
3,091
40,946
0
L
Mulan
EAU-VNI
Mulan
5,612
647
0
1,089
10,563
10,622
0
6,595
3,968
0
13,510
W
Xbalanque
SgtStarlord03
Xbalanque
10,217
5,616
0
3,886
9,209
3,753
1,764
1,671
7,336
0
55,807
L
Danzaburou
rick01102000
Danzaburou
4,213
865
0
2,002
12,850
4,286
0
7,664
5,186
0
20,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
26,418
159
Minions Killed
128
0
Camps Cleared
0
633,621
Distance Traveled
587,342
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,912
992
66
6
0
209,288
0
W
Kuzenbo
8,820
802
7
1
0
238,218
3
L
Ra
9,219
838
81
7
0
189,830
0
L
Mulan
8,110
737
16
1
0
214,920
4
W
Xbalanque
9,435
858
86
8
0
186,115
0
L
Danzaburou
9,089
826
31
3
0
182,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role