Player Matchup

Jing Wei
Jing Wei
Chahhhh
Jing Wei
Level 68
God Stats
10W - 4L
1,551 SR
Queue Stats
15W - 12L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
Muddy Chaw
Nu Wa
Level 112
God Stats
3W - 2L
1,388 SR
Queue Stats
37W - 34L
1,460 Elo+
Party 1
Osiris
Osiris
OneWeirdLife
Osiris
Level 159
God Stats
1W - 0L
1,546 SR
Queue Stats
74W - 75L
1,456 Elo+
Party 1
Team Averages
Level 113
1,495 SR
1,426 Elo+

VS

Team Averages
Level 113
1,524 SR
1,307 Elo+
Odin
Odin
ArReaper45TV
Odin
Level 124
God Stats
1W - 3L
1,629 SR
Queue Stats
73W - 72L
1,327 Elo+
Solo
Janus
Janus
LyCuS-WoLf
Janus
Level 94
God Stats
4W - 6L
1,442 SR
Queue Stats
193W - 154L
1,409 Elo+
Solo
Neith
Neith
eoHardy5411
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chahhhh
Jing Wei
11
2 / 3 / 2
8,291
754
5,665
9,206
3,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
10
0 / 2 / 4
7,609
692
5,472
7,277
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
11
3 / 1 / 2
8,117
738
7,865
11,430
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
7,504
682
4,337
9,830
7,773
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
1 / 1 / 4
8,153
741
7,659
5,029
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 2
8,545
777
9,339
8,599
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
5
6
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Jing Wei
Chahhhh
Jing Wei
2
3
2
1
L
Janus
1
1
4
3
W
Nu Wa
0
2
4
1
W
Osiris
3
1
2
4
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
21,335
27,913
Taken
23,458
17,146
Mitigated
12,678
9,283
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
414
0
750
9,830
7,773
0
3,263
6,267
359
18,842
W
Jing Wei
Chahhhh
Jing Wei
5,665
2,921
0
3,066
9,206
3,422
853
2,313
6,893
0
30,126
L
Janus
7,659
664
0
0
5,029
1,624
0
1,631
3,277
38,980
0
W
Nu Wa
5,472
3,389
0
1,972
7,277
2,426
135
2,961
4,316
31,394
0
W
Osiris
7,865
1,385
0
4,245
11,430
11,298
67
2,668
8,762
0
16,136
L
9,339
2,996
0
1,056
8,599
3,281
64
1,159
6,905
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
24,202
97
Minions Killed
124
0
Camps Cleared
0
573,063
Distance Traveled
578,378
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,504
682
22
2
0
199,269
0
W
Jing Wei
8,291
754
57
5
0
206,614
0
L
Janus
8,153
741
69
6
0
187,901
0
W
Nu Wa
7,609
692
33
3
0
169,450
2
W
Osiris
8,117
738
7
1
0
196,999
0
L
Neith
8,545
777
33
3
0
191,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role